PS4 vs. PC side-by-side comparison in Unreal Engine 4

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Thoughtful_Salt

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I did notice a lot fewer particle effects in the PS4 footage, meh. As long as the graphics are good enough to get the art design across without screwing the processors, then I couldn't care less about texture details and lighting
 

Rednog

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A bit "meh", if you're surprised by difference now realize that the tech PS4 is working on is just going to be X-months-until-release older when it actually launches. And even then PCs are on the dawn on 4k gaming, I think the general estimate has been about 2 years until 4k monitors are in the affordable price range. And with the PS4/WiiU pretty much locked into 1080p, the difference is just going to grow.
 

Something Amyss

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hazabaza1 said:
So why is this news?
People often need to feel justified in their purchases.

On a side note, I actually found several scenes in there I liked better on the PS4 side. Almost anything with lava or the Horned King guy until he stepped out into the light seemed to pop better.
 

DaKiller

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Am I missing something, or does the PC looking better mean that the PS4 looks like shit by default? If you're telling me that the PS4 version actually looks bad if you don't look at it in comparison, then you're crazy; if you're telling me the PS4 version doesn't look bad, then what's the problem? The reason people buy consoles is either for the exclusives or the convenience. Don't sit there and tell me that the only thing that matters in a game is graphics.
 

sXeth

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Well, that has illuminated me to two things.

There's not enough difference for me to actually care one way or another.
There are points when not having graphic superpowers apparently work better, cause I'd say about 30/70 the PS4 looked better then the "MOAR POWER" PC.
 

EHKOS

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Being a fan, I came to check out the new Unreal engine. I am pleased.
 

008Zulu_v1legacy

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Granted I'm a P.C gamer and I think consoles are the "iPhones" of the gaming world (gated marketplaces that stifle creativity and superior gameplay) compared to the "Android's" (P.Cs), but I wouldn't mind seeing this test again once the console version has been ironed out some more.

I remember back when Nintendo released a RAM upgrade module for the N64. I imagine that if consoles featured user upgradability options like that, it would (ironically) render console gaming dead.
 

Something Amyss

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DarkhoIlow said:
Consoles are made for convenience for "lazy" people that don't want to bother with installing games and what not and just shove the disc in and play, which is understandable but not my style.
It also may be a thing of the past. Already there are day one patches and routine updates. With the rumour of the 360's always on DRM came the rumour that the disc drive was for installation only and PS3 already had mandatory installs on some games.

This, to me, is the biggest problem the console makers have: in making their newer consoles more like PCs, they really are eliminating any real advantage. Hell, we're going to have multiple consolised PCs, which will probably end up being the better deal if any of these console rumours come to pass.
 

somonels

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That's a nice find, but not that conclusive. Those are still tech demos, one running on a newish OS and the other probably from a much higher end graphics card.
 

Oltsu

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The older UE4 demo isn't nearly as impressive as the latest one for the PC is. If you're interested in a true treat watch the below clip.


Rendered in real time with a single GTX 680

Zachary Amaranth said:
On a side note, I actually found several scenes in there I liked better on the PS4 side. Almost anything with lava or the Horned King guy until he stepped out into the light seemed to pop better.
This is because the PS4 version did not have depth of field enabled.
 

Dryk

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Mr.Tea said:
Hero in a half shell said:
the larger PC particles that didn't load on the PS4 were just large out of focus blobs
The PC version has Depth of Field [http://en.wikipedia.org/wiki/Depth_of_field] effects enabled.
It's somewhat counter-intuitive that blurry means it's harder to render but Mr Tea speaks the truth

DarkhoIlow said:
Consoles are made for convenience for "lazy" people that don't want to bother with installing games and what not and just shove the disc in and play, which is understandable but not my style.
That's what people like to point out, but the console manufacturers have spent the last half a decade moving back in a PC direction, while the PC becomes more plug and play than it used to.
 

EightGaugeHippo

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I always find these side by side comparisons sickeningly biased.
Can we at least get the spec of the PC in question, as the platform "PC" can mean any computer.
For example, my laptop is a personal computer, yet I highly doubt it has the capability to run anything half this decent.
The PC in this comparison, could have been tailor made to run this particular piece of none gameplay footage to be as crisp as real life.
We won't know because we're specifically not told, we are only told "PC"

Don't fall into the trap of "oh look this particular piece of prerendered cinematic is slightly better on a custom built PC with enough power to render a 1:1 scale model of the universe, than it is on PS4. THE PS4 IS INFERIOR BECAUSE THIS VIDEO SAID SO"
Or in short, 3rd party tech demos employing obvious marketing strategies to make your mind up for you.

I could go on about the how biased and unfair this comparison is, but, I really don't care, I'd much rather waste your time by getting you to read my rants.

Going to go play some xbox now.
 

snyperal

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I have a ps3, will probably in due time buy a ps4, but for me its xbox and pc primarily, at least until sony make a controller that fits man size hands.
 

irishdude

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PC is great and all but it does not have sony 1st party games, and art style is what i look for in a game when it comes to graphics, is crysis 3 at max settings better looking than journey? its comparing apples and oranges, and if your only playing games for graphics your missing out on alot of great games
 

Tien Shen

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So even before it's out the PS4 is already hilarious outpowered by current gaming PCs. Wow, and we don't even have a release date for the PS4. Wonder how much bigger the gap in performance will be when it actually comes out which won't be for a while.
 

jcfrommars9

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I still don't understand the point of this comparison. It would be better to compare the PS4 to the PS3, Xbox 360 or the newest Xbox console. Comparing it to a PC is just a pointless exercise. A "current gaming PC" is consistently upgradeable and can be almost if not completely customized. It damn well better be hilariously outpowering the PS4. The point of a gaming console is exclusives and having a decent medium for the games that are not. Or at least to me it is. Even if a PS4 outpowered a "current gaming PC", it wouldn't be long by any stretch before that would change so again, pointless exercise. Furthermore, rumor has it that the PS4 will cost less than the PS3 when it first came out, not more.
 

Hagi

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EightGaugeHippo said:
I always find these side by side comparisons sickeningly biased.
Can we at least get the spec of the PC in question, as the platform "PC" can mean any computer.
For example, my laptop is a personal computer, yet I highly doubt it has the capability to run anything half this decent.
The PC in this comparison, could have been tailor made to run this particular piece of none gameplay footage to be as crisp as real life.
We won't know because we're specifically not told, we are only told "PC"

Don't fall into the trap of "oh look this particular piece of prerendered cinematic is slightly better on a custom built PC with enough power to render a 1:1 scale model of the universe, than it is on PS4. THE PS4 IS INFERIOR BECAUSE THIS VIDEO SAID SO"
Or in short, 3rd party tech demos employing obvious marketing strategies to make your mind up for you.

I could go on about the how biased and unfair this comparison is, but, I really don't care, I'd much rather waste your time by getting you to read my rants.

Going to go play some xbox now.
The thing is that with Moore's law it doesn't really matter how extremely powerful the preview PC is.

Every single year the power of PCs (and all transistor-based devices) rises by approximately 40% (so it doubles every two years).

It's not going to take very long at all for easily affordable PCs to match whatever machine they're using in the preview.

By the time Unreal Engine 4 will have games for it, which should be around the time the PS4 and the next XBox are released the currently cutting edge machine that was used for these demos will no longer be cutting edge, it'll be the average new gaming PC at best.
 

Rob Robson

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Zachary Amaranth said:
Oltsu said:
This is because the PS4 version did not have depth of field enabled.
In that case, why would I want depth of field enabled?
Hold your index finger up in front of your eyes, about 5-10cm away. Notice how the background gets blurred? That is depth of field. Depth of field is there in games to simulate the human eyes, which adds immersion. You can legitimately not like it, which is fine, but it's a very good technique when well implemented for those that do.
 

Oltsu

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Zachary Amaranth said:
Oltsu said:
This is because the PS4 version did not have depth of field enabled.
In that case, why would I want depth of field enabled?
On the PC you don't have to have it if you don't want.

However DoF somewhat makes the scenes look more realistic since some of the scene is out of focus. So you would want it enabled if you care about stuff looking realistic. It's just another feature that you have available to you though.