Psychonauts 2 Reaches $3.3 Million Funding Goal

whatever55

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Apr 17, 2015
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this is why terrible things keep happening in the games industry.
nobody puts their money where their mouth is and horrible practices such as dlc, not delivering on early access games, and kickstarting despite not having delivered a good result multiple times aren't punished.
there are no repercussions of taking advantage, at this point i can't even blame game companies for doing insanely unreasonable things, why no, look at their audience.
 

Jandau

Smug Platypus
Dec 19, 2008
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Hi folks, welcome to a new season of "Tim Schafer mismanages funds!" Are you as excited as I am to see what new ways our scrappy contender will come up with to waste development resources, overpromise then underdeliver and overall show his incompetence? Can he top the wastefulness of Broken Age? The mediocrity of Massive Chalice? Or the sheer gall of dropping DF-9? Is this the season when he finally goes full Molyneux? Stay tuned and find out! :D
 

Imperioratorex Caprae

Henchgoat Emperor
May 15, 2010
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bladestorm91 said:
After the absolute disaster of his last game and the nosedive his career took in the last few years there are still enough sheep that believe in Mr. Shitface?
Seriously, if you're that surprised you have probably not been on this planet that long in the first place. People have ALWAYS been like this. Not everyone keeps up with gaming news, even the "smarter" gamers. So there are plenty of people who enjoyed Psychonauts and have no clue who Schafer is beyond maybe a vague passing on the name and no clue how poorly his last few outings have gone. Nor do they know the underpinnings of why its probably a bad idea to keep funding him.
Honestly, I'm not trying to pick on you or anything, I just see that meme pop up and I wonder how people don't already know that people in general aren't very smart and its nothing new, lest those who cry out about wanting to leave have actually not even been here long enough to gauge that want to live here properly. I'm 35 and I don't even feel I've lived long enough to say I don't want to be on Earth anymore, and I've met, in person, some really agonizingly annoying idiots.
 

fractal_butterfly

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Sep 4, 2010
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I really like Double Fine and Tim Schafer, and I hope they get their shit together to really deliver this time. I hope they learned their lessons from the Broken Age desaster.
 

lionsprey

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Sep 20, 2010
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eh really? after everything that has happened he still gets funded? well i guess this is going to be his last chance then. i doubt even the fanboys would forgive him if he messes up Psychonauts 2. but this could be good right? i mean maybe he has learned his lesson?
this could be fantastic right? stranger things have happened.
 

jhoroz

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Mar 7, 2012
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I didn't particularly pay much attention or care about all the kickstarter drama with Broken Age and their other games, and ended up enjoying from what I played of the first episode of Broken Age, and I don't particularly care about the potential drama and uproar that this kickstarter will cause either...

So as someone who loves the first game and has been wanting a sequel since forever....


...Yay?
 

MoltenSilver

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Feb 21, 2013
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How many bloody times does Tim Schafer need to screw over people before this flowing of money into the ether stops!? I would find it absolutely funny to watch, if it wasn't for the fact it's this exact brain-dead behavior that enables all the most anti-consumer destructive aspects of the videogames industry. What happened to the public that wiped the North American games industry off the map after first flood of 3rd party developer scamming and what do I have to do to get it back?
 

wulf3n

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Mar 12, 2012
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I don't get all the negativity, and the "don't people learn?"

Every kickstarter they've done has been released. Quality is subjective, so whether or not they were good is up to the individual.

With the exception of Spacebase DF-9 which was handled piss poorly they have a pretty good track record.

I get the impression a lot of people desperately wanted Broken Age to fail, but when it didn't they didn't know what to do, so they thought "Fuck it, we'll just pretend it did", and then everyone else who didn't care to follow the campaign assumed it did because everyone else said so.
 

ShakerSilver

Professional Procrastinator
Nov 13, 2009
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To people talking about "excessive negativity" with this Double Fine, take a look at this video and understand why people have a problem with this particular endeavor.
While their previous crowdfunding campaigns and blunder on early access made them just seem incompetent with funding and schedules, the current situation with Psychonauts and Fig makes them seem much more malicious than previously. It should also be noted that of the people backing Pychonauts 2, more than half of them are from "investors" buying into their pyramid scheme. One can also notice that there are much less backers for this game than Double Fine Adventure did - 20k vs 80k backers. He's definitely not convincing much of the public and seems to mostly be attracting people with lots of money wanting to get cheap shares.
 

Supernova1138

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Oct 24, 2011
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wulf3n said:
I don't get all the negativity, and the "don't people learn?"

Every kickstarter they've done has been released. Quality is subjective, so whether or not they were good is up to the individual.

With the exception of Spacebase DF-9 which was handled piss poorly they have a pretty good track record.

I get the impression a lot of people desperately wanted Broken Age to fail, but when it didn't they didn't know what to do, so they thought "Fuck it, we'll just pretend it did", and then everyone else who didn't care to follow the campaign assumed it did because everyone else said so.
Broken Age was still a mess though, Schafer blew through all the Kickstarter money too quickly and had to sell the first half of the game in order to fund the second half, which wound up getting delayed by about a year. Spacebase DF9 was released in a completely unfinished state because Double Fine ran out of money and couldn't continue development.

Tim Schafer cannot properly manage any sort of project, and even without the cost overruns due to his incompetence, he spends too much money on celebrity voice actors, office parties featuring DJ Phil Fish and runs his studio in the gentrified nexus of smugness known as San Francisco. He really needs a bean counter keeping him on a very tight leash for any of his projects to have much of a chance of seeing completion.
 

Lightknight

Mugwamp Supreme
Nov 26, 2008
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Supernova1138 said:
wulf3n said:
I don't get all the negativity, and the "don't people learn?"

Every kickstarter they've done has been released. Quality is subjective, so whether or not they were good is up to the individual.

With the exception of Spacebase DF-9 which was handled piss poorly they have a pretty good track record.

I get the impression a lot of people desperately wanted Broken Age to fail, but when it didn't they didn't know what to do, so they thought "Fuck it, we'll just pretend it did", and then everyone else who didn't care to follow the campaign assumed it did because everyone else said so.
Broken Age was still a mess though, Schafer blew through all the Kickstarter money too quickly and had to sell the first half of the game in order to fund the second half, which wound up getting delayed by about a year. Spacebase DF9 was released in a completely unfinished state because Double Fine ran out of money and couldn't continue development.

Tim Schafer cannot properly manage any sort of project, and even without the cost overruns due to his incompetence, he spends too much money on celebrity voice actors, office parties featuring DJ Phil Fish and runs his studio in the gentrified nexus of smugness known as San Francisco. He really needs a bean counter keeping him on a very tight leash for any of his projects to have much of a chance of seeing completion.
And so the game wasn't released? No, it was.

This could be the first failure, especially with it coming in so close to the minimum threshold. But until they fail you cannot reasonably claim that "people don't learn". People are playing both games they backed.
 

wulf3n

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Supernova1138 said:
Broken Age was still a mess though, Schafer blew through all the Kickstarter money too quickly and had to sell the first half of the game in order to fund the second half, which wound up getting delayed by about a year.
That happens with nearly every development project, not just Double Fine. It actually shows good management skills in that they foresaw what was happening with enough time to turn their game into a 2 part series and have it feel like it was designed that way from the beginning. All without asking their backers for any more money.

Supernova1138 said:
Spacebase DF9 was released in a completely unfinished state because Double Fine ran out of money and couldn't continue development.
True, but that's the game from Double Fine that could be called a failure. It's also worth noting though that DF-9 was lead by JP LeBreton not Schaefer (though Schaefer probably had a say in pulling the plug)

Supernova1138 said:
Tim Schafer cannot properly manage any sort of project, and even without the cost overruns due to his incompetence, he spends too much money on celebrity voice actors,
That's subjective, for starters How much money is enough for celebrity voice actors? And a lot of people liked the celebrity voice actors.

Supernova1138 said:
office parties featuring DJ Phil Fish
Do you have any evidence that kickstarter money went into that party?

Supernova1138 said:
and runs his studio in the gentrified nexus of smugness known as San Francisco. He really needs a bean counter keeping him on a very tight leash for any of his projects to have much of a chance of seeing completion.
Given that 2 (out of 3) of the games DF have kickstarted/early accessed have seen completion, it would seem that he actually doesn't need a bean counter for his projects to have at least a 66% chance of seeing completion.

It's also worth noting that, for Broken Age at least, the whole kickstarter campaign was an experiment to see what he could do without a bean counter hovering over his shoulder, and for all intents and purposes it was a success.
 

wulf3n

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ShakerSilver said:
It should also be noted that of the people backing Pychonauts 2, more than half of them are from "investors" buying into their pyramid scheme.
Yeah, nah. Whatever this is it isn't a pyramid scheme. Pyramid schemes involve selling some subscription to people, who then sell more subscriptions to other people and give the person they bought the subscription off a bit of their money etc etc.


ShakerSilver said:
To people talking about "excessive negativity" with this Double Fine, take a look at
I should clarify. At least for me, it's not a case of I don't understand what positions people use, it's that I don't understand where they keep getting this misinformation from?

i.e. Broken Age was a disaster. It came out with no extra money asked of the backers how is that a disaster?
 

Amaror

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Apr 15, 2011
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wulf3n said:
I don't get all the negativity, and the "don't people learn?"

Every kickstarter they've done has been released. Quality is subjective, so whether or not they were good is up to the individual.

With the exception of Spacebase DF-9 which was handled piss poorly they have a pretty good track record.

I get the impression a lot of people desperately wanted Broken Age to fail, but when it didn't they didn't know what to do, so they thought "Fuck it, we'll just pretend it did", and then everyone else who didn't care to follow the campaign assumed it did because everyone else said so.
Broken Age wasn't really a disaster, but it was hardly a great success. Personally I was pretty disappointed in the game and I didn't even expect that much from it.
- The story was "mysterious", but just not interesting. The characters were just no engaging enough to get me interested in the story.
- The humour is barely there. Some word-jokes here, a few wacky characters there, but overall it just wasn't funny.
- The puzzles were just plain boring. The first one didn't even really have puzzles. The ones in the second game were better but not great either.
So we have a really short game without an interesting story, that isn't funny and only has adequate puzzles overall. I just expected a decent adventure out of the game, but at least as far as I am concerned every single adventure game from daedalic in the past few years has been more interesting, funnier and just overall better.
And from what i have seen of it Massive chalice wasn't that much better.
So I just don't see how DF wants to pull another psychonauts game. Aside from the voice acting nothing in their past few games was that great.
That's of course just my personal opinion, but that's how I see it. If you personally thought that Broken Age was some sort of masterpiece then give him as much money as you please.
 

The Enquirer

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Apr 10, 2013
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I hope they make a good game, if not crowd funding is going to take another major hit. I'm guessing since they made one Psychonauts game they may have a leg up with this second, unlike with what little I know about Broken Age.
 

ShakerSilver

Professional Procrastinator
Nov 13, 2009
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wulf3n said:
Yeah, nah. Whatever this is it isn't a pyramid scheme. Pyramid schemes involve selling some subscription to people, who then sell more subscriptions to other people and give the person they bought the subscription off a bit of their money etc etc.
You're right, that was a misuse of that term. It may be some sort of scheme, but it's not a pyramid scheme.
i.e. Broken Age was a disaster. It came out with no extra money asked of the backers how is that a disaster?
Are you talking about the same game where Double Fine got more than 6 times the original proposed goal listed then said they only had enough money to make the first half of the game then put out another Kickstarter for the second part? If so, you may be the one misinformed. The game itself may or may not be a disaster (judging from some of the reactions it's not exactly the masterpiece everyone wanted either) but its development seems almost entirely mismanaged from both staying within budget and meeting deadlines.
 

thewatergamer

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Aug 4, 2012
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I can't wait for Tim to come out with yet another fucking hollow non-apology when the game is delayed or released unfinished or split into 2 parts...Whoever actually kickstarted that game after all that Double-Fine has done is rather stupid...
 

shrekfan246

Not actually a Japanese pop star
May 26, 2011
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Zhukov said:
I don't care in the slightest about the game, but I'm happy it got funded just so I can bathe in the rivers of gamer salt that will follow.
"Will"?

I think you mean, "has constantly and unendingly followed since the bloody thing got announced".