Question of the Day, April 10, 2010

Jared

The British Paladin
Jul 14, 2009
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I dont really have a prefeence, each game style really uites anohther.

But, Turn based does allow for more strategy in my eyes, so, like FFX and how that works is a good system for me
 

Ringwraith

Absolutely Useless
Jan 15, 2009
201
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I enjoy either, though I have played many more Western RPGs which are often the real-time ones. Though I do enjoy turn-based ones too. I've played a couple of less-known JRPGs as well as one of the better known ones.
I don't care how realistic turn-based systems are not, as it's a deliberate abstraction (like in fact, hit points themselves in pretty much any RPG), and you argue that strategic planning is more important, (though Dragon Age is one example of how real-time combat can be highly tactical, don't play smart in that game and it will beat you down mercilessly).

This sort of applies to any of my gaming, as long as the system is done well, I'll probably like it. Even better if there is lots of customisation, I'm a RPG nut at heart.

Abedeus said:
...What are the real-time RPGs? Seriously I can't think of any example, except for the hack'n'slash genre which is incorrectly called "action RPG".
Anything not done in turns and is continuous is real-time, like the aforementioned Dragon Age, as well as Oblivion (though strategy in that usually boils down to knowing when to smack things in the face and when to run like the wind).
 

Henrik Persson

New member
Mar 14, 2010
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In general turn based is better, since it's hard making a good RT RPG. But a well made RT RPG can be very enjoyable as well. So far it's mostly shooter RPGs that are any good, the sword and sorcery versions generally would have been better as turn based.
 

notyouraveragejoe

Dehakchakala!
Nov 8, 2008
1,449
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To be honest I like both. Though if its done well I will automatically swoon to a good Turn-Based RPG. I also love when its mixed. Such as Valkyria Chronicles and Eternal Sonata. They're both real good.
 

Russian_Assassin

New member
Apr 24, 2008
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I hate turn based combat for the same reason Yahtzee does. I like fast flowing games with decisions that have an instant effect (combat-wise). Like Mass Effect, or Oblivion.
 

Andronicus

Terror Australis
Mar 25, 2009
1,846
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...oh wait. It's RTS in RPGs? Damn, I misread. I thought it was a toss-up between turn-based RPG's or RTS games. Silly me. Deduct one point from "turn-based" and add one to "I enjoy both"

However, I actually think I prefer turn-based anyway. RPGs in real time are certainly a lot more fluid in terms of gameplay, but making it turn-based gives it the opportunity to be a lot more in-depth and strategic, like Final Fantasy games, Tactics especially. I enjoy games like Oblivion, but I really do prefer the satisfaction of delivering that final blow after a tense turn-based battle, like in FFT.
 

The_Decoy

New member
Nov 22, 2009
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Turn based, means I can drink tea and play games. Plus I don't end up button mashing, which saves my thumbs. Not that I'm averse to real time, I've played plenty of it and it has it's advantages.
 

Abedeus

New member
Sep 14, 2008
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Ringwraith said:
Anything not done in turns and is continuous is real-time, like the aforementioned Dragon Age, as well as Oblivion (though strategy in that usually boils down to knowing when to smack things in the face and when to run like the wind).
You sure Dragon Age is real-time?

...My memory is really fuzzy. But I've also remembered Jade Empire (quasi-RPG) and the Witcher as being real-time RPGs ;p
 

KimberlyGoreHound

New member
Mar 17, 2010
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I enjoy both. Paper Mario 1&2, Final Fantasy (the first), and such, I love the turn based combat, but Oblivion and WoW, I enjoy the real time. Both have their advantages and disadvantages, and both work for the type of game. Especially when using a party (such as Final Fantasy), can you really imagine controlling four characters in real time?
 

bladester1

New member
Feb 5, 2008
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It really depends on the friendly AI for me. If they are shit, then I want it turned based because then I dont have dipshits using their best abilities off the bat.
 

pyrus7

New member
Mar 16, 2010
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In my mind, RPGs will always be the 'traditional' turn based combat games. But I also realize that many other genres are adopting RPG elements (namely character advancement). Heck, wasn't warcraft 3 a real time strategy RPG =P
 

Hurr Durr Derp

New member
Apr 8, 2009
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Turn-based combat works best if it has a good amount of strategic depth. Like chess, the turn-based nature helps you plan ahead and makes it more a thinking game than a reflex game. However, if the combat doesn't offer any depth then it becomes unnecessarily slow and tedious.

It's the main reason I love turn-based combat in some games (X-COM, Jagged Alliance, Temple of Elemental Evil, Civilization, Alpha Centauri, Final Fantasy Tactics, Blood Bowl, Final Liberation etc), but can't stand it in other games (most jRPGs).

The average jRPG amounts to "a couple of guys standing in front of each other taking turns beating each other up" and contains almost no strategy beyond "use fire magic on the ice monster". That's all well and good in a game like Diablo, but it's frustratingly boring in a turn-based setting.

Personally, I prefer good turn-based combat over any kind of real-time combat, but I'd take mediocre real-time combat over mediocre turn-based combat any day of the week.
 

_Janny_

New member
Mar 6, 2008
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Real-time, hands down. Turn based irks me to no end. I feel like I have no control over any of the characters.
 

Kaymish

The Morally Bankrupt Weasel
Sep 10, 2008
1,256
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i love real-time but i don't mind turn based gameplay both have their uses but faced with the choice real time all the way
 

Pielikey

New member
Jul 31, 2009
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Although the only RPG I've ever really played was final fantasy 10, I prefer turn-based.