Question of the Day, October 4, 2010

Jack and Calumon

Digimon are cool.
Dec 29, 2008
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All of the above and being called "Alone in the Dark: Inferno." The only game in my next gen that I never finished. Not including racing games, which I rarely finish, but I don't really buy them. Someone else in the house will.

Calumon: Not me. I never have any cash on me. ^^
 

TriGGeR_HaPPy

Another Regular. ^_^
May 22, 2008
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Not a whole lot will stop me, I'll usually try to tough it out until the end.

But I voted "Unclear instructions", in the sense of instructions that aren't meant to be some enigma for you to solve, but are so unclear I have a better chance of just forgetting what it told me and trying to figure out the game by myself.
Usually I'll still try and continue on anyway, but if it's not actually meant to be a puzzle game, and this happens repeatedly, then that will probably make me give up. o_O
 

stevie_jay

New member
Apr 15, 2009
4
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For me, it's mostly repetitiveness. If a game's making me traipse around doing the same mission/quest, say for example "Go here, kill/interrogate/blow up this", then I tend to get bored very quickly. I also dislike inconsistency, like in Assassin's creed, where it switches between the middle ages and the future.
 

Rewold

New member
Mar 18, 2010
455
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Inconsistent storyline. Cliche isn't always bad even though it would seem like it.
 

Missing SHODAN

New member
Jun 9, 2010
49
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I picked other because "game got boring" is generally a good reason to stop and was, for some reason, not listed. Faulty game mechanics are another killer.
 

drane10

New member
May 29, 2008
12
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There have only been three games that I've purchased, played for a few hours, and in disgust took them out and sold them back to GameStop due to faulty game mechanics. They were Resident Evil 5, Legendary, and Final Fantasy XIII.
 

Comrade_Beric

Jacobin
May 10, 2010
396
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Repetition. If the story hasn't captured my attention, then the reason I stop is because all I have to look forward to is the same thing I've been doing for hours on end up until now. Of course, a big chuck of my problem may be that I play strategy games far more than anything else. Once you're only 100 battles away on the thousand battle march to victory (90% done) and there's nothing that can stop you anymore, then there's no point in still fighting it out. May as well load up a more interesting scenario or move on to another game.
 

Dragoonit

New member
Dec 12, 2009
92
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Nice weather and pretty girls....however bad mechanics can quickly kill any potentially good game
 

imaloony

New member
Nov 19, 2009
1,025
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A combination of faulty in-game mechanics (A Bug's Life: The Game), Unclear instructions (Half Life 2), and difficulty level (I'm looking an you Dante's Inferno...)
 

mew4ever23

New member
Mar 21, 2008
818
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It takes a lot to make me stop playing a game altogether. I stop playing when I get a combination of Unclear instructions and bad story or a when a key game mechanic is unplayably broken.
 

PandyBear

New member
Oct 24, 2008
152
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Boredom. Sheer Boredom.

Example : Borderlands. i REALLY wanted to like this game. But christ almighty, i wanted to shoot myself in the face after playing about 4 hours of it. The scenary is boring. Combat felt boring. Story was... well, Boring. You get my drift yet?
 

TerribleAssassin

New member
Apr 11, 2010
2,053
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Faulty mechanics.

I was pretty cheesed off there wasn't an all of the above button but mechanics is the main factor.
 

ZeppMan217

New member
Apr 13, 2010
172
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Gameplay issues. Dead Rising 2 is a good example. Most of the missions are time limited. This sucks ass.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
13,769
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It generally has to be a combination of two or more things.

I will tolerate bad gameplay if the story is interesting enough for me to want to know what happens next (The Longest Journey). Likewise, I will tolerate bad writing if the gameplay is fun enough (Gear of War II).

But if a game manages to have a boring story with crappy gameplay, then I'm out of there. Especially if the game is really long.

Oh, hello there FFXIII.
 

Quaidis

New member
Jun 1, 2008
1,416
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On some game-stopping occasions, it involves the game no longer being fun (which coincides with being boring). The same dungeons over and over again, the same bad guys, the same dragging, really bad story, cut scenes, or script, terribly painful game-play, the whole box of reasons put together. The reasons I put a game down depend entirely on the type of game, itself. There is no one solid game-stopping scenario involving mechanics that would make me quit every game.

Another, more understandable reason I would stop playing a game is if a funner game came out and told me, "Hey, put down that piece of garbage you're currently playing. I'm much, Much better."

An another reason for stopping games involves motion sickness. This involves most first-person shooters. I cannot play a game if I feel like I am going to blow chunks five to ten minutes into it.

Edit - editing my post to make sense.

Another edit - to add another reason.
 

Phoenix09215

New member
Dec 24, 2008
714
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It made me cry when I noticed that one person voted "bad graphics" :( I feel sorry for that person!

OT: Faulty game mechanics is probably one of the only things what will stop me from finishing a game...
 

icyneesan

New member
Feb 28, 2010
1,881
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Overly difficult levels where I know what to do, have the abilities to do it, but can't because luck factors in and screws me over...

I'm looking at you Demon's Souls...