Question of the Day, October 4, 2010

Delock

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Mar 4, 2009
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Often, it's when it stops being fun in anyway. If the story isn't fun to follow at all, that can hurt the game, but gameplay might make up for it (though truly bad ones, or completely absent ones can cripple a game).

What's really been getting to me these days though is the sin of not telling me something important. Look, I know there's such a thing as telling too much, but when I have to actually google the item in question, you've failed in an aspect of the game (this is somewhat forgivable, unless you hit Brutal Legend magnitudes).

I will temporarily stop a game if things get too challenging, for the sake of my controllers, though only one game in recent memory has gotten anywhere near that point (Demon's Souls). Often I'll pick up playing later for the satisfaction of beating that challenge (though I want to point out that with Demon's Souls, I was given an item, a message, a trophy, and a new and interesting local to visit next, meaning that the reward felt equal to the challenge. If my accomplishments were just given a shrug and a half hearted "good job" I would have given up completely. Remember that the accomplishment should be powerful enough to motivate the player on).

I haven't run into unbearable voice acting that much, and so long as at most one character is the problem, I can handle it. Graphics I only really notice when I'm given time to rest, and haven't ruined any game yet. Yes it does take away a bit, but I'm mature enough to have fun with game regardless (part of the reason I'm still able to play PS1 games, though maybe the brillaintly done backgrounds of some of the fixed camera angle ones contributed to that).
 

Declaro

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Sep 1, 2010
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Difficulty, mostly.

Too easy and I get bored and want to do something that challenges me in the slightest. (Fallout 3 kind of fell victim to this, I was having too easy of a time as I got farther into the story and now I've just given up, because I want a CHALLENGE.)

Too hard, and I just get frustrated. I refuse to lower the difficulty- if this is what is supposed to be "normal", and I'm a relatively "normal"-level gamer, then why is it so damn hard?!
 

Burningsok

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Jul 23, 2009
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easily the game mechanics. If the game is ridiculously hard to control whether is be poor response, or very unnecessary mapped controls I will be hesitant to continue playing. The 2nd one is rare since most games now let you configure the controls.
 

Burningsok

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Jul 23, 2009
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Declaro said:
Difficulty, mostly.

Too easy and I get bored and want to do something that challenges me in the slightest. (Fallout 3 kind of fell victim to this, I was having too easy of a time as I got farther into the story and now I've just given up, because I want a CHALLENGE.)

Too hard, and I just get frustrated. I refuse to lower the difficulty- if this is what is supposed to be "normal", and I'm a relatively "normal"-level gamer, then why is it so damn hard?!
I made a challange for myself on that game (Fallout 3). Try and get all your stats to 100 in 20 lvls or less.
 

Declaro

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Sep 1, 2010
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Burningsok said:
Declaro said:
Difficulty, mostly.

Too easy and I get bored and want to do something that challenges me in the slightest. (Fallout 3 kind of fell victim to this, I was having too easy of a time as I got farther into the story and now I've just given up, because I want a CHALLENGE.)

Too hard, and I just get frustrated. I refuse to lower the difficulty- if this is what is supposed to be "normal", and I'm a relatively "normal"-level gamer, then why is it so damn hard?!
I made a challange for myself on that game (Fallout 3). Try and get all your stats to 100 in 20 lvls or less.
That's a brilliant idea and honestly, I could probably do it. Thanks for the suggestion. :)
 
Apr 29, 2010
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Most of the time, it's a lack of time that makes me stop playing a game. Sometimes it's a lack of interest.
 

zfactor

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Jan 16, 2010
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Only if the game itself stops working. I tend to play games all the way through just so I can point to the massive row of boxes and announce "I PWND ALL OF YOUZ"
 

Chrinik

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May 8, 2008
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None I can explain.
I played almost no game to 100% completion, I just take them out of the shelf as I like, play them, and put them back when I decide to play something else for a change.
I switch through my games in no particular order. Sometimes I like to blow people too bits, so I take out some Soldier of Fortune, sometimes I wanna go tactical, so I whip out Ghost Recon or Operation Flashpoint.
Sometimes I wanna beat up some Aliens, so I whip out Halo 3, and sometimes I wanna shoot up some russians, so I take MW-2
Sometimes I like to build and walk around in "the perfect Mech" so I take Chromehounds, Sometimes I wanna explore the capital wasteland, so I take Fallout 3 and so on, rinse and repeat.
 

Burningsok

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Jul 23, 2009
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Declaro said:
Burningsok said:
Declaro said:
Difficulty, mostly.

Too easy and I get bored and want to do something that challenges me in the slightest. (Fallout 3 kind of fell victim to this, I was having too easy of a time as I got farther into the story and now I've just given up, because I want a CHALLENGE.)

Too hard, and I just get frustrated. I refuse to lower the difficulty- if this is what is supposed to be "normal", and I'm a relatively "normal"-level gamer, then why is it so damn hard?!
I made a challange for myself on that game (Fallout 3). Try and get all your stats to 100 in 20 lvls or less.
That's a brilliant idea and honestly, I could probably do it. Thanks for the suggestion. :)
Np, you want tips on how to do it? lol
 

Altorin

Jack of No Trades
May 16, 2008
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When another game comes along that catches my attention that I'd like to play more, I'll usually switch.
 
Apr 24, 2008
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It is usually the combination of a few of the options given.

I don't like things to feel heavily scripted, that's always a complete turn off. I've played games where it was painfully obvious that the ai was assisting my jumps...what's the point of a platformer that does most of the work for you? And what's the point in a shooter with heavy auto-aim?

Just give me something to master, don't hold my hand like I'm an idiot.
 

Logan8

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Nov 10, 2009
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I have a bad habit of playing a game until I buy a new one, then I want to play the new one and end up never going back to the one I was playing before. Meaning I very rarely 100% a game..
 

DonJavo

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Sep 22, 2009
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I voted other. One of the few things that makes me stop playing a video game is a re-used boss. I just feel that the guys making the game just kind of gave up for a little bit, as a re-used boss just screams lazy to me.

And I do not mean re-used as in Legend of Zelda or Mario where you are almost guaranteed to fight Gannon or Bowser since there is usually a different way to fight them so that is isn't stale. What I am referring too is when a game uses the same exact boss just putting them into a slightly different level setting in the same game. Dead Space, though fun and enjoyable overall, did this and it really just annoyed me.
 

Echo136

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Feb 22, 2010
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When the game gets boring, or more importantly, if the game has broken mechanics that make me wanna tear my hair out.
 

Gaderael

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Apr 14, 2009
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Other: Work and family. Even if a game has a multitude of flaws, if it's still fun, I'll keep playing it.
 

sir.rutthed

Stormfather take you!
Nov 10, 2009
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How about all of the above? I chose game mechanics because of "The Witcher". Even after patching it's so damn buggy I can't even get past the prologue.
 

Adam Sims

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Oct 4, 2010
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I only stop playing because I get sleepy cause I've been playing it for over 24 hours non-stop.
 

Andalusa

Mad Cat Lady
Feb 25, 2008
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People would actually stop playing a game because of bad voice acting!?
If I'm completely honest, the only reason I might start a game and not finish it is because I'd forgotten about it or I've actually lost the game... disc. Sorry >.<
Or if you mean actually stop playing, as in turn off the console, I'm tired? Late for something?