Racing games in which the AI doesn't cheat?

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Mike-E

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Jun 3, 2009
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Someone above mentioned FUEL, which is the game that popped into my mind when I saw the title of the thread. The AI drives pretty aggresively and it's not uncommon for them to make mistakes. It's pretty easy to exploit the AI though, as they seem to stick roughly to the GPS, so on the longer races you can just go offroad directly towards the checkpoint and sail right into the lead.
 

TheGreenManalishi

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tomtom94 said:
And while Mario Kart Wii may have a couple of flaws, cheating AI isn't really one I've noticed.
You need to pay more attention. Why does the blue shell ALWAYS hit after the last corner?

Outright Villainy said:
F-zero Gx.
Simply put, this is the only racing game I've played where the A.I. plays perfectly fair, and if you can get in front and race well you'll never see them catch up.
Talking about racing well in GX is one thing, actually racing well took me a few weeks solid playing. As soon as I stopped, I lost the knack.
 

tomtom94

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May 11, 2009
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TheGreenManalishi said:
tomtom94 said:
And while Mario Kart Wii may have a couple of flaws, cheating AI isn't really one I've noticed.
You need to pay more attention. Why does the blue shell ALWAYS hit after the last corner
It doesn't, you just only notice the instances when it does. Selective judgment, I think it's called. Quite often I can go through a GP without being hit by a blue shell once.
 

migo

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Blue Shell isn't so bad, I'll do the same thing if I'm in last place and pick one up, work my way to the front and fire it off at the perfect moment. That's different from Mario and Luigi going invicible and speeding up all the time.

So it seems that the games getting consensus are the Codemasters games? How realistic are the physics for them? I get the impression that the slight cheating in Forza 2 the reviewer mentioned was only noticable because the physics were otherwise spot on and you could actually tell it wasn't quite following them.
 

Arkzism

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they cheat how else could this happen...

your driving along you clearly have the lead no car in sight and coming up is the finish line the race is almost over and bame right before you pass the finish line some car comes out of nowhere and passes you... leaving you twitching pissed off
 

migo

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Dexiro said:
Which racing games are you playing btw? With most racing games that i've played i can always manage to catch up eventually after a few mistakes, even if it seems hopeless to begin with.
Quite a spread, I've tried a bunch of them out but stuck with very few. The games I like best are time trial ones like Parcel Panic or TrackMania. I also enjoyed Gran Turismo 2, but for the most part that's like a single player game too, same with GT HD Concept. Fatal Inertia EX I found to be pretty decent too. But in general what I notice even with the good ones is the lack of mistakes made by the AI drivers. I can understand that in something equivalent to the A class in GT, but having no mistakes in the C class doesn't strike me as being quite right.
 

Akihiko

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Aug 21, 2008
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Hmm. I never saw much of a problem with cheating AI's in Forza 3 from what I played of it. Wipeout HD on the other hand, on the map where theres a side path which can be annoying to get on, the AI always seems to manage to get on it, and take over you because of it. Mind you, all racers with items and 'secret' passages seem to have cheating AI's from my experience.
 

Lucane

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I havn't played many racers as of late pass Motorstorm but If I recall correctly Kinetica and Jet Moto both had fair A.I. based on the riders stats but becuase of that you'd likely have a steady compatitsion with one other racer always getting first or second to make sure you go for the gold each race in order to win the Season Cup.
 

pirate64

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Jan 8, 2010
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people have already said it but GT never seems to cheat. I'f I race well then I have a good chance of winning but if I mess up little I may have to put up with 2nd or fight hard to get to the front of the pack again
 
Sep 14, 2009
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Dexiro said:
The problem doesn't lie in the way the AI controls the car, it's just that racing games use elastic AI to keep the action centered on the player.

The idea is that the player won't end up miles behind or miles infront of everyone. If you're first place the people behind you will go faster to try and catch up, if you're behind they'll go a little slower.

Another way that some games do this is changing the power-ups you obtain depending on your position. People that are last place will always get the best power-ups while you get pretty basic ones while first place.

I honestly can't think of any games that don't do either of those. Wipeout HD seems pretty honest with the AI from what i've seen. On low difficulties the AI will behave normally, but on higher difficulties the AI blatantly cheats, the game doesn't even try to hide it.
the problem with that is they ALWAYS SAVE IT FOR LAST!

*fuck you mario kart, you just HAPPENED To have let me get the lead then use a blue shell to knock me out of first in the last 100 ft of the last lap, yeah fuck that*


and if im beating them by the rules, then i dont give a shit if the action isn't centered on me, they should have a "hardcore" mode then where the AI is like this, but as many people have pointed out, if we have to follow those rules, then so should the AI
 
Sep 14, 2009
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tomtom94 said:
TheGreenManalishi said:
tomtom94 said:
And while Mario Kart Wii may have a couple of flaws, cheating AI isn't really one I've noticed.
You need to pay more attention. Why does the blue shell ALWAYS hit after the last corner
It doesn't, you just only notice the instances when it does. Selective judgment, I think it's called. Quite often I can go through a GP without being hit by a blue shell once.
you are lucky as shit then, i've squeezed out a gold cup on all mario kart wii cups, but on mario kart double dash i still can NOT FUCKING WIN all gold to get the secret kart on that game..between blue shell galore and every fucking heavy player running me over after the blue shell hit, i always get 2nd, every time, by 1 or 2 points.
 

tomtom94

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May 11, 2009
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gmaverick019 said:
tomtom94 said:
TheGreenManalishi said:
tomtom94 said:
And while Mario Kart Wii may have a couple of flaws, cheating AI isn't really one I've noticed.
You need to pay more attention. Why does the blue shell ALWAYS hit after the last corner
It doesn't, you just only notice the instances when it does. Selective judgment, I think it's called. Quite often I can go through a GP without being hit by a blue shell once.
you are lucky as shit then, i've squeezed out a gold cup on all mario kart wii cups, but on mario kart double dash i still can NOT FUCKING WIN all gold to get the secret kart on that game..between blue shell galore and every fucking heavy player running me over after the blue shell hit, i always get 2nd, every time, by 1 or 2 points.
Different game, different rules.
 

TOGSolid

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Split/Second is pretty god damned blatant about it also. Sometimes you get the feeling that the only time you win is because the AI lets you.

Anything by Simbin is my recommendation, though they are pretty serious faced sim racing games. If that's your thing though, I'd recommend you check them out.
 

Outright Villainy

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TheGreenManalishi said:
Outright Villainy said:
F-zero Gx.
Simply put, this is the only racing game I've played where the A.I. plays perfectly fair, and if you can get in front and race well you'll never see them catch up.
Talking about racing well in GX is one thing, actually racing well took me a few weeks solid playing. As soon as I stopped, I lost the knack.
Well I was going to append that with the myriad of other way it crushes your soul, but the list got a bit long...
It's devious though, having it so difficult yet... fair.
I had to beat it. And yeah, it definitely is a knack, though luckily I've kept it to the point that I can beat the regular cups on master at any rate.