Still, somehow, one can close their eyes and any thread on the Escapist will be a Mass Effect thread, or will become one.
Anyway, I saw Cabin in the Woods and thought it was good, but had some issues with the film overall (SPOILERS!):
1. The first act is dull. It establishes the group, setting, and the shadowy government, but fails to provide any real characterization. The film does get around to commenting on how the characters' personalities are artificially altered to force them into genre conventions, but it's only addressed at a superficial level and the audience never gets to see the personalities of the characters really change in a natural way.
2. The film has an obnoxious habit of explaining everything. I really liked the scene in the basement with the teens messing around with a variety of creepy artifacts, since it was a great nod to genre tropes that was handled in a subtle way. As the film goes on, however, we (the audience) are bombarded with expository dialogue and flashbacks explaining why that scene was important, even though the audience this film was made for would understand it immediately. This happens a lot, which says to me, as a movie-goer, that Whedon and Co. weren't confident in the story's ability to tell itself, and decided to shoe-horn in expository dialogue to cover everything.
3. The first act is where Whedon's most obnoxious habits are at their worst. Since little of consequence is actually occurring, Whedon fills the script with a truckload of over-stylized dialogue. Now, writers who utilize stylized dialogue, such as Kevin Smith, Diablo Cody, and Quentin Tarantino, aren't inherently bad. However, their style is extremely subjective; you either love it or you don't. I hate Whedon's dialogue, since it turns its characters into quip machines, and most of Whedon's cast can't deliver this dialogue in even a semi-natural way. In the film, only Whitford really feels at home with the sitcom-esque dialogue he's given.
4. Whedon's biggest sin in this film is the stoner character, which is also representative of his worst habit, in my opinion: the Whedon fan self-insert character. It's total fan-baiting, and this character serves to inflate the ego of his fans, who believe they're too smart for whatever genre Whedon's indulging in. However, the character's ability to see through the ruse is based upon contrivances; if a shadowy organization can house millions of horror creatures and create invisible force fields, why would they leave easily found cameras around the house? This character seems to undermine your opinion, Bob, since he clearly represents the self-aware genre fan who is underrepresented in horror movies.
Those are my issues with the film itself. I take issue with some fan's assertion that the movie is filled with tonal shifts and twists, since I found the story itself to be very straightforward, only rolling out explanations of why things are happening at a regular basis without ever turning the plot on its head. As a fan of horror movies, I saw the work as more of a love-letter to horror movies that also critiqued its studio-mandated tropes and cliches. Oh, and the ancient Gods thing: I saw that as Whedon's Lovecraft reference first and foremost, and as a symbol for studio heads second.
Anyway, I saw Cabin in the Woods and thought it was good, but had some issues with the film overall (SPOILERS!):
1. The first act is dull. It establishes the group, setting, and the shadowy government, but fails to provide any real characterization. The film does get around to commenting on how the characters' personalities are artificially altered to force them into genre conventions, but it's only addressed at a superficial level and the audience never gets to see the personalities of the characters really change in a natural way.
2. The film has an obnoxious habit of explaining everything. I really liked the scene in the basement with the teens messing around with a variety of creepy artifacts, since it was a great nod to genre tropes that was handled in a subtle way. As the film goes on, however, we (the audience) are bombarded with expository dialogue and flashbacks explaining why that scene was important, even though the audience this film was made for would understand it immediately. This happens a lot, which says to me, as a movie-goer, that Whedon and Co. weren't confident in the story's ability to tell itself, and decided to shoe-horn in expository dialogue to cover everything.
3. The first act is where Whedon's most obnoxious habits are at their worst. Since little of consequence is actually occurring, Whedon fills the script with a truckload of over-stylized dialogue. Now, writers who utilize stylized dialogue, such as Kevin Smith, Diablo Cody, and Quentin Tarantino, aren't inherently bad. However, their style is extremely subjective; you either love it or you don't. I hate Whedon's dialogue, since it turns its characters into quip machines, and most of Whedon's cast can't deliver this dialogue in even a semi-natural way. In the film, only Whitford really feels at home with the sitcom-esque dialogue he's given.
4. Whedon's biggest sin in this film is the stoner character, which is also representative of his worst habit, in my opinion: the Whedon fan self-insert character. It's total fan-baiting, and this character serves to inflate the ego of his fans, who believe they're too smart for whatever genre Whedon's indulging in. However, the character's ability to see through the ruse is based upon contrivances; if a shadowy organization can house millions of horror creatures and create invisible force fields, why would they leave easily found cameras around the house? This character seems to undermine your opinion, Bob, since he clearly represents the self-aware genre fan who is underrepresented in horror movies.
Those are my issues with the film itself. I take issue with some fan's assertion that the movie is filled with tonal shifts and twists, since I found the story itself to be very straightforward, only rolling out explanations of why things are happening at a regular basis without ever turning the plot on its head. As a fan of horror movies, I saw the work as more of a love-letter to horror movies that also critiqued its studio-mandated tropes and cliches. Oh, and the ancient Gods thing: I saw that as Whedon's Lovecraft reference first and foremost, and as a symbol for studio heads second.