'Real' Space marines

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Hunde Des Krieg

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You know i played an old RTS/squad based shooter on my computer a few years ago that was based on starship troopers(the movie) but it was fucking kick ass, or maybe that is nostalgia, but any way you played/controlled a squad/platoon of mobile infantry fighting the bugs and later on in the game you get access to these fucking awesome powered suits that can mount dual chainguns and flamethrowers and shit, and they had tac nukes that were dominant, and some of the suits had rocket jumpers. the game wasn't that great but I loved it at the time.
 

AceDiamond

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Syphonz said:
40k Space Marines are epic though

"Purge them in the name of the EMPORER!"
"I will purge the unclean"
"GREENSKINS!" (I laugh and wonder how did relic gets away with that blatant racial remark)
Well they probably got away with it because Orks are a fictional race, plus there's the fact that anybody who's a fan of the Warhammer 40k mythos is well aware of the high-end dystopia they're a fan of, which includes human-centrism and general fear/hate of all other races.

but yeah, 40k Space Marines are fun.
 

schubi

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Actual Space Marines would actually have to be lithe and fast with excellent spatial perception and good math skills. Their weaponry would require particle weapons with very high speed projection and in ground (planet-side) battles the key would be high-speed movement and tactical precision.

And an "Ender's Game" franchise would have to be an RTS like Sins Of A Solar Empire, only faster and more focused.
 

Scorched_Cascade

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Sep 26, 2008
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Just to clarify the whole space=/=navy thing a lot of games and sci-fi literature refer to a group of spaceships as a fleet and state that it is under the command of the race's navy. It is therefore okay to accept that the term "marine", which is normally used as a navy counterpart to the army's "squadie/soldier", is in fact the most apropriate word to be using.

Also I want to see a game where you play as a imperial guard type soldier; a sort of space age world war two russian conscript complete with commisars. To reply to a post further up the races in 40k are all xenophobic or dystopian and don't say the tau like other races they really don't they are like space age militant-communists only they are led by a ruling caste.
 

Doug

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What of the Brotherhood of Steel? Although these guys and gals seem more like regular soldiers with fancy equipment in Fallout 3
 

shadow skill

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Doug said:
What of the Brotherhood of Steel? Although these guys and gals seem more like regular soldiers with fancy equipment in Fallout 3
They strike me as infantry troops.
 

Randall Savage

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A proper 40k linear fps would be brilliant.

The best two options I can think of are;

1. A kick arse 7 foot tall hate filled bio-engineered brainwashed prayer swilling ego-less killing machine in a powered exo-skeleton covered in armour (space marine), who as the last survivor of an expedition (through no fault of his own) goes on unrepentant and without conscience in a genocidal rampage, watched with appropriate fear and horror by his human would be allies, who can acheive little more than pity for his enemies.

2. A fearful and underequiped generic soldier (guardsman) who's superiors not only will kill him for not following his orders, but will kill him for asking questions, for not going beyond the call of duty, will kill him for requesting ammunition in the wrong colour ink etc. And have assigned commissars to each platoon to spy on the soldiers and personally enforce these punishments, shooting the soldiers in the head with very little warning. The main aim of the game is to increase in rank, primarily because with each promotion the commissars and superiors have to talk to you for longer before killing you, thus giving you a chance to make excuses, run, or fight back. Killing a commissar when there's no officer around will actually go down well with the rest of the troops, but his replacement is bound to be suspicious.
Going up in the ranks involves surviving battles with various alien races, none of which you are properly briefed on, and some of which superiors will disbelieve the existence of even after you rescue them from them. Certainly claiming that these aliens are the equal or better in combat than humans is an offence punishable by death.

I've gone on a bit about option 2, but I really want to play this game, and I bet I'm not alone.
 

shadow skill

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Randall Savage said:
A proper 40k linear fps would be brilliant.

The best two options I can think of are;

1. A kick arse 7 foot tall hate filled bio-engineered brainwashed prayer swilling ego-less killing machine in a powered exo-skeleton covered in armour (space marine), who as the last survivor of an expedition (through no fault of his own) goes on unrepentant and without conscience in a genocidal rampage, watched with appropriate fear and horror by his human would be allies, who can acheive little more than pity for his enemies.

2. A fearful and underequiped generic soldier (guardsman) who's superiors not only will kill him for not following his orders, but will kill him for asking questions, for not going beyond the call of duty, will kill him for requesting ammunition in the wrong colour ink etc. And have assigned commissars to each platoon to spy on the soldiers and personally enforce these punishments, shooting the soldiers in the head with very little warning. The main aim of the game is to increase in rank, primarily because with each promotion the commissars and superiors have to talk to you for longer before killing you, thus giving you a chance to make excuses, run, or fight back. Killing a commissar when there's no officer around will actually go down well with the rest of the troops, but his replacement is bound to be suspicious.
Going up in the ranks involves surviving battles with various alien races, none of which you are properly briefed on, and some of which superiors will disbelieve the existence of even after you rescue them from them. Certainly claiming that these aliens are the equal or better in combat than humans is an offence punishable by death.

I've gone on a bit about option 2, but I really want to play this game, and I bet I'm not alone.
I'd be down for option one and I know pretty much nothing about Warhammer.
 

KickerCutleg

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AceDiamond said:
Syphonz said:
40k Space Marines are epic though

"Purge them in the name of the EMPORER!"
"I will purge the unclean"
"GREENSKINS!" (I laugh and wonder how did relic gets away with that blatant racial remark)
Well they probably got away with it because Orks are a fictional race, plus there's the fact that anybody who's a fan of the Warhammer 40k mythos is well aware of the high-end dystopia they're a fan of, which includes human-centrism and general fear/hate of all other races.

but yeah, 40k Space Marines are fun.
Also add to that, the fact that the Salamanders Chapter of Spacemarines are Black skinned and have red irises, I think racial predudice was put aside for the more interesting, and dangerous Specieal predjudice.
 

ElephantGuts

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Yeah, using Halo as an example, when I hear "space marine" I think of the generic UNSC marines more than Master Chief. The UNSC marines are more badass, too. In my opinion, atleast. Hell, if you played as Master Chief, or maybe just any other Spartan in the new Halo game (what's its name again?), I probably wouldn't have payed any attention to it. But, since you're an ODST, I'll consider it. Also, Halo Wars giving you the opportunity to command all those marines makes it (potentially) worthwhile.
 

Geo Da Sponge

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Randall Savage said:
2. A fearful and underequiped generic soldier (guardsman) who's superiors not only will kill him for not following his orders, but will kill him for asking questions, for not going beyond the call of duty, will kill him for requesting ammunition in the wrong colour ink etc. And have assigned commissars to each platoon to spy on the soldiers and personally enforce these punishments, shooting the soldiers in the head with very little warning. The main aim of the game is to increase in rank, primarily because with each promotion the commissars and superiors have to talk to you for longer before killing you, thus giving you a chance to make excuses, run, or fight back. Killing a commissar when there's no officer around will actually go down well with the rest of the troops, but his replacement is bound to be suspicious.
Going up in the ranks involves surviving battles with various alien races, none of which you are properly briefed on, and some of which superiors will disbelieve the existence of even after you rescue them from them. Certainly claiming that these aliens are the equal or better in combat than humans is an offence punishable by death.
I like the idea of a game where the main character is an Imperial Guardsman, fighting against chaos cultists and renegade guardsmen. The base idea being that while he's just an ordinary soldier, when billions die every day for the war effort a few miraculous survivals are going to happen. It would be an exercise in pant-wetting terror, especially when the cultists wheel out the rogue psykers who will do their best to rip a hole in reality itself.

It'd probably be best if no chaos space marines were involved, as apparently no one understands the 'protaganists are supposed to be able to kill things' rule anymore.
 

Archaeology Hat

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That second option would be amazing. I've had enough of being overpowered in single player shooters. It would be even better if it was semi-squad based so you had "respawns" for each level, namely the other grunts in your platoon. This would alow the player to die a realistic number of gorey deaths.
 

AceDiamond

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KickerCutleg said:
AceDiamond said:
Syphonz said:
40k Space Marines are epic though

"Purge them in the name of the EMPORER!"
"I will purge the unclean"
"GREENSKINS!" (I laugh and wonder how did relic gets away with that blatant racial remark)
Well they probably got away with it because Orks are a fictional race, plus there's the fact that anybody who's a fan of the Warhammer 40k mythos is well aware of the high-end dystopia they're a fan of, which includes human-centrism and general fear/hate of all other races.

but yeah, 40k Space Marines are fun.
Also add to that, the fact that the Salamanders Chapter of Spacemarines are Black skinned and have red irises, I think racial predudice was put aside for the more interesting, and dangerous Specieal predjudice.
And a couple of the primarchs were mutants anyway (vestigial wings, cyclopean, etc.)
 

Scorched_Cascade

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Sep 26, 2008
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Geo Da Sponge said:
Randall Savage said:
2. A fearful and underequiped generic soldier (guardsman) who's superiors not only will kill him for not following his orders, but will kill him for asking questions, for not going beyond the call of duty, will kill him for requesting ammunition in the wrong colour ink etc. And have assigned commissars to each platoon to spy on the soldiers and personally enforce these punishments, shooting the soldiers in the head with very little warning. The main aim of the game is to increase in rank, primarily because with each promotion the commissars and superiors have to talk to you for longer before killing you, thus giving you a chance to make excuses, run, or fight back. Killing a commissar when there's no officer around will actually go down well with the rest of the troops, but his replacement is bound to be suspicious.
Going up in the ranks involves surviving battles with various alien races, none of which you are properly briefed on, and some of which superiors will disbelieve the existence of even after you rescue them from them. Certainly claiming that these aliens are the equal or better in combat than humans is an offence punishable by death.
I like the idea of a game where the main character is an Imperial Guardsman, fighting against chaos cultists and renegade guardsmen. The base idea being that while he's just an ordinary soldier, when billions die every day for the war effort a few miraculous survivals are going to happen. It would be an exercise in pant-wetting terror, especially when the cultists wheel out the rogue psykers who will do their best to rip a hole in reality itself.

It'd probably be best if no chaos space marines were involved, as apparently no one understands the 'protaganists are supposed to be able to kill things' rule anymore.
This game would be awesome especially if there were traitor guardsmen or a traitor mechanic that causes guardsmen to sometimes abandon their post or go insane from the pressure and attack you; you wouldn't know who to trust!
You could maybe even throw in a good/evil choice? It would have to be black and white sure but it could still be quite intresting to give the player the choice between humanity or chaos fairly early on/a few battles in. Could even have a fable style good/evil system with the more missions you do for chaos the more the warp affects you. Okay I really, really want this game now :D.
 

ThaBenMan

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I think Mass Effect had a pretty good take on the "space marine" trope. Shepherd was just so malleable, you could make him/her whatever you wanted: a badass soldier, a technical saboteur, a spec-force, "psi-ops" type, an adherent to procedure and protocol, or a reckless loose cannon.
 

Wicky_42

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It always annoys me when futuristic 'Space Marines' don't seem to be much more than a shuffle ahead of current tech - the most advanced thing the standard grunt seems to be equipped with is an eye piece... wow. I'm pretty sure that the American RnD Dept is working on stuff like that even now. Powered armour? Working prototypes have already been constructed. Either the military is looking to video games for inspiration, or game designers aren't as imaginative as they would flatter themselves.

I'm also pissed off that pretty much every damn FPS these days has to draw from the same selection of pistol, smg, rifle, shotgun, sniper, heavy weapon (rocket launcher, laser, grenade launcher) - there's so little originality. Heck, even the 'organic' and 'alien' weapons in Prey pretty much fitted the stereotype.
 

Jamash

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Jun 25, 2008
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IMO, the only true Space Marines are the Astartes & they are beyond awesome.

All the others are just Space Cadets.