Greg Tito said:
The Geneva Conventions have no jurisdiction over our imaginations or creative works, and The Red Cross cannot dictate whether a movie hero tortures a non-combatant or blows up a bus full of nuns on the way to saving the President of the U.N.
Soviet Heavy said:
What about movies? Or books? I thought the point of a fictional engagement or conflict was that it was FICTIONAL.
Firia said:
What about "virtual world" (their words) do they not get? It's fiction. Fake. Not real. The same can be said about books, and movies. There's some sick shit in sequenced letters and words. Not to mention in arts and crafts. But video games are somehow more real than these mediums?
Disappointed.
C'mon guys, that's some pretty lazy and cheeky criticism. The IFRCs problem isn't that it's fictional, their issue is that it's participatory. The 2007 TRIAL report expressed concern at FPS players becoming "virtually violent", not that the games were nasty make-believe.
Now this news can either be a good thing or bad thing for the gaming industry depending on how we respond and the results may suprise us. If 'Courageous Restraint' was included in a few games we may begin to better understand the stresses and frustrations of real front-line troops. Sure, 'escapism' might take a hit, but taking the source material more seriously might open new avenues and ideas for games to explore. Maybe we should wait till we know more about the initative before painting up the protest banners?