DSK- said:
He's right. COD multiplayer is basically a fisherprice my first FPS game. When I played Modern Warfare 2 a great deal, the community were bitching over how 'overpowered' the air killstreaks were - yet you could select a series of perks that would completely nullify all of them with the exception of bombing runs and the initial harrier airstrike. I found it most amusing that they lambasted the game instead of looking into the mechanics of the game they were playing and work the problem.
But everyone... EVERYONE, went for Stopping power.
Because they didn't trust their own damn aim, even though stock weapons fired really REALLY fast (15 rounds per second) with a 4 hit kill, 4 hits with a hitscan-minigun wasn't easy enough. It had to be 3 shot kill, 2 hit kill if either of the rounds hits the head.
And of course with Stopping power removed in the next game, everyone used the very perk you described that makes immune from both kill-streaks and makes you hard to see on account of player models usually wearing camouflage... this makes the nametags a practical necessity.
This is the problem, COD wants it both ways. It want the superficiality of real war, but even that runs things as simple camouflage is so effective that is favours the camper incredibly. This is why wars sucks, war is getting killed by someone you never even saw nor had a chance to react to. The nametag that has no real community purpose, there is no way people stop to read the name of the person they are shooting, it's just a big giant red bullseye.
Most shooters before this if they didn't want "The suck" of war, didn't try to copy real war, they make their shooters sci-fi/fantasy based like Quake, Unreal or TF2.
But COD gives the pretence of being a serious hardcore game. It sure seems hardcore with the super-serial voice acting, dramatic 24-style music score, and all the military surplus you could shake a stick at.
Yet youtube commentators will complain bitterly that the enemy uses a perk where they are not displayed on a minimap nor highlighted with a bullseye... it's considered unfair. Well, that's war. That's what all these fancy Tactical gear is about, in the end some insurgent can squat in a corner and blast you as you walk by. If you don't like that, then you shouldn't like all this tactical modern-war crap.
Does that make you a pacifist? No. That makes you a realist to know war is hideously unfair.