Redesigned Box Art Images Approach Games Differently

FieryTrainwreck

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Apr 16, 2010
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BrotherRool said:
No thread about box cover art is complete without someone linking the best box cover design of the last several years!

Is there really no way they can cram all the necessary "tags" into one slim bar running across the top or bottom of the box and clearly separate from the primary image?
 

COMaestro

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May 24, 2010
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Really not liking the Infamous covers. The games themselves are so vibrant and colorful (well, maybe not so much the first one) and these alternate covers are just...bland and boring. And I really don't like the Arkham City cover. Nothing about it says "Batman" to me. Great cover for a Catwoman game, I suppose.

The other covers are okay, but I think the GTA and Tomb Raider covers are the only ones that really evoke the feeling of the games themselves, though I feel the Tomb Raider artist should have flipped the image so that Lara would be on the cover of the game rather than the back. Watch Dogs does pretty good as well, but it's a little too simplistic for my tastes.
 

The Rogue Wolf

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I'm not "feeling" many of these. The Watchdogs one is kind of interesting in an avant-garde way (even if it does crib the Godfather icon) and the Far Cry ones are rather nice, but most of the others are just too surreal and unfocused (topically, not visually) to work.

endtherapture said:
MGS has always had cool box art:

Y'know, looking at it now, I'm drawing parallels to some of Yoshitaka Amano's Final Fantasy artwork.

endtherapture said:
TAlso found this on the NEOGAF thread someone posted. Jesus this is how you do box art:

...oh sweet Jeebus, that's starkly beautiful.
 

DirgeNovak

I'm anticipating DmC. Flame me.
Jul 23, 2008
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Meh. Not a fan of the artsyle.
Not that I like most box art, mind you. Floating heads and dudebros with guns in low angle is almost all we get nowadays, especially in North America.
 

Batou667

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The idea has potential, but this first attempt is a swing and a miss. I'd have to question the design knowledge and artistic credentials of the artists because on the whole they're muddy, poorly composed, and fail to catch the eye. They look like average paperback novel artwork, and I suspect the thinking behind them was a rather snobbish notion that a minimalist aesthetic is more "mature" than an exciting, busy cover.

The Arkham Asylum one was good, the Watch Dogs cover would last all of two seconds before the lawyers ate it up like piranhas, and the GTA V one is an anaemic replacement for Rockstar's very strong established house style. "Better Box Art"? If so say so, fellas...