Report: Nintendo Switch Isn't as Powerful as a PS4

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Ukomba

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It's a handheld console with a home dock, of course it's not. Was anyone really expecting it to? It's like comparing Laptop and Desktop computers.
 

chozo_hybrid

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Eclipse Dragon said:
I agree entirely, don't need to convince me :) Consoles are kind of phasing themselves out in a weird way aren't they.
 

Saulkar

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TheSniperFan said:
Charcharo said:
TFlops have little to do with real world gaming performance
I wonder which marketing department first came up with using FLOPS in their marketing. FLOPS are a perfectly fine way to measure the performance of hardware (certainly much better than (M/G)Hz), but it doesn't help anyone for a variety of reasons:
[ol]
[li]the average gamer doesn't really know what it means[/li]
[li]even among those people who do, only very few have a feeling for the order of magnitude[/li]
[li]it measures the performance of the hardware, which doesn't tell you a whole lot about the performance of the games running on it later[/li]
[/ol]
Tell me about it. My workstation graphics card has only 5.2 TFLOPS of single precision power compared to the 8 point something on an acquaintance's GTX 1080 yet I completely murder him in every single OpenGL and 3D viewport application; He still insists that I am somehow cheating. There are so many other factors at play that using FLOPS for accurately determining the raw potential of a piece of hardware in a software application is incredibly rare and gaming is not one of those applications.
 

L34dP1LL

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KoudelkaMorgan said:
The controller looking about as comfortable to hold as a Dreamcast one isn't going to help much either.

Hopefully it will amount to more than being the "Breath of the Wild box."
And Skyrim Go.
 

sagitel

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L34dP1LL said:
KoudelkaMorgan said:
The controller looking about as comfortable to hold as a Dreamcast one isn't going to help much either.

Hopefully it will amount to more than being the "Breath of the Wild box."
And Skyrim Go.
oh yeah. that five years old game that everyone and their mom played. whose main selling point were the mods. things that if nintendo allow on their device, i will eat my shirt.

i really dont get who they are releasing skyrim for. eveyone who wanted it got the vanilla and/or legendary version on the 360, ps3 and pc. and then they all got the special edition too. so who is this going to sell to?
 

008Zulu_v1legacy

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Guffe said:
Besides, if consoles start with "upgradeable machinery" they will surely make custom pieces which cost a ton more than computer parts.
Then we will see games locked out unless the player has Version 3 of the console with X, Y and Z optional upgrades.
 

Chaosian

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In response to the sentiment of "it's a handheld, there's no problem with this" I think your point is being drowned out by the sound of third party support dying off for this thing before it's even released. A huge chunk of the core market Nintendo is yet again trying to appeal back to is dying off with it.

As someone who is currently in the industry working on a game, I can say that having to worry about optimization can make or break a port. It's why you have never heard the name of a game engine that natively exports to Wii or Wii U, but most things will compile for Linux now - despite the audience probably being not even 1% the size of Nintendo's. A lot of teams won't want to spend months working to downgrade their game from development machines to PS4 (which is already difficult and time consuming), and then further to the Switch.

Of course, it all depends on the end hardware specs, and exactly *how* much worse it is, but it's not a good sign to get this early. This could easily start the signal of the 9th console generation here and it's already weaker than the 8th. It's not exactly the 'best foot forward'.
 

Guffe

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008Zulu said:
Guffe said:
Besides, if consoles start with "upgradeable machinery" they will surely make custom pieces which cost a ton more than computer parts.
Then we will see games locked out unless the player has Version 3 of the console with X, Y and Z optional upgrades.
This could very well be true.
But I can't see a way in which the consoles can use any/all hardware either, since that would just mean they are normal PCs.
There must be some restriction or specific hardware if they want to call is a "Playstation" or "Xbox" and to be able to have exclusive content.
 

Guffe

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Gorfias said:
x
Guffe said:
Then again, I really wonder who actually thought Nintendo would come out with a some sort of superpowerful machine. Hasn't really been part of their MO, so to say.
. Gamecube much faster, sturdier and more powerful than the PS2. But they lost. I think that's when they decided power wasn't everything.

I hope it does well.
The GC more powerful than the PS2 o_O
I had always thought that that era was when Sony went past Nintendo in terms of power in the machine.
You learn something new every day :D
 

gorfias

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Guffe said:
The GC more powerful than the PS2 o_O
I had always thought that that era was when Sony went past Nintendo in terms of power in the machine.
You learn something new every day :D
Nope. That was the next gen with the PS3 curb stomping the Wii. That was a tougher Gen for me to pick a winner. Wii consoles sold extremely well and they weren't even HD! They were bought by casual gamers (some from my own family). The PS3 got off to a horrible start but by the end of that gen it was really catching on.

The Cube came out about a year after the PS2, giving Nintendo time to do what Microsoft is doing now with the Scorpio (taking an extra year to develop more power at a doable price).

Example from Resident Evil 4

When PS2 outsold Xbox and Gamecube by about 4 to 1, everyone's business models changed. While the difference in power is easy to see, the PS2 version still did what it needed to do.

And Wii, and then Wii U, did what they need to do in terms of power. I think the Switch will as well. But will people buy it? I hope so. I love these 3 competitor (4 if you include PC) "wars" because we consumers win. (Or lose in a way:). I keep buying all four. Truly not sure if I will this time. My PC library alone is out of control and so am I.)
 

Vigormortis

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Johnny Novgorod said:
Laggyteabag said:
Im also not really sure what market this thing is even aimed at.
The spontaneous rooftop party demographic, duh.
And don't forget:
The street ball players who would rather stop their game of real basketball to awkwardly huddle around the center of the court to play low fidelity digital basketball.
The over-acting 20-somethings in the back of a cab who have a nostalgic yearning for something they never actually experienced as children.
 

AzrealMaximillion

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As much as I didn't expect Nintendo to put out the most powerful console of this generation, they're entering the next gen years before the competition with a console that's less powerful than the current one. That being said, its more due to the Wii U failing than the need for a new console generation in general.
 

AzrealMaximillion

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008Zulu said:
Kibeth41 said:
Except, we're not.
If we weren't, then why aren't games like Overwatch or CS:GO all low res games?
Because people like good graphics AND good gameplay.

You do realize that there are plenty of great games that have superb graphics and gameplay that's as fun as Nintendo games right? I never got the frankly poorly though out argument of "games aren't all about graphics". Its usually used to state that games that focus on graphics sacrifice gameplay when that's not even remotely accurate in today's gaming market.There are more games than ever before, and a LOT of the games with great graphics are still insanely fun to play.

I get that Nintendo doesn't have to have the most powerful console out to show that games can be fun, but when the competition (which hasn't all but ruined its relationship with 3rd party publishers) has consoles with libraries of great games that look great, play great, sound great, and have great stories, the "but graphics don't matter" argument just comes off as kind of smug and condescending to any gamer have any kind of judgement on a 9th generation console not being as powerful as the 4 year old current 8th generation.

It does not help you to dismiss the fact that all consoles game games that play great. Nintendo isn't the only company capable of making games with awesome gameplay. We're also talking about a form of entertainment that's in the tech industry, which has always been about what technical boundaries can be pushed.

The power of the console isn't just about how good the games will look. It also has a lot to do with *spoiler alert*, how well a game plays. It means that whatever 3rd party games that show up on the Switch won't look as good or play as good as other consoles/PC. Other than 1st party games and this handheld console gimmick, the Nintendo Switch is going to appeal to Nintendo fans and not anyone else.
 

Dreiko_v1legacy

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If you think of this as the sequel to the 3DS and not the Wii U, it being less powerful at the benefit of hooking up to a tv and being handheld simultaneously is an agreeable proposition.


Now, do we know if this thing is gonna be region locked or not? That is the only thing I care for. Graphics plateud in the ps3 era already, now we live or die on unique artstyles such as what makes games like Okami or Darkest Dungeon visually appealing without requiring Crysis 3 level technology to do so. You don't need a more powerful system than that for most things and even VR is going for ps3 era visuals and considers them decent enough.

What is an issue is wether we have to abide by Nintendo of America and their censorious motherfuckery or not.
 

008Zulu_v1legacy

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Guffe said:
But I can't see a way in which the consoles can use any/all hardware either, since that would just mean they are normal PCs.
They wouldn't. You'd need to have a nVidia 1080 video card (for example) designed for each different console. I am sure nVidia is planning the celebration party in anticipation for all that extra work.