- Apr 26, 2020
- United Kingdom
Part of the fun in classic resi is the getting lost, discovery and working stuff out the first time around though, but under pressure to get from A to B, owing to the hostile surroundings - but you are saying it's a bad thing. I completely disagree. It's just a linear horror action experience without those elements I mentioned. That's one of the things I love about resi games - without them, it's essentially a generic 3rd person modern horror game without any of the personality that made them great in the first place.CoCage said:In terms of not being in one spot for too long, is what I meant by pacing. And yes you can get through stuff quickly in the old RE games, if you know where all the items are, and what order to do them in. but there are plenty of puzzles in the old re games (0 & CV can both fuck off for this), and a couple in re2 remake that just waste your time and kill the pacing a bit on a first playthrough. I already mentioned the water treatment a music box puzzles in re3. In REmake 2, you have that weird key pad puzzle with the rectangular shapes in place of numbers, and that mixing solution puzzle against plant 43. I've you have the solutions memorized, or took a screenshot, they're easier to get through. But on the first time play through their frustrating. Especially when they change and solutions on the second run. Which is understandable, but it's pretty obvious padding. Most of the puzzles in Remake 3 are so simple, that they make Devil May Cry 3 and 4 puzzles complex by comparison.dscross said:I don't understand this argument about 'pacing' in this context. I don't believe old school Resident Evils are about 'pacing'. Backtracking, puzzles solving, getting lost/learning your surroundings, getting key items to progress, resource management and running away/dodging zombies is where it's at in old-school resident evils. I don't think the new version does much of that very well, except for possibly a little bit of the downtown area near the start and possibly a bit of the hospital if I'm being generous. In contrast, I think the RE2 Remake did those things VERY well on hardcore mode.CoCage said:I've enjoyed REmake 3 despite its flaws. It has better pacing than og 3, and I love the dodge mechanic. Yes, some elements are lost (Mad Jackal, the multiple choices, Gravedigger), but I'm only upset about the former 2 missing. Always hated gravedigger and so glad I do not have to deal with the water treatment puzzle or the puzzles in the clock tower.