Can't watch it yet till game completion, but no doubt will be of amusems.
Leon still is fun. You're getting this one confused with the one from the CG movies. Especially Damnation. At least they bothered to give Leon corny and funny lines in the later CG sequels. Besides, RE4 Remake Leon has cheesy one liners too.
Back when Leon was fun.
Haven't seem em.Leon still is fun. You're getting this one confused with the one from the CG movies. Especially Damnation.
Watching them will make you appreciate RE4 Remake Leon all the better. Though he did voice Leon in the last Netflix animated movie, and the new one coming up, so there's that.Haven't seem em.
He still had fun either way, and I have no problem with it. Both of the corny jokes and one-liners work in both the original and remake for the same and different reasons.So much more fun they made a video of the new actor having fun voicing the lines he wishes he'd had in the new game.
To be fair, he was only ever fun in one game (OG RE4), but yeah. I'd be okay with Leon as he is in the remake if they atleast kept Salazar and Sadler their goofy clown selves. Unfortunately...
Back when Leon was fun.
Ironically they added button mashing in the remake where there was none originally. When an enemy grabs you in the remake you gotta mash, but in the original you had to flick the analog stick, which if you simply moved the controller around underneath your palm made for a much enjoyable struggle-free mechanic.Almost no QTE/button mashing
I'll take button mashing (way much harder to break the button) over wiggle sticks any day of the week. The problem with wiggling the sticks is that it can ruin and mess up the analog and cause further analog drift. This has only gotten more pronounced with more expensive controller costing at $70+ has the default.Ironically they added button mashing in the remake where there was none originally. When an enemy grabs you in the remake you gotta mash, but in the original you had to flick the analog stick, which if you simply moved the controller around underneath your palm made for a much enjoyable struggle-free mechanic.
Same thing in the remake. The dogs don't always spawn from the same place. You don't usually know where they're going to come from.The hedge maze in the original you could hear the dogs growling and snarling, and running around, and you couldn't really tell if it was in front of you or behind you.
My problem with Ada in og RE4 is that she might as well almost be it a completely different character. They turned into a cross between Trish (from DMC1) and a Bond girl. OG RE2 Ada is still the best, while Ada in both remakes is the most consistent. OG Leon's one-liners have better punch, but new Leon's got some great ones too. The village spooks me in either version, and I find chanting when getting out of the church and into the cabin, super creepy! At least Saddler fucks with you in the plagas mind dimension to make up for it.
- Village atmosphere. Yes the remake's updated graphics are visuals are great, but I don't think it was as creepy as the original
- Ada Wong voice. The remake's VA did great job, but I don't think anyone can top Sally Cahil's sultry and sexy voice
- Leon's one-liners. The ones in remakes are pretty funny too, but I do feel original one-liners delivered better punchlines.
- Villains taunting Leon during calls. They were surprisingly motivational to keep moving forward
I find the Regenerators much scarier here than in the original. They got me good on my first playthrough!Regenerators design/encounter. Fighting them off is definitely more intense in the remake, but you get a glimpse of them before being attacked. In the original, the theme of waking them up by accident was bit more terrifying. I also prefer the grey skins over white, and the glowing eyes are more subtle in the original
Agreed. I would have preferred having Leon's standard health, instead of the boat "health". It's basically 3 or sometimes 4 hits, then you die.During the Del Lago fight, there's a chance to get back onto the boat if you get knocked off.
The original's tank controls never made things more terrifying to me, and only annoyed me. This is an argument I never like for any of the RE games, or horror games in general that used them.The tank controls of the original made the crowd control more terrifying, but the ability to move while aiming forces me to be more versatile with how I deal with them.
For 2005, it was considered a lot. Then later ports added some extra weapons and, of course, the two Ada campaigns.Not too many NG+ unlockables.
They expect you to sell at least one weapon the player does not care about, or is not good with to make up the cost. This a problem in the original, remake, and RE VIII. With some YouTubers incorrectly and loudly stating that RE4Remake "fixed" the issue. On NG+, this isn't too big of a deal, but on a first run, they could have given you more money or made upgrades a little less expensive.Gun upgrades getting expensive to ridiculous amounts, to the point where treasures barely cover the price and money drops get insultingly low
This is nothing unique to RE in general or horror games turning into an action-horror hybrid. See Evil Within 2 pull this off real well. It varies from RE game to RE game, but it works great in both titles, and to better effect in the Remake. What I like about the remake is they bring back more of the apocalyptic journals of past RE titles. These journals, documents, diaries, or notes build tension, add more backstory, or slowly uncovers how bad shit got down in the village, castle, the mines, and the island. It makes the most sense here than any other RE title. Leon is already pre-condition to the horror, after Raccoon City. So it almost another day into the office for him.The atmospheric horror slowly turning into an action-horror