Resident Evil 4 (REmake)

FakeSympathy

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I did it. And I just found out I would've gotten S+ rank had I been a bit more faster. There were many mistakes, such as letting Ashley die multiple times, backtracking by accident, falling into insta-death traps, and hitting "continue" which adds to the timer. There were also many moments where I had no control over how fast the game went, such as the minecart ride, del lago fight, the slow walking section in the island, etc.

The fact that some people can do this in under 2.5 hours amazes me.

No, I am not doing this again.
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Johnny Novgorod

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Platinum roadmap.

I'm replaying on Assisted NG+ to get the Minimalist/Frugalist trophies (gun/knife only, no healing) and figured I might as well speedrun the game as rehearsal, even if I'm gonna have to do it a few more times after. So far it's a cakewalk with maxed out Red9 and Primal Knife. Not 40 minutes and I'm at the lake after some faffing too.

Then it's Pro NG+ with the infinite rocket launcher, no talking to the merchant, and under 7 hours (A rank) for the Chicago Typewriter.

After that I have to S+ rank the game on Standard and Hardcore. Should have enough bonus stuff by then to make it a little easier on myself.

So that's 4 more playthroughs to Plat. Unlocking the Handcannon in Mercenaries saves me a NG on Professional.
 
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BrawlMan

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I beat Hardcore Mode and got the Infinite Rocket Launcher before ending the game. I am probably RE4'd out right now.
 
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BrawlMan

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Back when Leon was fun.
Leon still is fun. You're getting this one confused with the one from the CG movies. Especially Damnation. At least they bothered to give Leon corny and funny lines in the later CG sequels. Besides, RE4 Remake Leon has cheesy one liners too.
 
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Johnny Novgorod

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Leon still is fun. You're getting this one confused with the one from the CG movies. Especially Damnation.
Haven't seem em.
OG Leon was more fun.
So much more fun they made a video of the new actor having fun voicing the lines he wishes he'd had in the new game.
 

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Haven't seem em.
Watching them will make you appreciate RE4 Remake Leon all the better. Though he did voice Leon in the last Netflix animated movie, and the new one coming up, so there's that.

So much more fun they made a video of the new actor having fun voicing the lines he wishes he'd had in the new game.
He still had fun either way, and I have no problem with it. Both of the corny jokes and one-liners work in both the original and remake for the same and different reasons.
 
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Casual Shinji

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Back when Leon was fun.
To be fair, he was only ever fun in one game (OG RE4), but yeah. I'd be okay with Leon as he is in the remake if they atleast kept Salazar and Sadler their goofy clown selves. Unfortunately...

By the way, I just beat Salazar again, and the one Boss fight were they shove in most of the one-liners is where the Boss can insta-kill you, meaning you're probably going to listening to that 'first class script' back and forth at least three more times.
 

FakeSympathy

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I'm gonna list things that original did better vs remake did better. Keep in mind these are all my personal opinions, and you are free to disagree.

Original
  • Village atmosphere. Yes the remake's updated graphics are visuals are great, but I don't think it was as creepy as the original
  • Ada Wong voice. The remake's VA did great job, but I don't think anyone can top Sally Cahil's sultry and sexy voice
  • Leon's one-liners. The ones in remakes are pretty funny too, but I do feel original one-liners delivered better punch
  • Villains taunting Leon during calls. They were surprisingly motivational to keep moving forward
  • Regenerators design/encounter. Fighting them off is definitely more intense in the remake, but you get a glimpse of them before being attacked. In the original, the theme of waking them up by accident was bit more terrifying. I also prefer the grey skins over white, and the glowing eyes are more subtle in the original
  • During the Del Lago fight, there's a chance to get back onto the boat if you get knocked off.
Remake
  • Gunplay. The tank controls of the original made the crowd control more terrifying, but the ability to move while aiming forces me to be more versatile with how I deal with them.
  • Almost no QTE/button mashing
  • Krasuer fight. Not only for making the knife fight an actual fight, but adding tons of depths to Krasuer's character.
  • Salazar boss fight. He's not a hulking stationary monstrocity anymore. You actually have to move around. Plus, he still has his intelligence, and taunts Leon during the fight. Awesome music too!
  • Menendez (aka big cheese) back story. The remake definitely did add more to his character with backstories. Really tragic too
  • Ashley's personality. Way less annoying than the original version
  • Luis. I now feel bad about calling him off-putting in the trailers. His character, voice, and backstory delivery are all better.
  • Las Plagas designs, especially Mandibula
Headscratchers(stuff I think neither game did better)
  • Ashley's gameplay mechanic
  • Ammo management and the inability to buy them from the merchant
  • Not too many NG+ unlockables.
  • Gun upgrades getting expensive to ridiculous amounts, to the point where treasures barely cover the price and money drops get insultingly low
  • The atmospheric horror slowly turning into an action-horror
 

Casual Shinji

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Almost no QTE/button mashing
Ironically they added button mashing in the remake where there was none originally. When an enemy grabs you in the remake you gotta mash, but in the original you had to flick the analog stick, which if you simply moved the controller around underneath your palm made for a much enjoyable struggle-free mechanic.

The music and sound design I'm also not keen on in the remake. The score in the original gave that game a creepy heartbeat, and the enemies sounded less human. The chants of the priests had this haunting sound, whereas in the remake they just sound like a bunch of spanish people. The hedge maze in the original you could hear the dogs growling and snarling, and running around, and you couldn't really tell if it was in front of you or behind you.
 

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Ironically they added button mashing in the remake where there was none originally. When an enemy grabs you in the remake you gotta mash, but in the original you had to flick the analog stick, which if you simply moved the controller around underneath your palm made for a much enjoyable struggle-free mechanic.
I'll take button mashing (way much harder to break the button) over wiggle sticks any day of the week. The problem with wiggling the sticks is that it can ruin and mess up the analog and cause further analog drift. This has only gotten more pronounced with more expensive controller costing at $70+ has the default.

The hedge maze in the original you could hear the dogs growling and snarling, and running around, and you couldn't really tell if it was in front of you or behind you.
Same thing in the remake. The dogs don't always spawn from the same place. You don't usually know where they're going to come from.


 
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Casual Shinji

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Also, I severely dislike how being attacked or getting knocked on your ass can squish the camera into an awkward, disorienting position. The game can already be visually scuffed as it is.
 

FakeSympathy

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I'm curious on whether Dark Chronicles will get a remake, or at least make them not on-rail shooter and minus racoon city section. I feel like Krauser talking about what happened will be different than actually experiencing it myself
 

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  • Village atmosphere. Yes the remake's updated graphics are visuals are great, but I don't think it was as creepy as the original
  • Ada Wong voice. The remake's VA did great job, but I don't think anyone can top Sally Cahil's sultry and sexy voice
  • Leon's one-liners. The ones in remakes are pretty funny too, but I do feel original one-liners delivered better punchlines.
  • Villains taunting Leon during calls. They were surprisingly motivational to keep moving forward
My problem with Ada in og RE4 is that she might as well almost be it a completely different character. They turned into a cross between Trish (from DMC1) and a Bond girl. OG RE2 Ada is still the best, while Ada in both remakes is the most consistent. OG Leon's one-liners have better punch, but new Leon's got some great ones too. The village spooks me in either version, and I find chanting when getting out of the church and into the cabin, super creepy! At least Saddler fucks with you in the plagas mind dimension to make up for it.

Regenerators design/encounter. Fighting them off is definitely more intense in the remake, but you get a glimpse of them before being attacked. In the original, the theme of waking them up by accident was bit more terrifying. I also prefer the grey skins over white, and the glowing eyes are more subtle in the original
I find the Regenerators much scarier here than in the original. They got me good on my first playthrough!

During the Del Lago fight, there's a chance to get back onto the boat if you get knocked off.
Agreed. I would have preferred having Leon's standard health, instead of the boat "health". It's basically 3 or sometimes 4 hits, then you die.

The tank controls of the original made the crowd control more terrifying, but the ability to move while aiming forces me to be more versatile with how I deal with them.
The original's tank controls never made things more terrifying to me, and only annoyed me. This is an argument I never like for any of the RE games, or horror games in general that used them.

Not too many NG+ unlockables.
For 2005, it was considered a lot. Then later ports added some extra weapons and, of course, the two Ada campaigns.

Gun upgrades getting expensive to ridiculous amounts, to the point where treasures barely cover the price and money drops get insultingly low
They expect you to sell at least one weapon the player does not care about, or is not good with to make up the cost. This a problem in the original, remake, and RE VIII. With some YouTubers incorrectly and loudly stating that RE4Remake "fixed" the issue. On NG+, this isn't too big of a deal, but on a first run, they could have given you more money or made upgrades a little less expensive.

The atmospheric horror slowly turning into an action-horror
This is nothing unique to RE in general or horror games turning into an action-horror hybrid. See Evil Within 2 pull this off real well. It varies from RE game to RE game, but it works great in both titles, and to better effect in the Remake. What I like about the remake is they bring back more of the apocalyptic journals of past RE titles. These journals, documents, diaries, or notes build tension, add more backstory, or slowly uncovers how bad shit got down in the village, castle, the mines, and the island. It makes the most sense here than any other RE title. Leon is already pre-condition to the horror, after Raccoon City. So it almost another day into the office for him.
 
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EDIT: I wouldn't exactly call Ada "kind" and "just", but I get where Gao is coming from. The racists and sexists doing the harassments can fuck off.
 
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