Resident evil 6 hate.

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cerebus23

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May 16, 2010
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I see nothing wrong with going action if that is what the story calls for and it makes sense in context.

Like alien to aliens first movie you are part of a small crew with little in weaponry vs the 2nd where you were part of a bad ass marine unit armed to the teeth, it worked for that.

Heck even in dead space the more action tone that came into the game made sense when the main character is tossed into a whole city full of stuff to play with.

But dragging every franchise and their brother to the action side and then its only action action action because its is cheaper to make and easier to do, just add lots of weapons and lots of baddies to kill. Vs all the careful crafting of levels and sounds to try and build the most tension like ds1 which was much more creepy in tone much like alien.

Is the same trend hollywood been dong with horror franchises when they just start phoning in the horror and they cannot think outside the box to do anything different, they just make it a action splatter fest.

again you can do it well and you can make it make sense but far too often it comes off anymore that they are too lazy to try and do the scary anymore, and when you got absolute mess of a story like the RE series has had it does not help the franchise much to try and do action games better than action games been doing for years now already and not bringing ANYTHING new or interesting gameplay or story wise to the table.

They are just phoning these games in anymore, but the industry in general needs to mix it up why cant a game series jump from more horror to more action back to horror and do it well?

I am waiting to see the next dead space but way they been touting all the weapons and stuff you can get seems they just going full bore action and to hell with the games roots and all the psychological and real terror to be explored in that whole world with the mental state of the MC the fact that stuff can corrupt whole planets and that there is little or nothing to be done but just try and survive and watch things spiral out of control.

Pretty fertile ground to explore who can you trust, can you trust yourself, what is real and what is not, ds2 explored it rather effectively, but still scary was not the word comes to mind but it kept enough tension within the story and kept me wanting to see what was next.

If RE could match that level of characterization or story telling then maybe people could forgive the rather mediocre rest of the game.
 

Kopikatsu

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May 27, 2010
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Not wholly relevant to the OP, but...I just realized that Chris has short term memory problems or something.

RE1 - Goes on a rescue mission armed with only a handgun and a knife (Somewhat understandable, 'cause they had no idea there were BOWs infesting Spencer's estate)

CV - Goes off to fight Umbrella armed with only a handgun and a knife.

RE5 - Tries to take on a terrorist organization headed by Albert Wesker armed with only a handgun and a knife.

At least in RE6 he brought an assault rifle, but even then he only took a clip and a half of ammo. Standard military issue body armor has slots in the front for at least four rifle clips.

So I have no idea what Chris' problem is with preparation, but he is not good at it.
 

mohit9206

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Oct 13, 2012
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OP you dont get it do you ? people arent hating RE6 because its not scary or because its just a generic third person action game which happens to have zombies in it or that it has deviated or anything like that. the reason people arent showering love on RE6 is because its probably just not that great a game even from a third person action game standards. people seem to be saying the camera is terrible, there are too many QTE's, the story isnt that good, cheap deaths, etc. nobody is saying we hate RE6 because its an action game not survival horror. people are hating it coz its just not a very good game in general. get it ?
but that aint gonna stop me from playing RE6 when it comes for PC coz i enjoyed RE5 back when i played it last year.
 

magita91

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Dec 28, 2012
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Is Resident Evil 6 perfect? By no means but really what game is 100% perfect. everyone has an opinion in games. I think that you were a little harsh by calling others retards and such but i do understand the frustration. i don't think it is okay for someone who has never played the game to say that they hate it. But if you played it and hate it then fine that okay with me. And i have to say the demo did not do the game justice.

Personally I play a game for the fun. And I look at reviews but don't really believe them until i get to play a demo or play the game for myself. that is the case with this game. So many are giving this game poor reviews yet the game can be fun. Its like when you see a movie and then look at the reviews and they are poor. But you watch the movie anyways because it was entertaining. that is the same way i feel about games.

I have played those FPS as everyone calls them. Personally, i don't care for them. The clunky controls on my xbox get me killed a lot. I like resident evil for the story. sure it is not survival horror and i am okay with that. Leon and Jake's are my favorite campaigns, I have yet to play Ada's. Leon has some intense moments where i am surrounded by hordes of zombies and feel cornered. Leon also has significantly less ammo then the other characters in Resident Evil 6. That can cause for some tension in the game.

Jake's kinda has a Nemesis feel to it. He and Sherry have to run from Ustank (or however you spell it) to survive. i do like the story lines and how they all interact at some point in the game. Although this can cause you to see the same cut scene twice (I just skip) There are some really creepy moments in his chapter as far as enemies. There is one that sits on top of the character and eats his/her face off and you can see it turn into whatever creature it is.

As far as the Chris campaign goes, which i believe is what you all are referring to as Call of Evil or whatever, is not my favorite campaign as far as game play but i like the twist at the end. I believe that the reason that Chris gets most of the action parts is because he is part of the BSSA which is a MILITARY unit. of course there is hardcore action in the military!! what do you expect? he even has his own team at this point. so it makes logical sense for his scenario to be more action based than the rest.

And the game length is super long. to beat one chapter can take up to two hours, even more without a partner. I find playing with other more fun than playing by myself.

Now to get to the bad parts of Resident Evil 6
- camera angles (although this can be changed in the settings)
-Ouick time events (who came up with those? i seriously cringe when i have to perform a task with those, my fingers are not fast enough most of the time)
- agent hunt is stupid, i tried it once and never will do it again.
-the tablet thing is a little off putting. I like sprays better. and it can only heal one block at a time.
+/- length of the chapters. can be good or bad depending on how hardcore of a gamer you are.
-having to fight the same boss many many times (this appears a lot especially in Leon's campaign)I don't wanna fight you like twenty times!!! Why won't you die!!!!
-wish there were more weapon choices

+ graphics are really nice (Leon's hair, monsters etc)
+Melee attacks are more frequent-I personally like kick them more than using guns.
+ the stories were pretty decent. Although i did not the game play of Chris, his story is the best.
+/- new characters are cool yet i still want to know what happened to Jill, Claire and Sheva (#5)
+addition of Ada Wong and she gets her own campaign (which can be played solo or Co-op with a generic 'agent')

Other than those few things i think the game is good. I believe that is steps above Resident Evil 5. I have not played four but have seen Let's plays of it and it looks really cool.
It's fine it you still don't agree with me. But i thought i would give some more insight to the game since i do fully own it. You do get a good amount of material for the price of the game.
 

magita91

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Dec 28, 2012
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Is Resident Evil 6 perfect? By no means but really what game is 100% perfect. everyone has an opinion in games. I think that you were a little harsh by calling others retards and such but i do understand the frustration. i don't think it is okay for someone who has never played the game to say that they hate it. But if you played it and hate it then fine that okay with me. And i have to say the demo did not do the game justice.

Personally I play a game for the fun. And I look at reviews but don't really believe them until i get to play a demo or play the game for myself. that is the case with this game. So many are giving this game poor reviews yet the game can be fun. Its like when you see a movie and then look at the reviews and they are poor. But you watch the movie anyways because it was entertaining. that is the same way i feel about games.

I have played those FPS as everyone calls them. Personally, i don't care for them. The clunky controls on my xbox get me killed a lot. I like resident evil for the story. sure it is not survival horror and i am okay with that. Leon and Jake's are my favorite campaigns, I have yet to play Ada's. Leon has some intense moments where i am surrounded by hordes of zombies and feel cornered. Leon also has significantly less ammo then the other characters in Resident Evil 6. That can cause for some tension in the game.

Jake's kinda has a Nemesis feel to it. He and Sherry have to run from Ustank (or however you spell it) to survive. i do like the story lines and how they all interact at some point in the game. Although this can cause you to see the same cut scene twice (I just skip) There are some really creepy moments in his chapter as far as enemies. There is one that sits on top of the character and eats his/her face off and you can see it turn into whatever creature it is.

As far as the Chris campaign goes, which i believe is what you all are referring to as Call of Evil or whatever, is not my favorite campaign as far as game play but i like the twist at the end. I believe that the reason that Chris gets most of the action parts is because he is part of the BSSA which is a MILITARY unit. of course there is hardcore action in the military!! what do you expect? he even has his own team at this point. so it makes logical sense for his scenario to be more action based than the rest.

And the game length is super long. to beat one chapter can take up to two hours, even more without a partner. I find playing with other more fun than playing by myself.

Now to get to the bad parts of Resident Evil 6
- camera angles (although this can be changed in the settings)
-Ouick time events (who came up with those? i seriously cringe when i have to perform a task with those, my fingers are not fast enough most of the time)
- agent hunt is stupid, i tried it once and never will do it again.
-the tablet thing is a little off putting. I like sprays better. and it can only heal one block at a time.
+/- length of the chapters. can be good or bad depending on how hardcore of a gamer you are.
-having to fight the same boss many many times (this appears a lot especially in Leon's campaign)I don't wanna fight you like twenty times!!! Why won't you die!!!!
-wish there were more weapon choices

+ graphics are really nice (Leon's hair, monsters etc)
+Melee attacks are more frequent-I personally like kick them more than using guns.
+ the stories were pretty decent. Although i did not the game play of Chris, his story is the best.
+/- new characters are cool yet i still want to know what happened to Jill, Claire and Sheva (#5)
+addition of Ada Wong and she gets her own campaign (which can be played solo or Co-op with a generic 'agent')

Other than those few things i think the game is good. I believe that is steps above Resident Evil 5. I have not played four but have seen Let's plays of it and it looks really cool.
It's fine it you still don't agree with me. But i thought i would give some more insight to the game since i do fully own it. You do get a good amount of material for the price of the game.
 

aguspal

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Aug 19, 2012
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I dont care if it is resident evil or not, I may not be a "true fan" or whatever the fuck the elitist bastards say, but what I DO know is that, FOR ME, it was a FUN GAME. I liked it.


Thats all I care for.
 

StupidNincompoop

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Oct 27, 2012
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Actually, i remember quite a few people who hated RE4 (me included) when it came outand i don't remember anybody saying that it was the "greatest game of all time". Resident evil, when it came out, was one of the most well known games at that time, and because of how it was a horror game. It wasn't known for action, it was known for being horror.

The change that resident evil did, going from survival horror to generic action, would be like the battlefield series going from a millitary shooter to a farming simulator.

I've also never actually heard anybody ever call resident evil 1-3 "boring" and "stale". The only person who i've ever seen that didn't like resident evil, didn't like it because of the controls (and yeah, the controls were pretty bad, especially the port to PC for RE3).
 

magita91

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Dec 28, 2012
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Kopikatsu said:
Well, considering that I have now beaten RE6 (Or at least part of it)...I'd say that it's pretty Resident Evil-y.

Just throwing out a random example, there's a point where in one of the stories, you're trapped inside of a ship that's about to go under. The door leading to the hanger, the only way to escape, is locked with three keycards because WHY NOT? A new enemy is introduced here that can't be killed but can be incapacitated for a moment. However, in areas with water (Mind you, this is a partially flooded ship) they can't be incapacitated at all because they use the water to revive themselves. Also, damaging them enough causes them to split into two pieces, which will eventually form two new entities. They're also more or less immune to melee attacks, as most of the higher tier enemies are. Another feature is that they'll tear off their arms and throw them at you, which will damage/blind/restrain you while they slither closer to finish you off. The disembodied arms are also autonomous and will chase you independently of the host.

Tight corridors, infinitely replicating enemies that are effectively immortal, and you've just come out of a series of large firefights with NU soldiers, so ammo was likely running a bit tight from the beginning without the ability to fall back on melee if you run completely dry. Gets pretty tense.

Edit: Also, for some asinine reason you have to swipe each keycard independently, which means that the monsters have enough time to catch up with you if you managed to shake them.
I totally agree with that part. I believe it is Chris's campaign that you are refering too. there are parts of the game that are reminiscent of the old Resident Evil games. I found a few other moments as well. The whole Jake and Sherry running from Ustank was like with Resident Evil 3. And I don't think there was a lot of ammo either, people are saying there is so much ammo but in reality there really wasn't. I would pick up points mostly. And I would have to search for a crate to find ammo. Leon's campaign had a horror atmopshere to it. And for those who don't know... playing the rest of the campaigns gives you more insight as to how they and other characters got to where they are. I hated those monsters and I believe they were also in the Jake/Sherry campaign as well.
 

magita91

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Dec 28, 2012
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aguspal said:
I dont care if it is resident evil or not, I may not be a "true fan" or whatever the fuck the elitist bastards say, but what I DO know is that, FOR ME, it was a FUN GAME. I liked it.


Thats all I care for.
I think if you enjoy a game that is all that matters.
 

magita91

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Dec 28, 2012
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deathzero021 said:
i understand the OP and mostly agree. too many people are WAY TOO QUICK to cast off a game and give it the finger for almost no reason.

my method? never listen to the mob. they over hype games that are shit and they hate games that are good. as an individual, i don't think i will ever share identical feelings with the mob, which is why i just ignore them now.

as for Resident Evil 6. well... i'm not too impressed with how it's looking. I MIGHT get it one day, on sale, when it's cheaper, or a quick rental or something. it's not something that i'm dying to spend $60 on. (though almost nothing ever is for me lol)

Innovation is always good i believe. That is, if it's truly innovative and no just a simple change into something that's already been done but is more successful. turning RE into an action game? wasn't done for innovation, was done for modernization and business. though i will admit that RE4 was a bit different than most 3rd person shooters and it was actually the first time RE felt original and different. (original RE's are total rip-offs of Alone in the Dark) However copy & paste for RE5 and people aren't going to be as happy the 2nd time around.

this happens with anything that's TOO successful, artists/companies usually fail to surpass their previous A+ work. the fans start to expect too much and it becomes unrealistically impossible to impress anybody after that.
I agree with your last statement. I think Capcom bit off more than they could chew this time. They tried to appeal to many people and this has caused a divide between players. Capcom is a business and it needs to keep up with the times and be modern, it can't do a remake of Resident Evils 1,2,3, etc and still be considered modern. It may work for the die hard fans but it probably wouldn't appeal to everyone as a whole and i think that is what capcom was trying to do with this installment. Fans want this and that and other thing and then Capcom doesn't know what to do anymore. Overall it was a fun game. I love your tid bit on the rip off of alone in the dark. I bet fans of that series was made a Resident Evil for that reason
 

magita91

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Dec 28, 2012
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anthony87 said:
Can someone please tell me what all these CoD comparisons are about? Or is that just the buzz word to use when talking about your dislike for this game?
Finally!!! someone who understands me. I don't get all the COD comparsions myself. It isn't nearly as action-esque as that game. I have played those types of games so i know. I think it is code to talk about this dislike of the game. Trust me COD etc are much worse than Resident Evil 6. The only campaign I see that could be considered COD like is the Chris one.But he is part of the military so that makes sense though in context.