Review: Aliens vs. Predator

Russ Pitts

The Boss of You
May 1, 2006
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Review: Aliens vs. Predator

Despite presentation issues, Aliens vs. Predator has that elusive quality - fun - in abundance.

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Julianking93

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May 16, 2009
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While this is a great review and I was fairly excited for this game, I'm doing the same I'm doing for Bioshock 2 and Dante's Inferno; waiting until price drops.
 

Aura Guardian

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Russ Pitts said:
Review: Aliens vs. Predator

Despite presentation issues, Aliens vs. Predator has that elusive quality - fun - in abundance.

Read Full Article
This review sold me on it. I'm going to buy it. It's been a long time since I bought a game for my Xbox 360. Thanks.
 

MetaKnight19

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Jul 8, 2009
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A good game all round, I've finished the Alien and Predator campaigns but I still have to finish the Marine campaign. I found the best one was the Predator. What's not to like about ripping out someones spine with their head still attached.
 

Crayzor

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Aug 16, 2009
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This game is some of the most fun I've ever had online. I don't understand why some reviewers have given it such low scores.
 

DrunkWithPower

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Wow, I think this is the only review I've seen that takes AvP for what it offers and doesn't toss it for newer mechanics. There is a lot of nostalgia in it for me but I realize other people might not get it. I kind of want to say it's a fan game more than anything but I know better.
 

leeloodallasmultipass

THE Fifth Element
Mar 23, 2009
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Althought im not a fan of the Alien vs Predator Movie Franchise (well the more recent abomination that was AVP:Requiem), i absolutley love the original Alien movies and Predator movies. Throwing them all together into a game encompasses my love for stealth (predator), outright Brutality (Alien) and good ole fashioned blast shit up first ask questions later (Marine) styles of gameplay.

I will probabaly get around to buying the game when i have the free time/Cash but my mass effect 2 addiction needs feeding atm.

Oh and Russ... i too have watched Aliens far to many times to be healthy... but i just cant help it... tis soo good =)
 

Frybird

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Jan 7, 2008
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I won this game in a contest and expected to sell it right away, but i feel almost exactly like this review describes.

Yes, technically, it's a bad game, and regularly loses the great-360-Frybird-Attention-Derby against the enormously awesome Mass Effect 2, but when i boot it up, there is fun to be had.
Especially the Multiplayer, despite being outdated, offers a lot of memorability whenever, for example, i sprint at incredible speeds along walls, getting behind hapless marines at just the right moment, and jump in for the trophy kill.

Sadly (yes, very apperantly Aliens are my favorites), Rebellion hasn't taken a cue from AVP2 creators Monolith and actually let me live the lifecycle of the Alien in the ... well, Alien Campaign. Sneaking around as a Facerap...err...Facehugger and finally evolving into a deadly killer machine was one of my all time favorite moments of the whole franchise.


So yes, AvP is not good, and as such not nearly as good as the two "originals" but thanks to it's iconic Ensemble and lots of simple, fast Fun, i'm still happy to play it.
 

Tiamat666

Level 80 Legendary Postlord
Dec 4, 2007
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So your review can be summed up as:
"Graphics - shitty, plot - shitty, presentation - shitty, but it's a good game because it has Aliens and Predators in it."

Not very convincing.

edit: actually, after watching the video, I think the graphics look rather nice and the gameplay seems pretty awesome.
edit2: a cover system for an AvP game seems redundant to me. Most of the time you're dealing with aliens, and it's not like they're going to fire back at you. And an Alien taking cover doesn't seem right either.
 

rockingnic

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I pretty much agree with this review except for one thing. This game doesn't need cover because cover makes many games (that it doesn't belong in) slower and lose it's edge. AvP is suppose to be a high energy and nail biting experience and cover doesn't make any games, any of those. When is the last time you saw a game that was made for thrills that had cover and it worked great?
 

ManiacRaccoon

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Aug 20, 2008
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I rented this and I disagree on some points.

I don't know your reviewing process but I think you underrated the alien campaign, which you said was the one without the memorable and thrilling moments. I had the most fun with the alien campaign, though admittedly I ruined the marine campaign for myself first. Having previously played AvP 2 for the PC and loving the aliens gameplay in that title, I jumped straight into the alien campaign, stopping about 3/4 of the way through to give predator a try. This proved a foolish decision on my part, as spending about 8 hours playing as one of two races that in their respective campaigns tear through Marines like wristblades through butter can make for a very paranoid marine player. True enough the low lighting and claustrophobic spaces combined with the iconic motion tracker sound provided a nice creepily intense atmosphere, I was constantly concerned an alien or predator would drop from the ceiling and pull me through the vents, or any number of instant deaths I had seen or in some cases performed in the other campaigns. I guess I mean to say that I had so much fun playing the other two stories and they did their job wll at creating an intense experience for the marine that I stopped playing when I forgot I was running on protagonist power, making me immune to the usual cinematic insta-deaths.

But I've never had so much fun playing alien. I haven't played AvP 1, but in AvP 2, the grand majority of the stealth portion was the facehugger level (which I was dissapointed to see was absent, it made multiplayer more interesting if you could get people to turn the option on) and any segment when you had to sneak past a sentry gun or a few synthetics. AvP 3 (I noticed it's not called AvP 3, and I assume there is a good reason behind this, however I'm going to call it that here for the sake of clarity) encourages stealth the entire time. After I got used to their rework of the wall-crawling controls I loved it. True there are segments wherein you are breaking loose or you have no stealth option (or messed that option up) but the best part about those is that they don't get in the way, they are managable and fairly easy to get through or reload and try the stealth again. But those stealthy moments are the ones I remember. I remember knocking out the lights and impaling a man just as he uttered the words "Just another blown fuse." I remember crawling across the ceiling of a warehouse, dropping down and picking off an entire squad of marines, they only caught glimpses of me as the lights flickered off or as I leapt back to the ceiling after biting a hole in their comrade's head. I remember screeching from the vents, daring the marines to investigate as I picked them off, each time passing a lit-gas canister, wondering how best to utilize it, only to have the last marine spray the ventilation shaft with fire. From a safe distance deeper in the vents, I thought what to do next, remembering the gas can and thinking: "Wait, I wonder if that'll set off the explosi-HAHAHA! What an idiot!" as he detonated himself with exceptional comedic timing. I remember slaughtering a team of 5 Marine players and one Predator in an online species deathmatch with the help of only one other alien, creating panic in the team that had performed well together in previous rounds, contributing to a win for the aliens with a 20 point lead.

I remember the aliens gameplay quite fondly. I think you should give it another chance. However I respect your opinions and I realize not everyone enjoys playing Alien, it was true and AvP 2 and its true in AvP 3. It's even more challenging now that marine players have finally learned to look up, something they were comically lax about doing in AvP 2.

Other than that I agree with you. At first your suggestion of a cover system seemed like a bad idea to me, but now I'm curious. Just what kind of cover system were you hoping to implement against foes who can walk on walls, see in the dark and leap to the tops of two-story pillars, or can see your location every time you move? It would have to be a really good cover system to work against all that at once.
 

Dobrev

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Mar 25, 2009
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The game is NOT fun to play. And it is all due to the ridiculous control scheme. For PC:

As alien you have a special button that you need to press when you want to do a head bite. In a fry of a battle when your opponents are running, turning makes it impossible to use. Why they decided not to make it context sensitive, you target the head with normal attack, is beyond me. On the note of context sensitive, Alien's jump does nothing. Unless you are crouching then it leaps you forward and glues you to a wall if that was your target. Which is perfect since you can do three-angle-jumps in a corridor to get to your target, while dodging its fire. But again, why would you add a jump button why it will not work in certain conditions. Considering you also have a sprint button to keep pressing, the controls overwhelm you with unnecessary complexity. Focus is nice, but I witch they just made it auto target. I can't imagine a situation that I don't want to attack the target in front of me, but the one next to me. You see I can just turn my mouse a bit if I wanted to do that.

The predator is not a rose garden either and only the marine behaves as you expect. It is slow and can't jump (yes there is a jump button and I dare you press it) but feels like any other FPS, which is good.


Still one thing I must mention is the marine?s torch light. With the other races relying so much on stealth, making the heavy guns guy be able to see only in a small circle in front of him is genius. It brings out the horror and balance of the game. If they decide to fix the controls for the sequel, I'm getting it just for that feature.
 

Zepren

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Sep 2, 2009
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I can see alot of your points as I own this. I personally love it.

The main thing that I must disagree with is the graphics. Ok maybe they aren't the best ever but I still think their great to be honest. At no point did the slightly lacking graphics get in the way of the all important immersion. I think that the graphics served their purpose fine.

Also you said that 15 hours is relatively short? He I must also disagree as for an FPS, It's runtime isn't half bad. Play it on nightmare and it's properly challenging and that runtime is even longer.

Anyway the multiplayer makes up for the minor flaws if you ask me. While occasional frustrating (mainly due to other players), it is really fun especially with friends. I mean is there any better feeling then playing as an alien, jumping on your best-buddies' back and tearing through him with your spiked tail (this is no inuendo)? Didn't think so.

Edit: Extra note, I own the 360 version. Controls on that were fine
 

wooty

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Aug 1, 2009
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I played this round at a friends house and im not sure about it, though the atmosphere is all there, the gameplay sometimes feels.....very unresponsive. You'll be getting overrun by stuff and clicking away to attack, but probably swing your blades/claws only twice.
Not so much a problem for the marine due to the guns, but the damage you deal can be laughable, I understand why the rifles give you 99 rounds per clip, as 30 would just take the piss in most situations.
 

lSHaDoW-FoXl

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It's nice to see you gave it a fair review, I'm not psyched to go buy it but all the same I'm not going to shrug it off - it seems a bit interesting so I might just rent it.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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I still think the demo sucked, and I didn't even like the AvP 2000 game on Steam. so, yeah...noy getting it.
 

GunboatDiplomat

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I got it on the pc. Initially it disappointed but its been growing on me. The multiplayer is a bit lacklustre too but infestation mode can have some awesome moments.
 

scnj

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I'm really having fun with the marine campaign so far. I'd continue today, but uni work and Heavy Rain are tearing me away.
 

Nikajo

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I really enjoyed playing all the campaigns on this game. Although the alien campaign wasn't quite as good as the othertwo, I still loved the look on the marines face when you grab him/her from behind - that look of "oh....i'm f**ked!", ha!

I'm actually playing through again which says something as I lamost never play a game through a second time once I've completed it. I like the unexpected.
 

BloodyThoughts

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Jan 4, 2010
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Well, everything you just explained about whats wrong with the game I can look over. Graphics, I don't give a shit, Writing: it would be nice to have good (unlike my own) writing *Cough* any Bioware game *cough* but that can be a sacrifice if it means brutal fucking awesome gameplay.

You know what, I might get this game now once I get money.
 

SlipperyJim

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I finished the marine campaign on the PC and I must say I enjoyed it thoroughly.

I think the franchise has an edge because the sound effects are so iconic and integral to the films that when they are used in a game they add instant atmosphere and immersion. The sweet combo of the movement detector's rising scale of beeps, pulse rifle bursts, the screams of the aliens and the clicks of the predators got me right into the game.

Several times I had to stop for a breather due to increasing heart rates. I took this chance to whinge to my brother (sitting next to me at the time) that I "didn't sign up for this s**t", I only joined the marines to "rescue colonists daughters from their virginities" and to get some "Arcturian poontang". Then I took a deep breath and got back into the fun.

I must admit that there were times where I wanted a cover mechanic - probably since so many shooters feature it these days and I am used to it.

Oh - and the smart gun was a lot of fun.

I agree with this review and personally would recommend the game for fans of the franchise and anyone else once the price comes down a bit.
 

thenumberthirteen

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Dec 19, 2007
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I'm tempted to get it. I have very fond (and scary) memories of the original one.

EDIT: Downloading it now. It's at (checks)...2%... I'm not going to get to play it today am I?
 

Epictank of Wintown

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I really don't see why everyone says AvP's graphics are "terrible." They're really not all that bad. As a matter of fact, I thought the graphics were pretty good. I've only played the demo so far (and boy is it frantic, especially playing as a lone marine against five Alien players and two Predators), but I really really enjoyed the game and the campaigns look pretty damn fun.
 

BioTox

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The only thing I wanted to know was what you thought about the online game play. While the campaigns are good, you've played it or seen it if you played the first game or watched the first AvP movie. The movie where they activate the temple... seems familiar. LoL I bought the game for online game play and I think it's awesome.

There is some things I didn't like that was in the old games. Aliens feel sluggish when manual wall transitions are on but glue to everything when you're trying to run through a hallway with auto transition on; you will get stuck going somewhere you didn't want and missing a kill.

I also don't like the focus to pounce, alien, or fly at them with your claws, predator. You're trying to run, hold the focus button and then hit them before they do the same to you or just shoot you if they're a marine. The old games just had a button for you to go flying off.

Crayzor said:
This game is some of the most fun I've ever had online. I don't understand why some reviewers have given it such low scores.
Maybe they're don't know how to block, pounce, wait. The review talked about no cover system but he didn't talk about sitting and waiting for your prey to walk by or getting that stealth kill with the grab system. This game was definitely worth my money. I think I've already played 37 hours of AvP this week (would of been more but I have WoW raids =P).
 

Davey Woo

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I agree, it isn't the most amazing thing to look at, but the single player campaigns, especially the marine campaigns were in my opinion flawless. (Except for the stupid boss fight at the end of the marine campaign)
I was totally immersed whilst playing this game, it's just a shame the experience is totally lost when playing online.
 

DigitalSushi

a gallardo? fine, I'll take it.
Dec 24, 2008
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Davey Woo said:
I agree, it isn't the most amazing thing to look at, but the single player campaigns, especially the marine campaigns were in my opinion flawless. (Except for the stupid boss fight at the end of the marine campaign)
I was totally immersed whilst playing this game, it's just a shame the experience is totally lost when playing online.
Strange, normally AvP is best played online or with friends.

I remember the AvP from 2000, the horror in your friends voice when finding out that "you play as an alien?".

Also I laughed at Russ Pitts saying "oh you want some of this", yeah not scary in the slightest, no wonder Christmas Tree's don't respect you!.
 

Sonicron

Do the buttwalk!
Mar 11, 2009
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Graphics-wise it is no Crysis, but I still thought the game looked pretty damn good, especially considering that I recently booted up my old copy of AvP2 and noticed how much has changed in 9 years.
Also, I too was wary when I first realized there wasn't even a button for ducking, but when you think about it for a moment an intricate cover system would be hilariously redundant in this game.
All in all, though, I agree with your review. The new AvP wasn't exactly everything I'd hoped for as a fan of the franchise, but it's still a lot of fun (even with the awkward PC controls), and in the end that's all I want from a game.
 
Jan 23, 2009
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I can't believe that people are ragging on the graphics... theyre absolutely stunning!

But I think really the different is in versions, the Xbox version must be ugly as sin to get it to run on that old box. On PC it's a different story completely.

Also I can't see why a cover system would be a good thing, this isn't Gears of War.

Consider also that as a marine you're never in firefights. Although like the post above me, I would like a crouch, a prone might be too far. It would probably be the "die" button. ^^
 

Toar

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Nov 13, 2009
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The game is ultimately the same one I played in 98, by what I understand. i didn't like it then and I doubt I will like it now. Of course, I could be wrong, but I'm not about to try.
 

Byers

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Nov 21, 2008
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I agree with most of this review. However it's a 3 out of 5 stars game, quite clearly.
 

comadorcrack

The Master of Speilingz
Mar 19, 2009
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Well I personally Thought that it was a bag of Cock biscuits.
But to each its own...
 

snow

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I can't wait to play this, I've popped in the original AvP2 in the meantime. Even the originals had faults, but it was still a great game..
 

Worgen

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Whatever, just wash your hands.
ehh graphics arnt that bad, altho Ive been playing games for over 20 years now so I know bad graphics, the main thing that bugs me about this review tho is the cover system thing, why would a cover system help anything? Im assuming you mean like the one in gears or something
 

Killerbunny001

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If your not high on nostalgia, and I mean really high, the game sucks. All mechanics save the Predators have been done better by someone else a long time ago. Atmosphere wise except for some of the marine missions most of them are pretty boring and even the marine sense wears down just after the first alien encounter because when I saw the aliens in this game I thought of roaches and not the majestic beast of prey. All in all it kinda sucked for me, I`m no editor but I would definitely recommend a demo or something before buying it and not trusting Russ on this one.
 

Russ Pitts

The Boss of You
May 1, 2006
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Not complete full gen graphics... Unless I'm missing something like "it not being on PC" I'm going to get it on PC.
 

degriz

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Jan 28, 2009
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Installed, played, removed. Looked like something playing on an emulator and played worse. Acurately portrays being surrounded by Aliens that want to eat your liver in that its bloody aweful.
 

Chipperz

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MortisLegio said:
you should have just nuked the site from orbit
Hmm, well... It is the only way to be sure...

One thought I've had recently is that the graphics for the surroundings don't really matter that much. Due to the darkness/pitch blackness of each level, all you're ever going to see is the flashes of the wall as you walk past, scanning for things that move, or the black and white or infrared of the Xenomorph/Predator. It doesn't need to look amazing.

Of course, I think it looks great, so I really don't know where this is coming from at all. It's like [PROTOTYPE] all over again.
 

Captain Pancake

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Probably haven't watched it as much as me. God, that film is the shizniz. One of Cameron's best works, more so than Avatar at any rate.

"What are we supposed to use, harsh language?"
 

veloper

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Yeah, cover mechanics aren't very fun to begin with, but in a game with alot of melee it would make absolutely no sense to have it.
 

Mikkaddo

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Jan 19, 2008
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First of all, it's a generic FPS that's copying the old golden standard. A bit bland, but hey . . . sounds like it works.

Nowthing, the actual IMPORTANT note . . . "the graphics look old" BULLSHIT . . . frankly, if you can't tell the difference between FMVs, cutscenes and gameplay graphics . . . it does NOT look old, and from the views they showed, it flows fast smooth and clean, there's no obvious seams, the graphics aren't blocky or bit covered . . . so it looks GREAT, it looks WONDERFUL . . . sure it's probably not as ULTRA real world looking as say . . . Heavy Rain . . . but that doesn't matter.

It's ALIEN VERSUS PREDATOR, we're not looking gfor it to be super real. We're looking for it to be VIOLENT, DARK, GOREY, and COMPLETELY INSANE. As long as that happens, it doesn't matter if it's not so realistic looking you'll go to bed wishing you had a motion sensor.
 

Master Kuja

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The review pretty much told me what I already know about the game, having played it for the past five days straight, that and nothing else.
I agree with most of the things in this review, however there are two things I'm stumped about.

1: Cover system? It's an FPS, and only when playing as the Marine, a cover system would have been largely useless as Aliens swarm your position so fast that they'd be in melee range before you even have a chance to make reasonable use of it. As an Alien or Predator, it'd be even more redundant.

2: Poor graphics? Seriously now? Maybe it looks like arse on the 360 version, I dunno, but fire it up on PC and it looks better than most other games I've played recently, even on DX9 mode, I fail to see how it looks old/dated in the slightest.
 

JdaS

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Leave it to the Escapist to review a good game based on it's undeniable merits, rather than just calling it shit because it's not Modern Warfare 2.
 

caprisun

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Looks pretty fun, but heavy rain and final fantasy 13's out soon, so will have no time or money to spare^^
 

Joe1897

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I got this game on the xbox 360 on day 1, and i must say I think it has been an excellent game!
The predator and alien campaign are fun and unique, and as all ready covered, pulling out a marines spine and seeing the pure terror on his face is awesome :D
The marines campaign was ok, but i think it could be improved by making it more survival-horror (even though it is, the infinite pistol takes away the survival)
Finally the multiplayer is just epic, sure its got its bugs and glitches, but what game has none? infestation and predator hunt are both insanely fun, while the many modes of deathmatch (3) are a great addition.

BTW: i have an hd tv on my xbox 360 and the graphics look GORGEOUS.
 

Zedzero

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My gut tells me I will hate, so I'm gunna avoid this one, but good review. A lot of people seem to either love or hate this game.
 

Aenir

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I was going to say "I agree mostly with Russ...", but then I found this post and figured I could just quote it instead."
Angelo Credo said:
I agree with most of the things in this review, however there are two things I'm stumped about.

1: Cover system? It's an FPS, and only when playing as the Marine, a cover system would have been largely useless as Aliens swarm your position so fast that they'd be in melee range before you even have a chance to make reasonable use of it. As an Alien or Predator, it'd be even more redundant.

2: Poor graphics? Seriously now? Maybe it looks like arse on the 360 version, I dunno, but fire it up on PC and it looks better than most other games I've played recently, even on DX9 mode, I fail to see how it looks old/dated in the slightest.
I can't understand why anyone would want a cover system in this when there aren't any firefights, and I don't understand what everyone's whining about with bad graphics. I thought they were great, and I haven't upgraded my computer's hardware for 3 years.

I've really given no attention to the multiplayer; my harddrive seems to be starting to kick the bucket, so sometimes things take absurdly long times loading, and I've never had it more evident than in AvP's multiplayer, where games start before everyone's finished loading. I had joined a 4 person Survival, because I loved it when I tried it singleplayer, and when I finally finished loading, I spawned at the VERY beginning of the stage surrounded by dozens of aliens (they can attack you before you finish loading), and there was only one person alive, about 3 floors beneath me. That's simply bad design.

So I've mostly stayed away from multiplayer, especially until they implement dedicated servers, and I still have no regrets with pre-ordering it back in January. I loved the campaigns, especially the Alien campaign and stalking marines as the Predator. I found the combat droids to be rather unfair at points in the marine campaign; I had gotten to my first group of them, where there were stacks of crates or something and I was outside; one of them ran straight at me with that sniper rifle thing and killed me. The Survival mode (I really can only do it solo for aforementioned reasons) is fun, more-so on the C-block map, which resembles something you might have found in the movie Aliens.

Wow I've really rambled. I'm just going to stop by saying that while Aliens vs. Predator has many flaws, it's simply FUN! But it is a niche appeal, you really need to love the original Alien, Aliens, and Predator movies to get the full enjoyment and references.
 

chickenlord

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its it me or do the aliens also look a bit too dinky... tiny little bastards...i think that the space is too open as well (from what i saw in the video) it might just be a claustrophobic kinda thing, but it always seems scarier if your in like a tight,dark hallway then an alien drops from the ceiling eats your face then starts eating the rest of you with 4-5 of his buddys...
 

Soviet Heavy

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People are complaining about the controls on PC. It does take some getting used to, but it is quite managable.

First thing you need to do. Set the Alien to auto-transition! It will save you a lot of hassle.

Second, run like hell. Aliens use speed. Get in, hit the bastard as fast as possible, and bang out in a hurry if things aren't going your way.


About the graphics. I honestly don't care if they aren't technically advanced. In the artistic sense, the graphics are perfect. It looks just like the Hadley's Hope Colony from Aliens.
 

Nerdfury

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Feb 2, 2008
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It doesn't do much to help the industry when Editors-in-Chief are bagging a game for it's graphics of all things.
 

chozo_hybrid

Jund 'Em Out!
Jul 15, 2009
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It's funny how no one who reviews this game even mentions the multi player, yet when Halo 3 sucked ass story wise, everyone rose to its defense using multi player as a shield.

It's true, this is those of those love em or hate em games, I happened to like it, but I do see its faults.

MortisLegio said:
you should have just nuked the site from orbit
Only way to be sure.

Nerdfury said:
It doesn't do much to help the industry when Editors-in-Chief are bagging a game for it's graphics of all things.
I agree, I actually think it's such an immature thing to hate the game on. I know people who saw it and went, it's ugly so I'm not going to try it.

It is a stylized approach visually, like Arkham Asylum.

AVATAR_RAGE said:
finally a fair review
It was, except he didn't mention the multi player at all and that like with many shooters is a big part of it.
 

Wicky_42

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Worgen said:
ehh graphics arnt that bad, altho Ive been playing games for over 20 years now so I know bad graphics, the main thing that bugs me about this review tho is the cover system thing, why would a cover system help anything? Im assuming you mean like the one in gears or something
Angelo Credo said:
The review pretty much told me what I already know about the game, having played it for the past five days straight, that and nothing else.
I agree with most of the things in this review, however there are two things I'm stumped about.

1: Cover system? It's an FPS, and only when playing as the Marine, a cover system would have been largely useless as Aliens swarm your position so fast that they'd be in melee range before you even have a chance to make reasonable use of it. As an Alien or Predator, it'd be even more redundant.

2: Poor graphics? Seriously now? Maybe it looks like arse on the 360 version, I dunno, but fire it up on PC and it looks better than most other games I've played recently, even on DX9 mode, I fail to see how it looks old/dated in the slightest.
Damn, that's exactly what I was thinking! How would a cover mechanic 'bring it up to date'? Does MW2 have a 'mechanic' to help you stand behind objects?! That bit of the review really jarred with me :/

On the other point of graphics - they looked fine in that video. Sure, maybe there's not funky volumetric lighting and HDR, and maybe the blood piffs are a little dated, but they are hardly bad graphics. More affordable perhaps, definitely easier to scale, but bad? Nah.
 

Hawkeye16

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We should nuke them from orbit. Its the only way to be sure.

EDIT: Ninja'D like five times.
 

Russ Pitts

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May 1, 2006
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Killerbunny001 said:
If your not high on nostalgia, and I mean really high, the game sucks. All mechanics save the Predators have been done better by someone else a long time ago. Atmosphere wise except for some of the marine missions most of them are pretty boring and even the marine sense wears down just after the first alien encounter because when I saw the aliens in this game I thought of roaches and not the majestic beast of prey. All in all it kinda sucked for me, I`m no editor but I would definitely recommend a demo or something before buying it and not trusting Russ on this one.
I just can't overlook your post without saying that I completely DISAGREE.
I just got home a few hours ago from my friends house after playing the first 30-50 mins of each campaign, and for me, this is one of the games that seal the deal for me: I'm going to upgrade my computer. I didn't want to stop playing, I enjoyed every campaign.

Playing as a marine reminded me a bit about Doom III, but I felt more immersed and on edge in this one. If the radar is beeping, but you see nothing, you're probably gonna get attacked, but you don't know for sure. How will you know? They could be anywhere. Above you?! Nope...TO THE LEFT?! Nah...so, behi-AH SHIT FUCKING HELL DIE!
Though it could also be a false alarm, and you end up having walked around all tense and paranoid for no reason at all. The damn buggers sometimes mess with you like that, seemingly for the fun of it. Sadistic, remorseless killing machines as they are...

Playing as one of those aforementioned killing machines, I enjoyed my speed and agility. I was fast(!), I could effortlessly climb and walk walls and ceilings, and my black body blends perfectly into the shadows, which I can arrange by destroying lights using my tail. Sprinting on walls and ceilings to come up behind my targets to finish them with a trophy kill, while looking into their terrified eyes and hearing the agony in their voices, was very enjoyable.

In the midst of all this is the Predator. Oh boy...so much about them I like. Very complex to play, resulting in many possible approaches and methods to finish your task. You can stealth around humans, while zooming in on them and listen to their conversations right before you rip their spine out. But before you do that, you want to split them up so that the other one is completely unaware of his mates recent demise. This is accomplished by providing a distraction, fooling your target to think that a friendly human called him over to some dark and remote corner. Of course, that was just a trick, and now they're both going to die. Too bad.
But what I probably enjoyed most about the Predator was that you can jump around in one of the most awesome ways of jumping I've ever enjoyed in any game. You feel extremely immersed, and I found myself having a mad smile on my face half the time I was jumping around.
Same goes for the rest of the game, at least the 2 or so hours I tried.

And honestly, I don't get what people are complaining about when it comes to the graphics. What about it? It's no technological marvel, certainly no Crysis, but the details are there. It looks enjoyable. I never once found myself thinking "BOY! I sure wish that awesome-looking scene was in better graphics". Maybe that's because I played the PC version on high settings though, I don't know.

Anyway, I should probably have stopped a while ago, but I could easily go on for a long time and call this my own review. All I can say is, try this game before you judge it. It's not revolutionizing, but it's more entertaining than many games who were. A lot more entertaining. 4/5 stars seems fair, though I prefer a 10-point grade system, in which I would give the 2 hours I spent on this game something between 8.5 and 9.
 

Talshere

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From what I saw of the video review, if you whack the graphics upto max on the PC version its far better than its console counterparts.
 

internetzealot1

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Seems like a pretty fair review. Figure I'll get this once the price drops a little.

One thing. How could a cover system help? It's not like aliens are going to be shooting at you.
 

Rezfon

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I agree with the review for most of it apart from a few points.

First being you don't need a cover system in the game as theres nothing really to take cover from. Secondly, while said the graphics on the console aren't great, that doesn't hold true to the PC (if anyone wanted to know). Having this game maxed out in dx11 looks fantastic.
 

ilion

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Why the hell do we need a cover system? IS the crouch button not enough?... seems slow however, compared to the previous AvP, the aliens were so unpredictable!!!
 

Lord Legion

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Hello long time listener, first time caller...

Firstly thanks for the review, it was quite refreshing to have one that didn't boil down to "not CoD". Perhaps the reason so many people have such strong feelings towards this title is because they play it the same.

And then they get slaughtered horribly over and over again. I myself was amoungst the first with the demo (loved it) and one of the most frequent complaints were "YOU CAN'T THROW GRENADES?!?!" Which, as a mostly alien player, I have to wonder how much good they'd do with my speed. This is a rare fps, as in it requires a bit of forethought, and the knowledge that, say, when three preadators team up, it is almost always suicide to charge.

It is very fun though, killing the straggler marines that refuse to cooperate with the others because they think they will get more xp. And as for a cover/crouch system, it would not be helpful.

I just wish they would fix the matchmaking, I'm so very tired of waiting for a game to start, load, begin, host leaves, game over, start again...
 

sunpop

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Kind of what I expected in this review however I don't see the problem with the graphics they look just fine to me, sure there not amazing cutting edge graphics but who needs that.

The other thing that really bothered me was you saying there should be a cover system when avp really has no need for cover. You are fighting an enemy who can easily turn invisible sneak up and rip out your spine and another enemy who rushes in on the ceiling or through a vent to eat your face. If you stop to take cover and shoot you will quickly be over run, you have to haul ass backwards trying to kill them before they can reach you.

Maybe in a marine vs marine mach cover would make sense but if you do that what the hells the point to playing avp?
 

Weaver

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I don't think this game, or any FPS needs a cover system. I can't believe you actually suggested it would improve it... like really, Russ?

REALLY?
 

CrafterMan

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Great review Mr Pitts, it really does sum up this game perfectly. I think it's a double edged sword, so much wrong with it, but there really is so much that is captivating!

Thank you for the review!

JB
 

WhiteTigerShiro

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Russ Pitts said:
Review: Aliens vs. Predator

Despite presentation issues, Aliens vs. Predator has that elusive quality - fun - in abundance.

Read Full Article
I just gotta say this:

THANK YOU for an honest review. So many of the reviews I've read on this game seemed to either miss the point of the game, get hung-up on pointless issues, or both. Take the Game Informer review that marked the game down because the Predator had too much focus on Stealth. Shit man, I haven't even seen the Predator movies (yet) and even I know that the Predator is all about stealthing about. I'm glad to see that rather than griping about shit that doesn't matter, you acknowledge that yeah it's there, but none of it really matters. The bottom line is that the game is fun, and I think other gaming review sources tend to forget that little detail. Am I saying this game is deserving of a prefect score? Hell no, but it's certainly better than the 5.7 of 10 that GI gave it.
 

Russ Pitts

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Nerdfury said:
It doesn't do much to help the industry when Editors-in-Chief are bagging a game for it's graphics of all things.
Dude, you are so right:

4 out of 5 stars.
... easily one of the most interesting and immersive shooters of all time.
Aliens vs. Predator is a game in which it's entirely possible to lose oneself to the moment and remember how videogames can be great - and why this one is.
I bagged the shit out of this game! The industry better look out for me and my crazy ways! WoooOooOooOo! 0_o
 

Furrama

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So, game play is good, story and graphics not so much?

Well, that's saying something. If I had to pick between those three things, game play had better be the best in a GAME.

Though I'm from the old gen systems, (SEGA Genesis wohoo!), and so graphics don't mean terrible much to me, (as long as I can tell what's what). I like a good story as much as the next guy, but I find Robot Unicorn Attack fun and I couldn't care less about the story for that. Though if it was a Final Fantasy game it had better deliver on story because that's why I bought it. But AVP? Game play should shine.

Too bad they couldn't do better in those other two regards.
 

Bored Tomatoe

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Russ Pitts said:
Nerdfury said:
It doesn't do much to help the industry when Editors-in-Chief are bagging a game for it's graphics of all things.
Dude, you are so right:

4 out of 5 stars.
... easily one of the most interesting and immersive shooters of all time.
Aliens vs. Predator is a game in which it's entirely possible to lose oneself to the moment and remember how videogames can be great - and why this one is.
I bagged the shit out of this game! The industry better look out for me and my crazy ways! WoooOooOooOo! 0_o
I'd always imagined that Editors-In Chief would be straight laced and uh... businessy... Thankfully you've proven me wrong... Good review by the way.
 

atol

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comadorcrack said:
Well I personally Thought that it was a bag of Cock biscuits.
But to each its own...
Agreed. This game is absolute crap, and the only saving grace is the IP. The campaigns are absolute junk, they only contain about 3 hours of content that they copy/paste, and none of it is impressive in any sense. The multiplayer is pretty poor in general. It can be completely mastered in a couple hours, and all the maps are terrible.
This game is only slightly better than what I'd expect from a free mod. Rebellion is now on my developer blacklist.
 

Booze Zombie

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I played this game, my inital excitement faded.

In the end, this was an average game.
To me, anyway.
 

Rane2k

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Okay, after having read most of the responses in this thread, and judging from my own reaction ("What, a cover system? To the forums!") I think Russ´ comment about the game needing a cover system was actually some kind of meta-joke, that no one got. :)

(If not: What, a cover system? What for?)
 

Undercover

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Russ Pitts said:
Nerdfury said:
It doesn't do much to help the industry when Editors-in-Chief are bagging a game for it's graphics of all things.
Dude, you are so right:

4 out of 5 stars.
... easily one of the most interesting and immersive shooters of all time.
Aliens vs. Predator is a game in which it's entirely possible to lose oneself to the moment and remember how videogames can be great - and why this one is.
I bagged the shit out of this game! The industry better look out for me and my crazy ways! WoooOooOooOo! 0_o
Nicely done. Obviously someone didn't bother to read your review past the part they didn't like, then tried to come off like some intellectually gifted critic's critic. Gee, does that happen a lot on the intertubes?

Anyway, I loved AVPs one and two so I'll be picking this game up for sure.

My only question is how random are the Alien attacks? They were totally unpredictable in the first game, but scripted in the second. This will really be a factor with me in regards to replayability... Ok who am I kidding, no it won't. I still play AVP2 to this day. What can I say? I love the franchise. Even when you know where the bad guys are, they can still flank your ass, and I haven't played many games since then that got me quite that immersed on almost every playthrough.

Have you seen anything new about Aliens: Colonial Marines yet? I have been waiting for nearly 25 years for someone to come up with a squad based game in the Aliens universe, so I'm probably looking forward to playing that one more than AVP3. Getting blazed and going bug hunting with a bunch of buddies that understand tactics? Yes please.
 

Russ Pitts

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I agree with some parts of your Review, for instance the bad writing and the forgettable characters and that it is kind of fun, unfortunately that's about it.

For instance, personally I enjoyed the Aliens campaign the most, followed by the Marines and didn't especially like the Predator gameplay that much.

The graphics DO look a bit on the bad side in the video, fortunately it looked nothing like that on my PC, especially if you also got DX11 features enabled and it probably plays a lot better with the Keyboard and Mouse also.

What annoyed me a little though was that all the levels in the 3 campaigns were basically the same ones, a bit enhanced maybe with a few more set pieces and new areas you can walk on with the new species but other than that the same.

Also, NOT ALL GAMES NEED A COVER SYSTEM, if you need to get into cover just hide behind a wall or a crate and shoot from there...
Personally I regard a cover system as a step backwards, that is only helpful in giving the player time to "aim" with his controller, seeing as it is inherently more unnatural and difficult to do that compared with a mouse (e.g. a dumbed-down console mechanic)
 

Ragsnstitches

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Some people love it, some people hate it. For me, I loved it, but that's because I'm a hopeless fan of the original incarnations AND the avp abominations (films I mean, games were also awesome).

It's nice to see a review give it merits outside of it's superficial flaws. Kudos
 

karloss01

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i would like to point out that when you said that the campaign was short at 12-15 hours, most FPS games struggle to get to 10 hours mark. i only know RPGs that have got past the 10 hour mark without messing around
 

awsome117

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You didn't really mention the balance, or imbalance of the game. Allow me to explain. The little disks that the predator can get is very cheap. One hit kill, requires no energy and is the thing most predators use in matches. If you have played one online match, you know what I mean.

Also, the stealth kills. Just get behind someone and press one button? Works for me! Uggg... plus, doing that will almost guarantee your own death as unless you are alone in a corridor, far far away from anyone else, you will get killed instantly. Also, the flashlight is complete crap. To quote one of my friends "It's like they took it and smeared peanut butter all over it". Plus, no flares in MP? Those would have been really helpful...

Also, the game felt short. Way too short. Especially the aliens for some reason.

Despite these things, I still enjoy the game. I don't love it, but it's alright.
 

Nerdfury

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Russ Pitts said:
Nerdfury said:
It doesn't do much to help the industry when Editors-in-Chief are bagging a game for it's graphics of all things.
Dude, you are so right:

4 out of 5 stars.
... easily one of the most interesting and immersive shooters of all time.
Aliens vs. Predator is a game in which it's entirely possible to lose oneself to the moment and remember how videogames can be great - and why this one is.
I bagged the shit out of this game! The industry better look out for me and my crazy ways! WoooOooOooOo! 0_o

Apagogical sarcasm, Russ, really? Is that the best you can come up with?
 

MR.Spartacus

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Just out of curiosity. What would a cover system have added? I mean with the mobility of the Predator/Alien I can only see it causing frustration. Seriously hide behind a chest high wall and then they'd just jump behind you. Also since when did everyone become so fixated on graphics?
 

baconfist

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On pc the graphics were pretty good. To make things fit on a disc for x-box they are gonna have to cut some data, unfortunately the easiest place to do that is with the textures. What I think is funny is that x-box players complain about graphics where pc players complain about controls, just the price to be paid for cross platform games.

My problem with this game was mostly with the transitioning as the alien, the system that the 2000 AvP had where you just held crouch was so much smoother.

Oh and a Cover system? really? what ever happened to stepping behind stuff manually anyways?
 

L0ki

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The point on cover is the one point i need to disagree with in this review as an alien and predator cover is not needed because you can hide pretty much anywhere and as a human you can count on cover when the monster can leap from building to building, climb on all surfaces, and turn invisable. honstly the smart human is the one constantly moving in a group making the monsters job harder.
 

Brainsaw

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I bought this game without any knowledge on how it was and guess what? I love it! It is a very fun game. It has it's problems but quite frankly so does just about every single game out there. Call me strange but I think the scariest thing is the marine's motion tracker. With it's shrill peeping getting faster and faster and knowing it's not a friendly, the motion tracker does a good amount of the "Freak the Hell out of the player"
 

SFR

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I've only played/seen the PC version of this game in person and... well, it looks really good. Some models look bad, but most are really nice (especially the predator and aliens) and foilage, lighting, and animation are definitely next gen. So... is there a big difference between the PC and 360 version, or what?
 

mchoueiri

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I think im going to pick this one up cause the thought playing predator tickles my fancy.
 

ace_of_something

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I think this is one of those games which I will wait for the price to drop. This review was a lot more honest I think than many others I read.
 

Eldarion

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A cover system in this game?

I could see it now, owning noobs as the alien from behind because they think taking cover is gonna protect them them. :D

Would be redundant imo.
 

k-ossuburb

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I can't believe no-one said it yet, looks like it's going to have to be me.

THEY'RE COMING OUT OF THE WALLS, MAN, THEY'RE COMING OUT OF THE GOD-DAMN WALLS!

Anyway, this has actually been on my "to-get" list for a long while, none of the reviews would've persuaded me one way or the other, it just looked like my kind of thing so I've got my heart set on it. Due to the atmosphere I think I'll mostly play it at night... mostly.
 

GamerRelic

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I thought it was the great review except for when he said the words COVER SYSTEM. now i will try not to rant but a Cover System is FOR 3PS Why would you go a step backwards? if you said something like leaning mechanics i would have agreed though
 

SilverUchiha

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I want to get it and play it, but after trying the demo (I only had a chance to play as the alien so far) I'm still trying to get over a headache. Playing as the alien is a good concept but it isn't done well. The camera moves everywhere and with the iffy graphics of the game, it comes off looking sickening. I logged out mid-game (host or not) just so my eyes would stop hurting. I'm sure the marine and Predator wouldn't have been as bad, but I wanted to get off the game and do something else for a bit and rest my eyes.
 

Ohlookit'sMatty

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I not to worried about the graphic of this game been last gen as to many games companies these days spend far to much time&money tryin to get their game to look a shinny as possible

From the sounds of it Rebellion put most of their work into gettin the design of the game play for the three different types of characters we get, making each one as different as possible which in turn gives us more to play with // I can see myself goin as Predator in this because when I played the 90's version the Marine missions scared the living daylights out of my and when I was an Alien I would die every three steps

But Bioshock 2 is on my list of games to buy before I can afford to get this one // I dont mind, I can wait

-M
 

Coffee Black

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This getting more mixed reviews than any other game I have seen in recent memory. I own it and feel that it is very in keeping with what I loved from the original PC in 1999 by Rebellion and the sequel from 2001 by Monolith. What I don't get is that because it is so reminiscent of it's old school brethren that it gets points taken off from it. The original games for PC were awesome and shared many of the same mechanics. What innovations would you like to have seen aside from the melee system? Granted we have seen stuff like that in other games like Xeno Clash, but it was great there and it makes attacking people a bit more of a tactical challenge than the original push the attack button to attack or push a mapped key to lung forward, which can still be done when you press the "focus mode" key to target and stun your prey.

You recommended a cover system for the marines, I don't really think this game needs it. Iron sight aiming would have been a nice touch though but again is not that necessary. In the end, people who hated the AvP movies are probably not gonna give this much of a chance, while the fans of the individual movie franchises, comics and the original AvP games will probably love it if they haven't picked it up yet. Considering that the game is selling well and that Rebellion is already talking about a sequel it is very likely that they will make improvements when they make that one.

One more thing, you (like most reviewers of this game it seems) totally left out the multiplayer game. I know that you have deadlines to meet and that doing a review just on the single player is easy, especially when a lot of games have MP tacked on as unnecessary feature, but with this game it is an essential part and always has been in this series. It's like someone only reviewing Modern Warfare 2 by it's single player experience, which is rather unoriginal and really only stands out for the spectacular set pieces. I doubt many people can tell me the name of a memorable character aside from Ghost (only because of his cool skull mask) and Ramirez (because of the internet memes). If you did that it would be like you only reviewed half a game because the MP is like a game unto itself for that series, the same can be said for the AvP games.
 

Russ Pitts

The Boss of You
May 1, 2006
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Nerdfury said:
Apagogical sarcasm, Russ, really? Is that the best you can come up with?
One can never go wrong when using the appropriate tool for the correct task. ;)

Tell you what, though, the next time you feel the urge to lase me with pedantic fury over a review, try to read the entire thing. Calling me out as "harming the industry" for praising a game as "great" marks you as the fool, sir, not me.
 

rddj623

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Sep 28, 2009
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None of these games has ever been "top of the line" in innovation, but they have always had kickassery, and atmosphere in spades :) I just need to save my pennies for a next gen system to get this latest installment! Too bad I came in 3rd for the Marines portion of the Escapist game haha :)
 

pntaylor

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Mar 16, 2010
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Despite some of the positive reviews I've read of AvP I think I'll most likely rent it.
 

The3rdEye

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First, I am a huge AvP fan. That being said, if someone could answer just one question for me, it would help tip my view on this game between "Pass" and "Purchase":

Throughout the video footage, I only saw one instance where all three races were "on screen" at the same time, when as the marine looking out a window you see an alien go splat thanks to a cloaked hunter's shoulder cannon. One of my big draws to the series was the dynamics of having -all three- races interacting with each other at the same time, which is why I love the arcade version of AvP and what left the 2000 version feeling lackluster.

My main interest in this game (being a chiefly single player gamer) is having the feeling of being in the middle of some bigger war, one chess piece in a game with three factions, each opposed to allowing the other two to continue breathing (although having the human-predator team-up happen again would be a practically orgasmic level of awesome) effectively making each side's play through feel like a dire or pivotal role in a larger conflict. From all of the footage I've seen, it seems to be a much more linear experience, and having criticisms levied against the game's writing really doesn't assuage my fears.

So, long story short: Is this the fatal 3-way I've been praying for, or just an FPS which has Aliens, Predators and Marines in intermittent bursts of solo performances?
 

Audioave10

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Since I'm only on PC, the awkward controls are a problem. If it gets really cheap later, I might get it for the Marine campaign.
 

Caiti Voltaire

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With all due respect, it seems like the review is a long list of excuses for bad design and only average production values. It really hasn't improved much on the original AvP from some years ago and the very least you can do if you're going to basically re-release a game is at least touch up the graphics, if not add in new gameplay elements.