All these bugs being mentioned in the reviews really surprise me, playing on the PC the only problems I've noticed is occasionally when up against a wall the textures of it will jump in front of the screen (rectified by moving away from that section), inconsistent AI(sometimes they'll completely ignore the corpse right in front of them other times they'll rush over from the other end of the room and set the entire area on alert and for some reason the invisibility skill doesn't switch off if you use a stealth take-down (if it's intentional that's rather poor game design.
I've never had an occasion where the enemies couldn't spot me if they were looking directly my way which made the auto invisibility 'panic button' a life saver, and it can be fun to just try and ignore them entirely, slipping through the breaks in their patrols.
That said gunplay is horrible and finding sections where they force you to break stealth despite it being otherwise possible to get through using non gun skills only. The AI seems to have been an attempt to avoid the excessively punitive systems that some stealth games have put ended up going too far back.
The game may not have the most polish around but it didn't have the biggest budget around either, with someone like Bioware I wouldn't let this fly but for a more minor company like Obsidian this does get a pass since the game remains enjoyable
I've never had an occasion where the enemies couldn't spot me if they were looking directly my way which made the auto invisibility 'panic button' a life saver, and it can be fun to just try and ignore them entirely, slipping through the breaks in their patrols.
That said gunplay is horrible and finding sections where they force you to break stealth despite it being otherwise possible to get through using non gun skills only. The AI seems to have been an attempt to avoid the excessively punitive systems that some stealth games have put ended up going too far back.
The game may not have the most polish around but it didn't have the biggest budget around either, with someone like Bioware I wouldn't let this fly but for a more minor company like Obsidian this does get a pass since the game remains enjoyable