I'm sorry Susan, but I'm going to have to say you broke your promise at the end of the review, that there would be "a lot to love" for each of us.
Seriously, this was a moot attempt. A game in which the main theme is killing, needs to have a good combat system. Not press two buttons to win. And that is what this is.
Yes, there's strategy involved. Yes, there's a nice environment. But these can only be called additions to a core mechanic that MUST work for the game to be worthy of love.
Call me a cynic if you will, but I refuse to pay Ubisoft for an unimproved core system, which STILL has the hay bags, which STILL has a token "annoying" character which you run into more than one of in any given street (the beggar was in AC, and now the ministrel in ACII). These things would remind me too much of the farce that was spending full price for AC, which, for anyone from the gaming generation spoiled by the likes of Zelda: OoT or anything good released during the 90's, is just not good enough.
You're entitled to your opinion, but I very strongly disagree with it. "Growing pains" is an understatement. "Fundamentally flawed waste of money when there is much better out there to buy, for less money" is much more accurate.