Oh, for pity's sake. I just shouldn't talk today, clearly.teh_gunslinger said:Heavy Dream? Nathan? What's next Susan?Susan Arendt said:I specifically avoided mentioning Indigo Prophecy because I think Heavy Rain deserves to stand on its own merits. But it's worth noting the enormous leaps that Quantic Dream made from one game to the next. That, more than anything, is what makes me eagerly anticipate whatever QD does next. I hope they're given the chance to refine the game style even further. Heavy Dream is just this side of astounding. Given a bit more time, just imagine what QD could do.RNunez said:This is my first time commenting on one of your reviews so I must first say that you have a voice that could soothe the heart of a thousand origami killers.
Now onward with my comment. I was quite happy to see that heavy rain managed not only to excel at refreshing the way a story could be told in a videogame, but it also cemented itself into the minds of critics and fans alike. I was in heavy anticipation of this game in part because it was made by Quantic Dream who also made Fahrenheit/Indigo Prophecy (which I noticed other people have harken) making Heavy Rain somewhat of a spiritual successor. My hope was for Quantic Dream to no longer be known for "That game that was really good but fell to pieces 3/4ths of the way in" and revive itself with something as fantastic as it previous game attempted to be and I see that Heavy rain is just that.
Thank you for the review and thanks for your insights.
I'm giving my brother this game as a birth day gift so I can play it soon. Yay for giving gifts you want yourself.
This is actually one of the reasons I want to play the game so much. The fact that the ending can be so open, unlock most games on the market today. I like being able to screw things up without the game over approach.R1CK_D0M said:The gameplay aside, if you make the wrong decisions, heavy rain can be the most depressing thing you'll play in a long time.
Isn't the last part what Yahtzee said?Casual Shinji said:In a way Heavy Rain reminded me of the first Assassin's Creed: It's like playing an amazing game, but someone keeps jabbing you in the side with a pencil every few minutes.
It's fairly early in the game, so I'd say its not a spoiler.Susan Arendt said:Unless, of course, it isn't a spoiler. But then, maybe it is. Who knows?PayJ567 said:Not really a massive complaint but that spoiler at the end seemed massively uneccessary to put in... I mean the video wouldn't have been any worse if it was left out, only more people could have watched it.
There are other spoilers in the video that aren't obvious or important unless you're actually playing the game, thus the warning.
Dagnammit, and here I thought I had an original comparison.Holy_Handgrenade said:Isn't the last part what Yahtzee said?Casual Shinji said:In a way Heavy Rain reminded me of the first Assassin's Creed: It's like playing an amazing game, but someone keeps jabbing you in the side with a pencil every few minutes.
Ok, that description made me giggle. It's also pretty apt. Nicely done.worldnamer said:Having played Heavy Rain through, I have to say it's an amazing game. Definitely not everyone's cup of tea, but very very different from the games on the marketplace these days. I actually found myself making real choices about right and wrong, and several times I didn't know what choices I would make.
Although, I do wonder about calling the gameplay "quick-time events." These aren't the kind of QTEs that we think of as "press X to not die". They're more akin to "to use this object, press X, but press O to try this other thing, and make up your mind quickly or I'm punching you in the face." It's not that they aren't QTEs, but that they're so much more.
It's not just one character. That example is just the most egregious.UtopiaV1 said:Excellent review, informative and funny! I really enjoyed it, and i can't wait to (eventually) get this game!
Bit pedantic of you, though, to quibble over how one of the characters' says "origami".
Are you sure you want a game with this kind of detail to it on a clunker like the 360? The graphics would get trimmed down very noticeably, not to mention the breakdowns that would occur during any tense moment.Toar said:Wish that they would port this bad boy to the 360.