Good or Bad review aside was I the only one who thought of the number 9 guy from Futurama when the "Dark ones" were brought up?
Do not be fooled by this review this was a very poor review and all of his hardships were ones I never encountered. I played on the hardest difficulty there is and I did not retry as much as he supposedly did. I never had to use military rounds either. This review was very poorly done in my opinion. I do not consider it a poor review because it disagrees with me I consider it a poor review because what he considered facts seem to be bad decisions on his part.Diagonal Horizontality said:Based on this review, the game sounds a lot like Far Cry. Broken stealth mechanics, underpowered weapons and overpowered mutants do not make a particularly good game - regardless of graphical fidelity and physics engine complexity. The underdeveloped characters and themes just reek of generic shooter to me, so I'll give it a miss.
The source material at least sounds interesting, though.That would be because the article technically wasn't published. It's up now.Blackadder51 said:Uh im getting a 404 on the link
It's not a surprise. They were commenting on its nice to hear someone English. Which I agree with. Its very nice to hear someone English. Which makes me give this review a big thumbs up (Y)Susan Arendt said:We're an American company. It's really so surprising to hear American accents from the staff?The Cheezy One said:i noticed that too, im grateful to actually hear another UK voice aside from ZPs. no offence to all the americans, canadians and australians, but they are all i hearzombie711 said:is the escapist have an office in The UK now? it the first time i heard some one outside the states do a review on this site. (besides zero punctuation)
If you still haven't figured out how to open the door, try watching youtube for some hints. The doors in the library are somewhat difficult to get through, not sure where you're stuck though. The problem I had there, was when I had to shoot the chandelier so it would bust open the doors. Good thing it started flashing after a while, couldn't guess otherwise . But other than that, there's always a way to get through.TheDoctor455 said:Now... the only reason I haven't completed the game yet is because I've gotten stuck in the library. No... literally stuck... I can't figure out how to go back and open one of the doors for my teammates, and I can't climb back the way I came because 1) there's no easy way for me to pile up crap so that I could jump back up, and 2) there's no way (that i know of) to access the command console, so no noclip either. Umm... yeah I have the PC version... but I'm playing it on my aging rig anyway. Still looks pretty damn good though.
Well... I also had to quit because I hadn't managed my resources well enough at that point. I had bought a few guns here or there... didn't need to buy ammo. No... the only resource that was giving me trouble at that point were air filters. And since the last station that I had any money in was before the communist one... well... I might as well have just started a new game entirely.Ardenon said:If you still haven't figured out how to open the door, try watching youtube for some hints. The doors in the library are somewhat difficult to get through, not sure where you're stuck though. The problem I had there, was when I had to shoot the chandelier so it would bust open the doors. Good thing it started flashing after a while, couldn't guess otherwise . But other than that, there's always a way to get through.TheDoctor455 said:Now... the only reason I haven't completed the game yet is because I've gotten stuck in the library. No... literally stuck... I can't figure out how to go back and open one of the doors for my teammates, and I can't climb back the way I came because 1) there's no easy way for me to pile up crap so that I could jump back up, and 2) there's no way (that i know of) to access the command console, so no noclip either. Umm... yeah I have the PC version... but I'm playing it on my aging rig anyway. Still looks pretty damn good though.
Strange, I was playing on Hard difficulty and never bought 1 air filter, always managed finding them here and there. And yeah, "money" is always worth spending on smg bullets, you'll find guns later on, like a pistol with a scope between those doors in the library...TheDoctor455 said:Well... I also had to quit because I hadn't managed my resources well enough at that point. I had bought a few guns here or there... didn't need to buy ammo. No... the only resource that was giving me trouble at that point were air filters. And since the last station that I had any money in was before the communist one... well... I might as well have just started a new game entirely.
I heard this elsewhere already and I can assure you I tried it out and it never worked. When the see you they growl and immediately run at you clawing you. I tried this out in both play troughs as I always try to test a game throughout before giving comments/reviews about it. So point in case I never observed such a behavior. They always attacked on sight.The Almighty Grigard said:You are the incorrect one, and if there is a bug involved, you hit it.
Instead of blindly following what your followers hastily told you before leaving like it was the word of god will get you nowhere. Sure, my attempts to stare them down failed at first but then discovered this by experimenting.
Stare at them until they stop and look at you wondering. After a little while they will usually start to growl and do threatening gestures at you. Take the hint! Back off slowly while looking at them. You surrendered to them and therefore you are not a threat and you will be left alone. For me this made this part of the game freaking great, I thought the librarians were well made and felt plausible, like they were animals.
I can not confirm this at all testing the game a lot. I tried all the ways people claim this is supposed to work but it does not. I've not witness one single time a thrown knife to inflict a one-hit kill even if thrown at the unprotected back/neck of an unsuspecting enemy. On the other hand the air-gun kills front-facing through thick masks. Only with military grade helmets you need a second shot which is understandable.TheBritish said:Also throwing a knife is a one hit kill nine times out of ten. You just have to try to hit one of the gaps in the armour, like under the arm or the back of the neck. Like the NPCs do.
I've rarely seen an unprotected back to be honest Just because they're not looking doesn't mean there's no armour there (Arms and legs aren't insta-kills either), but I rarely find that someone -doesn't- die from one throwing knife...Odjin said:I can not confirm this at all testing the game a lot. I tried all the ways people claim this is supposed to work but it does not. I've not witness one single time a thrown knife to inflict a one-hit kill even if thrown at the unprotected back/neck of an unsuspecting enemy. On the other hand the air-gun kills front-facing through thick masks. Only with military grade helmets you need a second shot which is understandable.TheBritish said:Also throwing a knife is a one hit kill nine times out of ten. You just have to try to hit one of the gaps in the armour, like under the arm or the back of the neck. Like the NPCs do.