Review: Metro 2033

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TheBritish

The really, quite jolly rascal
Nov 12, 2009
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De Ronneman said:
TheBritish said:
De Ronneman said:
TheBritish said:
De Ronneman said:
So, I didn't play 2033.

One question burns in my brain.

Why the hell are there nazi's?
Well...
In the book they're just described as "Fascists". The idea is that after the bombs dropped and people were thrown in together all kinds of ideologies came about. In the book they weren't "traditional" Nazis, but they were damn close. There are also Communists, Christians, Cannibals and god knows what else :))
Thanks, so there are more clans/groups.

Now I get it, it's just people of the same belief clinging together. Somewhat admirable.

Now I only wonder where they got that many identical authentic uniforms in such great shape. Museum I guess.

It sounds like a game with a lot of potential. Apperently your suposed to pay with bullets, so that's dodgy. That will certainly make the "but I might need it later"-thought in your head go mental...
In the book, not that the mention it in the game, I've noticed, they didn't have a traditional swastika. It was only three pronged, to represent the three stations they had taken over. They called it the Fourth Reich, but there was never any mention in the book of Gestapo outfits. It's kind of assumed they're wearing the standard tunnel armour, just with an armband
Wow, they thought that through good!

This game is sudenly rising on my "to play" list!
What can I tell you to make it raise? :D
Honestly though... take into account that this game -is- flawed. Badly in some cases. If you do buy it don't come crying to me 'cause I warned you :) It's just... worth playing, I feel :)

Also showing a bit of support to a brand new company making enjoyable, unique experiences is always a good thing :)
 

De Ronneman

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TheBritish said:
What can I tell you to make it raise? :D
Honestly though... take into account that this game -is- flawed. Badly in some cases. If you do buy it don't come crying to me 'cause I warned you :) It's just... worth playing, I feel :)

Also showing a bit of support to a brand new company making enjoyable, unique experiences is always a good thing :)
That's pretty much why I'm surprised. It sounds very good. I only read reviews about how absolutely crap it was, but after seeing the videosuplement and hearing stories about it, I'm starting to think it's not as bad as everyone says it is.

Well, that's always the case. Bashing a game is easier than telling what makes a good game...

I promise I won't come crying, and I'll probably defend it on some forum at some point.
 

lolcatize

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Oct 6, 2009
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Crunchy English said:
I disagree with this review strongly. Feeling underpowered isn't a flaw, its a benefit. I'm sick of playing Rambo, vulnerability adds tension. Plus, they had a very famous novel to follow, they couldn't exactly let the player do whatever the heck they wanted.

If you're a narrative driven player, or just one who likes their shooters to be a little more difficult, you should really pick this one up.

EDIT - Also, I agree with Onyx, dirty rounds are all you need if you're careful. But don't spray and pray like you do in most shooters or you'll end up out of bullets altogether.
i can agreee with you becouse this is the only game wich realy made me feel unsafe and made think trhu every move and attac i made plus its the only game that realy makes watch your steps wich is for the best and a game where you have too keep your eyes open consume amo carefuly and be careful
 

lolcatize

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Hazy said:
I don't think this was quite the spiritual successor to STALKER that I was hoping it would be, but it's an interesting experiment nonetheless.

If this review has any relation to my opinion of it, then this shall be a solid rental.
this is nowhere near to stalker my fried i have played all 3 stalker games and this cant even be compared realy
 

Hazy

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lolcatize said:
Hazy said:
I don't think this was quite the spiritual successor to STALKER that I was hoping it would be, but it's an interesting experiment nonetheless.

If this review has any relation to my opinion of it, then this shall be a solid rental.
this is nowhere near to stalker my fried i have played all 3 stalker games and this cant even be compared realy
If you ask me, there's a huge relation to the atmosphere and tone of the two games, granted, I've never actually played Metro: 2033, so my opinion on the subject is that of a mere onlooker.
 

lolcatize

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Oct 6, 2009
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Hazy said:
lolcatize said:
Hazy said:
I don't think this was quite the spiritual successor to STALKER that I was hoping it would be, but it's an interesting experiment nonetheless.

If this review has any relation to my opinion of it, then this shall be a solid rental.
this is nowhere near to stalker my fried i have played all 3 stalker games and this cant even be compared realy
If you ask me, there's a huge relation to the atmosphere and tone of the two games, granted, I've never actually played Metro: 2033, so my opinion on the subject is that of a mere onlooker.
well hey unless you play dont say so becouse it dosent look like stalker for shit so until you play dont compare it to stalker and atmosfer is much heavyer in metro and its more post apocalyptic
 

dev0nian

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Apr 14, 2010
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Wow, this review seemed so unfair that it actually made me register here, even though I've been visiting the site for years, and set things straight.

If I were to sum up this game in one word, it would be "compelling". The game is definitely rough around the edges. The story isn't very well explained but whatever story is there, it's very well told. It doesn't employ an in-your-face explanation, but tells it through the environment - the cramped metros, pigs being reared in small, dirty markets, old war veterans begging for ammo, people sleeping on mats wherever there's enough space and somehow still trying to see the lighter side of life - "I serve the best drinks in this part of metro because I'm the only one serving drinks here.". Not a great line, I'll admit, but it works in this setting. It paints quite a depressing picture, and the developers should be lauded for putting such an effort which is rarely seen in games today.
Even the over-world is well realized. It's lonely and depressing especially when you get separated from your team. You'll usually be glad that someone is accompanying you through your mission. This is only because of the great characters you meet(with the exception of Ulman, although his "Invisible watchers" joke was pretty funny :D ). The low-point of the story for me was definitely the Dark Ones. Their motives were never fully explained and I was left wondering what exactly I was saving my "Exhibition" Metro from.

The game also has a moral choice system, if you can believe it, which unlocks an alternate ending. Things like scavenging ammo and medkit from a dead comrade will earn you a negative one, while giving alms will earn a positive one. But it isn't always clear what actions you have to take to unlock it, but it's addition definitely increases the game's depth.

Combat may not be great, but the sense of accomplishment you get when you do it the right way is phenomenal. Fighting mutants for me wasn't very engaging, but fighting the nazis and the reds was fun. My approach was to stealth kill a few first and then gun down the remaining few. Conserving ammo is pretty important, although it's not as frustrating as it would seem to be. You just have to make every shot count. Are you good at taking headshots? Not good enough for this game! You've to aim exactly at the gap where the helmet ends and the armor begins! There was this one scenario wherein two guards were patrolling back and forth there was a patch of darkness in their patrolling route which was the only safe place to take one of them out without alerting the other one. So when you turn on the night vision , equip your revolver-turned-silenced-sniper-rifle, and place a shot right in the guys neck while he's passing through the dark patch for just a couple of seconds, you'll know how rewarding this game can be.

In another scenario, I was passing through a maze of dilapidated cars and my cover got blown, so instead of just emptying rounds after rounds into the enemies, I took careful shots hiding behind cars and cracked their gas masks which led to their suffocation and death.

The game does have a few weak points though. The partly-silent protagonist didn't really work for me. I mean, the guy spoke as a narrator before each level which made his silence in-game more awkward. Also, I really wanted to explore Polis, which seemed like the biggest metro station of all. It even had a small government to boot, but the game never gave a chance to see more of it.

It's turning out to be quite a lengthy post. If you've made it this far, then I hope I've convinced you into at least giving this game a rental. It really feels like a game crafted with a lot of care, especially considering that it's the studio's first game. Please support games like these. We need more of them.

PS: I played it on the PC. AMD 955BE 3.2 quad, 6GB RAM, 1GB ATI5770, Windows 7, DirectX 10. Settings at "High".
 

Hazy

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Jun 29, 2008
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lolcatize said:
Hazy said:
lolcatize said:
Hazy said:
I don't think this was quite the spiritual successor to STALKER that I was hoping it would be, but it's an interesting experiment nonetheless.

If this review has any relation to my opinion of it, then this shall be a solid rental.
this is nowhere near to stalker my fried i have played all 3 stalker games and this cant even be compared realy
If you ask me, there's a huge relation to the atmosphere and tone of the two games, granted, I've never actually played Metro: 2033, so my opinion on the subject is that of a mere onlooker.
well hey unless you play dont say so becouse it dosent look like stalker for shit so until you play dont compare it to stalker and atmosfer is much heavyer in metro and its more post apocalyptic
Well, hey, your opinion is your own.

Regardless, I stick to my guns. From what I've seen, Metro: 2033 looks like it draws some influence from STALKER. Shit, Prokhorov [http://www.nowgamer.com/previews/pc-mmo/809/metro-2033] (Paragraph 4) even admits that Metro has drawn some influence from SoC.

Does that mean I think Metro: 2033 is not it's own game?
Of course not, but with development staff from STALKER also working on Metro, I would say my comparisons of the two, if at nothing more than an atmospheric level, are far from being unjust.
 

Brian Hendershot

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Mar 3, 2010
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TheBritish said:
Brian Hendershot said:
Yeah I loved the game. To me it was a bland grey FPS shooter done right. I mean I wish there was more physiological aspects of the game, I really felt like the game was trying to convey it more then it actually did. As for enemies or the stealth I really didn't have a problem. The game allows you to sneak past all the enemies, often though you have to wait and observe. The game is also very specific about were you have to hit people to get them to die with one shot.

Good review, I just don't agree with it.

Though the fucking amoebas at the end of the game warrants it the loss of a star or two.
One of my favourite things about this game is that you have to try to aim for gaps in the armour, even places under people's arms. It's great :)



Yeah first I thought the game was just being glitchy or something then I realized oh yeah...this is a realistic game. or as realistic as a bland first person shooter set in fallout Russia can get.
 

Brian Hendershot

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Mar 3, 2010
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[
TheBritish said:
Brian Hendershot said:
Yeah I loved the game. To me it was a bland grey FPS shooter done right. I mean I wish there was more physiological aspects of the game, I really felt like the game was trying to convey it more then it actually did. As for enemies or the stealth I really didn't have a problem. The game allows you to sneak past all the enemies, often though you have to wait and observe. The game is also very specific about were you have to hit people to get them to die with one shot.

Good review, I just don't agree with it.

Though the fucking amoebas at the end of the game warrants it the loss of a star or two.
One of my favourite things about this game is that you have to try to aim for gaps in the armour, even places under people's arms. It's great :)



Yeah first I thought the game was just being glitchy or something then I realized oh yeah...this is a realistic game. or as realistic as a bland first person shooter set in fallout Russia can get.
 

TheBritish

The really, quite jolly rascal
Nov 12, 2009
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dev0nian said:
*Hate to snip your first post* :)
If you want to know about the motives of the Dark Ones in the book... (considering I've STILL not finished the game :))
In the book, you are obviously trying to save your station from this assualt of mutants, but at the end you find out that they were actually trying to -help- you. They're immune to things like the radiation above and they were the ones helping you all along, giving you the visions and giving other people the -idea- to help you :) It was a great twist... especially seeing as in the book, Artyom realises this right before The Dark Ones are destroyed by missiles, meaning he basicly destroys mankind's one chance to return to the surface :)
And to you...
lolcatize said:
Hazy said:
lolcatize said:
Hazy said:
I don't think this was quite the spiritual successor to STALKER that I was hoping it would be, but it's an interesting experiment nonetheless.

If this review has any relation to my opinion of it, then this shall be a solid rental.
this is nowhere near to stalker my fried i have played all 3 stalker games and this cant even be compared realy
If you ask me, there's a huge relation to the atmosphere and tone of the two games, granted, I've never actually played Metro: 2033, so my opinion on the subject is that of a mere onlooker.
well hey unless you play dont say so becouse it dosent look like stalker for shit so until you play dont compare it to stalker and atmosfer is much heavyer in metro and its more post apocalyptic
"4A Games is an offshoot of GSC Game Word who made STALKER.
Both games are set in Russia featuring Russian locations, post-apocalyptic landscapes and appearances and themes.
Both games place you in the role of someone often relying on their teammates for support.
Both games have what I usually describe as the "Russian Game Factor", which means that you're put in the role of someone who has bad, inaccurate weapons, can't take many shots before they die and doesn't really know what's going on.
Both involve people called Stalkers? Now I'm getting desparate :)

But it's a little weird to say they're "incomparable". Crash Bandicoot and Sonic the Hedgehog are "comparable"."
 

lolcatize

New member
Oct 6, 2009
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Hazy said:
lolcatize said:
Hazy said:
lolcatize said:
Hazy said:
I don't think this was quite the spiritual successor to STALKER that I was hoping it would be, but it's an interesting experiment nonetheless.

If this review has any relation to my opinion of it, then this shall be a solid rental.
this is nowhere near to stalker my fried i have played all 3 stalker games and this cant even be compared realy
If you ask me, there's a huge relation to the atmosphere and tone of the two games, granted, I've never actually played Metro: 2033, so my opinion on the subject is that of a mere onlooker.
well hey unless you play dont say so becouse it dosent look like stalker for shit so until you play dont compare it to stalker and atmosfer is much heavyer in metro and its more post apocalyptic
Well, hey, your opinion is your own.

Regardless, I stick to my guns. From what I've seen, Metro: 2033 looks like it draws some influence from STALKER. Shit, Prokhorov [http://www.nowgamer.com/previews/pc-mmo/809/metro-2033] (Paragraph 4) even admits that Metro has drawn some influence from SoC.

Does that mean I think Metro: 2033 is not it's own game?
Of course not, but with development staff from STALKER also working on Metro, I would say my comparisons of the two, if at nothing more than an atmospheric level, are far from being unjust.
offcourse he admit that metro was created by people who jumped off after the first stalker but you cant compare them side by side
 

lolcatize

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Oct 6, 2009
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TheBritish said:
dev0nian said:
*Hate to snip your first post* :)
If you want to know about the motives of the Dark Ones in the book... (considering I've STILL not finished the game :))
In the book, you are obviously trying to save your station from this assualt of mutants, but at the end you find out that they were actually trying to -help- you. They're immune to things like the radiation above and they were the ones helping you all along, giving you the visions and giving other people the -idea- to help you :) It was a great twist... especially seeing as in the book, Artyom realises this right before The Dark Ones are destroyed by missiles, meaning he basicly destroys mankind's one chance to return to the surface :)
And to you...
lolcatize said:
Hazy said:
lolcatize said:
Hazy said:
I don't think this was quite the spiritual successor to STALKER that I was hoping it would be, but it's an interesting experiment nonetheless.

If this review has any relation to my opinion of it, then this shall be a solid rental.
this is nowhere near to stalker my fried i have played all 3 stalker games and this cant even be compared realy
If you ask me, there's a huge relation to the atmosphere and tone of the two games, granted, I've never actually played Metro: 2033, so my opinion on the subject is that of a mere onlooker.
well hey unless you play dont say so becouse it dosent look like stalker for shit so until you play dont compare it to stalker and atmosfer is much heavyer in metro and its more post apocalyptic
"4A Games is an offshoot of GSC Game Word who made STALKER.
Both games are set in Russia featuring Russian locations, post-apocalyptic landscapes and appearances and themes.
Both games place you in the role of someone often relying on their teammates for support.
Both games have what I usually describe as the "Russian Game Factor", which means that you're put in the role of someone who has bad, inaccurate weapons, can't take many shots before they die and doesn't really know what's going on.
Both involve people called Stalkers? Now I'm getting desparate :)

But it's a little weird to say they're "incomparable". Crash Bandicoot and Sonic the Hedgehog are "comparable"."
so you compare by those factor but try to its ok alright still its a lot diffrente and now compare story and offcourse they dont take many shots ffs the game is realistic one of the most realistic games i played more realistic than Mw2 wich everyne calls realistic will ever be becouse those idiots couldnt make a fucking claymore mine right
 

TheBritish

The really, quite jolly rascal
Nov 12, 2009
99
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0
lolcatize said:
so you compare by those factor but try to its ok alright still its a lot diffrente and now compare story and offcourse they dont take many shots ffs the game is realistic one of the most realistic games i played more realistic than Mw2 wich everyne calls realistic will ever be becouse those idiots couldnt make a fucking claymore mine right
I don't... really know what you're trying to say here :). I was just pointing out that Russian games tend to be more realistic in terms of things like damage and... it seems like you agree with me but are angry at me anyway :)
Oh and... I have played all the STALKER games and Metro-2033, and I don't think I could make a claymore mine either :) Not really sure who could :)
 

dev0nian

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Apr 14, 2010
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TheBritish said:
dev0nian said:
*Hate to snip your first post* :)
If you want to know about the motives of the Dark Ones in the book... (considering I've STILL not finished the game :))
In the book, you are obviously trying to save your station from this assualt of mutants, but at the end you find out that they were actually trying to -help- you. They're immune to things like the radiation above and they were the ones helping you all along, giving you the visions and giving other people the -idea- to help you :) It was a great twist... especially seeing as in the book, Artyom realises this right before The Dark Ones are destroyed by missiles, meaning he basicly destroys mankind's one chance to return to the surface :)
Thanks for that explanation! I feel the game could've done a better job of conveying that part of the story.
That ending is really tragic, though! :( Fighting against all odds only to inadvertently ruin humanity's future.
 

TheBritish

The really, quite jolly rascal
Nov 12, 2009
99
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0
dev0nian said:
TheBritish said:
dev0nian said:
*Hate to snip your first post* :)
If you want to know about the motives of the Dark Ones in the book... (considering I've STILL not finished the game :))
In the book, you are obviously trying to save your station from this assualt of mutants, but at the end you find out that they were actually trying to -help- you. They're immune to things like the radiation above and they were the ones helping you all along, giving you the visions and giving other people the -idea- to help you :) It was a great twist... especially seeing as in the book, Artyom realises this right before The Dark Ones are destroyed by missiles, meaning he basicly destroys mankind's one chance to return to the surface :)
Thanks for that explanation! I feel the game could've done a better job of conveying that part of the story.
That ending is really tragic, though! :( Fighting against all odds only to inadvertently ruin humanity's future.
I don't think the game really introduces the threat all that well either :). The book has a great opening where you hear a load of different stories from different people and have no idea what's true and what's just rumour. It's kinda scary :).

Also...
It's pretty tragic, yeah but a great twist :). In the book Artyom is sent to the Library to look for a book made of black skin that tells humanity how to return to the surface... At the end you're kicking yourself that you didn't realise that there was already something in the story with black skin :). In the book Artyom just takes off his gas mask and goes for a walk on the surface when he finds out :) (Oh and this is also why Artyom survives things like the voices in the pipes and things. He's the Chosen One. I've now truly spoilt the book for you :) Sorry! :)
 

lolcatize

New member
Oct 6, 2009
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TheBritish said:
lolcatize said:
so you compare by those factor but try to its ok alright still its a lot diffrente and now compare story and offcourse they dont take many shots ffs the game is realistic one of the most realistic games i played more realistic than Mw2 wich everyne calls realistic will ever be becouse those idiots couldnt make a fucking claymore mine right
I don't... really know what you're trying to say here :). I was just pointing out that Russian games tend to be more realistic in terms of things like damage and... it seems like you agree with me but are angry at me anyway :)
Oh and... I have played all the STALKER games and Metro-2033, and I don't think I could make a claymore mine either :) Not really sure who could :)
no no no im not angrybut yeah so far russian develpers have made more realistic games interms of weapon and damage but about the claymore i meant that bullshit that a real claymore cant be put in front of an enemy becouse its a tripwire setoff but those who made Mw2 made a couple lasors to set it off and call it realistic xD
 

The Cheezy One

Christian. Take that from me.
Dec 13, 2008
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SirDerick said:
If one more person says the librarians take too many bullets to kill, ima smack them.

edit: Maybe I should have specified that if you stare at the faces of the lybrarian without shooting, they don't attack you.
your kidding? i shot everyone i came across
Brian Hendershot said:
Though the fucking amoebas at the end of the game warrants it the loss of a star or two.
took me ages to realise you could blow up the things they spawn from
 

ucciolord1

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Mar 26, 2009
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This game actually looks pretty awesome, albeit with a bunch of poor design choices. Oh well.
 

mchoueiri

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Jun 10, 2009
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Crunchy English said:
mchoueiri said:
Onyx Oblivion said:
I don't think that it is a horrid review simply because he does not agree with you. most reviewers have been saying the same thing.
Wrong. Most reviewers gave the game a solid 8. Gamerankings or Metacritic, only takes a second.
ok my bad. but still just because someone says differently does not mean that it is a bad review. Like a reviewer may not like the game but he may bring up good points.