The people complaining Samus is acting out of character, you're just wrong. She isn't out of character, she's just not the character that you wanted her to be. Because prior to this game, she didn't HAVE any character. The only character she's ever had prior to this come from the manga which next to no one has ever read, and Fusion, and quite frankly, the way she acts in Other M syncs up with both fairly well.
Furthermore, Adam isn't her ex, he's her father figure.
That's not to say the plot doesn't have it's strange moments (the thing with the Varia suit being chief among them), but when they happen, they tend to be very minor in the grand scheme of things. The only complaint that has any genuine merit is her reaction to seeing Ridley, which, most likely, it's a reaction the developers chose in A. a flimsy attempt to make Ridley look more threatening, and B. because they wanted to show her having that reaction ages ago (like in the first Metroid or Super) but couldn't for one reason or another (lack of cutscenes probably) and figured they'd never have another opportunity. Afterall, it's pretty much exactly what happened when she encountered him in the manga as well. A weak excuse, but meh, to be fair, if you had to deal with a big giant space dragon who kept coming back no matter how many times you kill him, always being on the verge of getting killed by it (because usually, Ridley tends to be one of the harder bosses in any given game), always fearing that someday he'll catch you off guard or in a moment of weakness and finally get the better of you, before going on to set the universe ablaze and conquer it, that could scare the piss out of you. And emotional traumas do have a tendency to occasionally resurface at the strangest and most unfortunate of times in real life.
Also, when Samus is speaking in a monotone, that's not bad acting, because that's exactly what the developers told her to do. That monotone was a conscious decision on the creator's part, so acting wise, it's pretty much exactly the way it's supposed to be.
EDIT: Apparently I'm not done venting about this...
Samus is still a badass. She still massacres aliens without hesitation, in even flashier and more badass ways than before. All this 'crying' and 'whining' she does? She keeps it to herself, in an internal monologue, save for one emotional moment closer to the end. It's not like she's imposing her problems on anybody else. And you're telling her she's not allowed to do that. You're basically saying that she's not allowed to be a goddamned human being, because that ruins your illusion of her being a bloody robot. Ignoring the one strange aforementioned incident with Ridley, she never hesitates, she's never afraid, she never lacks confidence in combat. She lacks confidence in what Adam thinks of her because, oh my god, real people worry about disappointing their parental figures! Especially when said parental figure is probably the only person in the universe left she actually cares for. She also spends a fair portion of the game in emotional shock that people are sacrificing their lives for her, starting with the baby metroid. Even when she allows Adam to refuse her access to her abilities, she doesn't complain, she just keeps going and kicks ass without them, because she doesn't need them. When she DOES need them, she doesn't hesitate to use them, regardless of whether she has authorization, like when she gets the space jump and screw attack, sarcastically asking 'Any objections, Adam?', or when using the power bomb at the end of the game. The more abilities you have, the less badass she comes off as anyway, because the most awesome things she does are the overblasts and lethal kills she does near the beginning, that she can't do near the end because you're just one-shotting everything, which, running around with an overpowered gun isn't really the most awesome thing ever.
To me, all this complaining and bitching about how Samus doesn't act the way you want her to, even if the way she acts is actually perfectly logical for a real human being or is a completely in-character moment, all your whining is far far worse than anything Samus does in this game. I'd rather play as a character who has problems but doesn't let them get in the way of kicking ass instead of some hyper manly silent killing machine who doesn't bother with emotions because they're for women and pussies, and at least she doesn't let her problems get the better of her, instead of everyone who's actually refusing to play an otherwise great game just because they don't wanna hear her talk to herself.
EDIT the second: And while I'm ranting and bitching myself, I never once had any problems with the controls. Maybe I'm just magical that way, but they struck me as perfectly fine. Even the supposed difficulty of switching between 3rd and 1st person was easy, what with the fact that the game even has the courtesy of going into slo-motion when you switch. The fact that you can't dodge in 1st person just means you actually have to think about when to switch instead of just doing it whenever. You're giving up mobility for power, it's supposed to actually be a decision to make.
Furthermore, Adam isn't her ex, he's her father figure.
That's not to say the plot doesn't have it's strange moments (the thing with the Varia suit being chief among them), but when they happen, they tend to be very minor in the grand scheme of things. The only complaint that has any genuine merit is her reaction to seeing Ridley, which, most likely, it's a reaction the developers chose in A. a flimsy attempt to make Ridley look more threatening, and B. because they wanted to show her having that reaction ages ago (like in the first Metroid or Super) but couldn't for one reason or another (lack of cutscenes probably) and figured they'd never have another opportunity. Afterall, it's pretty much exactly what happened when she encountered him in the manga as well. A weak excuse, but meh, to be fair, if you had to deal with a big giant space dragon who kept coming back no matter how many times you kill him, always being on the verge of getting killed by it (because usually, Ridley tends to be one of the harder bosses in any given game), always fearing that someday he'll catch you off guard or in a moment of weakness and finally get the better of you, before going on to set the universe ablaze and conquer it, that could scare the piss out of you. And emotional traumas do have a tendency to occasionally resurface at the strangest and most unfortunate of times in real life.
Also, when Samus is speaking in a monotone, that's not bad acting, because that's exactly what the developers told her to do. That monotone was a conscious decision on the creator's part, so acting wise, it's pretty much exactly the way it's supposed to be.
EDIT: Apparently I'm not done venting about this...
Samus is still a badass. She still massacres aliens without hesitation, in even flashier and more badass ways than before. All this 'crying' and 'whining' she does? She keeps it to herself, in an internal monologue, save for one emotional moment closer to the end. It's not like she's imposing her problems on anybody else. And you're telling her she's not allowed to do that. You're basically saying that she's not allowed to be a goddamned human being, because that ruins your illusion of her being a bloody robot. Ignoring the one strange aforementioned incident with Ridley, she never hesitates, she's never afraid, she never lacks confidence in combat. She lacks confidence in what Adam thinks of her because, oh my god, real people worry about disappointing their parental figures! Especially when said parental figure is probably the only person in the universe left she actually cares for. She also spends a fair portion of the game in emotional shock that people are sacrificing their lives for her, starting with the baby metroid. Even when she allows Adam to refuse her access to her abilities, she doesn't complain, she just keeps going and kicks ass without them, because she doesn't need them. When she DOES need them, she doesn't hesitate to use them, regardless of whether she has authorization, like when she gets the space jump and screw attack, sarcastically asking 'Any objections, Adam?', or when using the power bomb at the end of the game. The more abilities you have, the less badass she comes off as anyway, because the most awesome things she does are the overblasts and lethal kills she does near the beginning, that she can't do near the end because you're just one-shotting everything, which, running around with an overpowered gun isn't really the most awesome thing ever.
To me, all this complaining and bitching about how Samus doesn't act the way you want her to, even if the way she acts is actually perfectly logical for a real human being or is a completely in-character moment, all your whining is far far worse than anything Samus does in this game. I'd rather play as a character who has problems but doesn't let them get in the way of kicking ass instead of some hyper manly silent killing machine who doesn't bother with emotions because they're for women and pussies, and at least she doesn't let her problems get the better of her, instead of everyone who's actually refusing to play an otherwise great game just because they don't wanna hear her talk to herself.
EDIT the second: And while I'm ranting and bitching myself, I never once had any problems with the controls. Maybe I'm just magical that way, but they struck me as perfectly fine. Even the supposed difficulty of switching between 3rd and 1st person was easy, what with the fact that the game even has the courtesy of going into slo-motion when you switch. The fact that you can't dodge in 1st person just means you actually have to think about when to switch instead of just doing it whenever. You're giving up mobility for power, it's supposed to actually be a decision to make.