I swear there were more than six landscape styles in the original Worms 2? I would also appreciate less randomly-generated levels as well, as some of the 'proper' levels are actually quite interesting - there are only six. Me and my friend have had fun on the snow level, and the laboratory is an intricate delight.
Also, no level editor? Hammering the randomise button to get something that looks interesting to play on isn't too bad a compromise, yet there is no outlet for any level-related creativity, which is a shame.
However, the musical score is fantastic (as always), and the sound effects have received a revamp - the boring, low quality samples have been replaced, and now the weapons all sound a lot more satisfying to use - especially the bazooka, which now sounds really quite convincing.
I only have a few more gripes - some of the voice bank samples seem to be of low quality (compare the two smokin' barrels bank to the default one), and there are still occasional AI retardations.
They are still accident prone, especially with a bazooka or with grenades (which is brilliant and hilarious), but they still try to snipe you off the screen with a shotgun - through several inches of scenery. Also, another shotgun related gripe - it has the shortest bloody line of sight ever. So how the fuck does the AI snipe you with marksman accuracy when you aren't even bloody visible on the screen?
All these gameplay problems were persistent in the original Worms 2, which is good really, as it shows the extent of the faithfulness this remake has with the original.