RPG settings left unexplored

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DustyDrB

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Jan 19, 2010
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Krantos said:
DustyDrB said:
I'd like to see in an old Arabic setting. It could draw heavily from 1001 Nights. I know games have done this or at least approached it, but I can't think of an RPG that has.
Now that would be cool. I agree, they should definitely do an Arabian Knights RPG. I'd buy that in a heartbeat.

Provided that is, we're talking WRPG, not JRPG.
I guess so. But if it would be a JRPG like Demons' Souls then that would be awesome too.
 

3quency

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Magenera said:
A fantasy setting world base in the modern setting. Have monsters and other species interact with each other, having magic play, and guns. While the whole magic with guns have been played out, it usually involves melee as the main focus of attack. Not saying that melee won't be involve just not as much as having range. Man actually there is a lot of stuff you can do with this type of settings.
Dude... Play Bloodlines. Seriously.
 

Ilikemilkshake

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Jun 7, 2010
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EllEzDee said:
Pirate RPGs. Take to the high seas, modify your peg leg and eye patch, upgrade your cutlass, unlock a blunderbus at higher levels...We need a pirate RPG.
The pirates of the carribean RPG published by bethesda a good 5 or so years ago was great, it had practically nothing to do with the films, and had great land and sea combat, you should check it out, it was on the xbox and the pc
 

ElTigreSantiago

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Apr 23, 2009
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How about pirate sandbox/rpg? That would be the greatest thing in the universe if they did it right. And the soundtrack better be nothing but Alestorm.
 

Verlander

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Twaddlefish said:
Verlander said:
World War 1

I don't know how, but there is an appeal there. There aren't enough very good WWI games
WWI RPG:

Day 1: Joined up.

Day 9: Sat in trench

Day 67: Sat in trench

Day 93: Christmas! Played football, lost.

Day 159: Sat in trench

Day 259: Still sat in trench

Day 325: Charged at enemy, got shot. Then gassed. Then shelled.

Reload? Y/N
That's not my idea of very good, but each to their own XP
 

Numachuka

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Sep 3, 2010
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Do you know what I would love. An FPSRPG set in a sprawling urban city. There has been a zombie invasion (who doesn't love zombies) and you are a surivior. Your goal is to survive. That includes finding thing like food and water, while getting weapons, and even companions. I would also want current-period guns, and guns that would be more common in real life, to be more common in the game e.g. handguns more common than high powered rifles.

Another aspect would be your shelter. You would be able to upgrade your shelter for night by collecting resources to build it up, or if you find a building that you would think would make a good shelter, you can make that your home.

I see several problems with my dream game though. For it to be fully immersive you would have to design an interior for every building in a massive city. This would take forever. And I don't think any studio is up for this.

Another problem is all the zombies. Either they will all have to have incredibly dumb AI for it to be able to run well, or there aren't many in the city. As this is an urban city there would be plenty of zombies so that wouldn't be possible.

*takes breath*

I guess I'll have to wait a long time for a game like that.
 

Wicky_42

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AnAngryMoose said:
thethingthatlurks said:
Hm...how about a cyberpunk setting on a spaceship. The crew has gone completely insane, weird mutations and so forth, and escaped biological experiments. Not only that, but the player will learn more about the crew's lives via their journals. Oh, and the enemy should be an AI trying to contain the mutant/batshit crew members, only it is not the real enemy. If only there were a really famous game like that, one which everyone ought to have played...
(yes, make more of them, please!)
While you're waiting for that RPG watch a film called Pandorum. It's a bit like what you describe and it's awesome.
I think he's talking about System Shock :p But yeah, now you mention it, Pandorum's an interesting riff on a similar theme. Just lacking in the crazy awesome (or is it awesomely crazy?) AI.
 

Squidden

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Do you guys mean Open World? If so, I'd say an actual city with fully accessible buildings, kind of like Grand Theft Auto. Maybe even a sandbox game like that would be interesting.

Also, Wild West and a good Space travel RPG. The Pirate RPG is a great idea, and anyone who wants to try that should try out Sid Meier's Pirates!, Live the Life. It was really fun but I'm not sure whether or not to call it an RPG.

One other thing, the arctic RPG where you have to find shelter and food would be absolutely epic.
 

cluzapnabber

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this one time i had an idea for a savage worlds setting called arcaine noir which was like a 1930's gangsters with magic.
other then that a stone age type cave man setting has not been done yet.
world war 1 or 2 with magic is also a another idea.
lastly a game where you play as wild animals.
 

Blue Musician

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individual11

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thethingthatlurks said:
Hm...how about a cyberpunk setting on a spaceship. The crew has gone completely insane, weird mutations and so forth, and escaped biological experiments. Not only that, but the player will learn more about the crew's lives via their journals. Oh, and the enemy should be an AI trying to contain the mutant/batshit crew members, only it is not the real enemy. If only there were a really famous game like that, one which everyone ought to have played...
(yes, make more of them, please!)
Yes, please.

Wasn't Dead Space supposed to be the third one? I mean, before EA decided to go all "Clive Barker directs 'Alien'"?

I'd be happy if they re-release the second one with modern graphics, no changes to layout or gameplay.

EA, had over the rights to a company that can do some good, don't just sit on it.
 

Mr.Squishy

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Magenera said:
A fantasy setting world base in the modern setting. Have monsters and other species interact with each other, having magic play, and guns. While the whole magic with guns have been played out, it usually involves melee as the main focus of attack. Not saying that melee won't be involve just not as much as having range. Man actually there is a lot of stuff you can do with this type of settings.
Shadowrun? And before you say 'but that's pen and paper', I'd like to remind you that there's been a few games based on that kind of setting.


CD-R said:
Arcanum was set in a 19th century type setting. You fought orcs and ogres with magic and flint lock pistols.
Fuck yeah, I need to get Arcanum. And we need more games with that setting.

believer258 said:
What about an urban setting, like today, only everyone has some sort of special powers? Wait, that's probably been done...

A steampunk setting, only throw in witches and wizards. Something along the lines of some old anime I watched before I stopped watching anime called "Fullmetal Alchemist", only drop the whole "alchemy" word and just make it plain old magic.

OR

A guy gets stuck in Hell and has to make his way out. It isn't a place covered in red and fire, but it is full of lawless bandits and thugs. There are some, though, like him, that are there because the bad guy found a way to round up good people and sell them to Satan so he could stay alive. It's not turn based, but it definitely follows a more linear path to keep a good, tight story. Open worlds are overdone. Anyway, the environment isn't red and fiery, like the gates in Oblivion, but it is a place full of destruction. Ruined buildings, desecrated landscape, piles of carcasses left to rot, only in a place that's colored similarly to our own. You could go through a snowy area where blood stains the snow after a fight with some bandits or demons, there's a sun trying to shine through the dust of a recently crushed and ransacked city... you people get my idea.
I love these ideas. Someone go make a game out of them.

OT: Not a setting per se, but someone really ought to make games based off of exalted. And there needs to be a new RPG in a D&D setting, like Forgotten Realms or Planescape, or Arabian adventures.
 

Parallel Streaks

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Jan 16, 2008
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How about a fantasy RPG set around the 16th century in English countrysides?

Seriously though, I've always loved the idea of a Pirate-based RPG, you start in a little port on the ass-end of nowhere, doing odd-jobs for petty criminals, then stowaway on a pirate ship after a job goes wrong. The crew discover you and force you to work, then the ship is attacked. You help fight off the enemy, and they make you an official part of the crew. You then go on raiding-parties, quests for treasure, etc, earning currency (I'm thinking Doubloons) dependent on how well you did and if you followed a secondary objective or not.

After a certain number of adventures you are dropped off at a Port town for a few days. Here you can buy new clothes (I'm thinking on the level of Saint's Row, customization wise) and upgrade your weaponry and such. You'll do a few of these stops until something happens later in the game which makes you Captain of the ship, letting you decide the destination and missions, and eventually you'll build a fleet, able to send different ships off to missions (with a chance of failure) for a monetary reward, as well as some special items. Think Assassins Creed Brotherhood.

Though, all this is just a pipe-dream with current technology, as what I'm thinking isn't exactly realistic and involves swinging across to the enemies ship, chopping them all in half then swinging back, dynamically.
 

loc978

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Sep 18, 2010
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A comedic RPG set on the interior of a human body. Think InnerSpace meets Star Trek on laughing gas.