Sniper Team 4 said:
You don't tease the stuff you did in the end of the game and then not give us SOMETHING. I'm already ticked that I'm apparently not going to get the rest of this story period, but damn it, at least give me the DLC that the transmission hinted at.
The quarian ark always felt like something the next game would deal with, not DLC. Also, I loved the idea of the arks, but unfortunately ME:A didn't exactly do much with them in terms of missions and gameplay.
Personally I found Meridian the biggest tease, and I was a little surprised you couldn't go out onto/into it after the credits. A whole new world would've been too much to ask, I suppose, but a fancy open vista with a cutscene or two wouldn't have gone amiss. They could've even staged the Epilogue sequence out there.
Xorph said:
Honestly happy about this, I may think the poor saps who bought the game at launch expecting anything other than a dumpster fire are idiots, but I'd rather have the game die off quietly in said dumpster than having it run around selling fake rolexes to said saps for a quick buck.
See, all art is subjective, I know, but I really don't understand some of the hyperbolic criticism. Yes, in terms of launch
state it was a "dumpster fire". But I waited several months as, I think, five or six patches were rolled out; the game I played was pretty frikkin' great. Its biggest 'crimes' were unarguably poor facial animation (and that, as Totalbiscuit pointed out, wasn't actually 'teh worst evah', it was just kinda crap), and far less consistent writing than almost any other BioWare game.
And that's about it. Hardly Road To Hell territory...
DeadProxy said:
I thought the Citadel DLC was amazing...but I gave it some thought now and ME:A is basically an 80 hour game with the tone of that DLC throughout entirely, and that is horrid.
It is more light hearted, yes, but then again it's a more hopeful narrative, so doesn't that make sense? As bad as the situation is at the start of the game, it's not everyone stuck on a disastrous frontier dealing with starvation and killer climates; most people are still in cryo, as planned, and people and resources are rolled out as necessary. There is no grim, dour war or impending galactic genocide. ME:A's narrative is ultimately about building and nurturing the foothold of a new civilisation, and often the Pathfinder's duties pertain more to conflict resolution, or diplomacy (which is one of several reasons I feel ME:A's sci-fi is superior to anything in the trilogy; the player gets to 'boldly go' in a way the series has never done before. in the trilogy the galaxy and all it has to offer, bar the Reapers, is mostly old news to Shepard. in ME:A? the galaxy and all it has to offer is new to the lead as well as the player. there's a great synergy in that).
Also, a fair bit of the most goofy moments derive from player chosen dialogue responses, and so if you avoid the Casual/smartass (or whatever they're called) response across the game you'll avoid Ryder, at least, coming across so flippantly.
Being more hopeful in tone and gunning for more humour does mean the script can stumble into facepalm inducing cringe more often, sure; one flirt option with Suvi will forever stand out... Comedy is a very hard thing to do well, especially if your face tech isn't up to the challenge of depicting interplays well enough.
But I'd rather they try to mix things up, tonally, than just copy-paste what the trilogy did. I can excuse the odd glaring misstep, because personally I generally loved the tone of the game, particularly with a more empathetic, more hopeful Ryder as the POV for this specific story (I always saw Shepard as a slumped-between-two-stools failed character; never the writer's, nor the player's creation. by 3 the bias was a little more to the former, which was an improvement, but it was too little too late).
There's no future in this game, despite all the apparent roadwork bioware laid down. There won't be another arc, there won't be a new big bad, there won't be any answers to explain the second ancient race that happened to seed an entire galaxy with technology and literally created life, and we won't get to bang a krogan.
Given ME hasn't officially been 'cancelled', or 'killed', you don't have a lot of evidence to back that assessment up. I'd be incredibly surprised if this story isn't continued in a few years time. The reaction of teh internetz was hyperbolic, and often, I'd say, politically motivated by certain folk (the hapless morons who tried to sell this as 'Manveer Heir's game', for example).
If there won't be a continuation? Then that'll be a huge-- well, gaming tragedy, I suppose, for want of a better term. BioWare have absolutely no direct competition to what they create, and so for their sci-fi flavoured version of that to disappear would be a great shame (not to mention ME:A established a fantastic playground for some great stories).