Kelethor said:
So what your saying is, Console players deserve none of the fantastic games made for PC (Half life, Dragon Age, ETC) Because our pee sized brains and inability to comprehend anything more complex than "Use gun on Man" would make developers cringe at the idea of giving both a console gamer and a PC gamer the same game. This, needs to change. because if it doesn't developers will see that PC gamers hate the dumbed down version of the game, but the console fans are perfectly fine with it (some of us, IE me, will say that we don't need a dumbed down or lesser version of the game, but were the minority so who cares) and start developing worse games solely for the console. that way, they spend less time making a quality product, and more time raking in profits for console exclusive games. then, we both lose. Console gamers lose because were getting a poor quality version of the game, while the PC gamers get nothing at all. is that really what you want?
I realize the person you're respoding to, kinda provoked your response. But, I'll say no, it's not about console players brains, or intelligence. Has absolutely nothing to do with the people at all. Has everything to do with what's inside the console itself. Hardware-wise, SoC, CS and CoP would not have been the same games as what came to PC. I definitely fear a general dumbing down of the game also, but I hope that GSC utilizes great scaling.
That having been said, the other thing I fear, is that GSC will stop innovating in areas that require high-end processing power. Sure, not everyone gets to experience some of those effects, but...some do, and technology is always improving. So, to cop-out simply to hit a bigger audience while dulling down the experience... dunno, I just hope they don't follow suit with Crytek (and yes, Crytek cop'd out, not because they made a console version, but because they specifically chose to cut things only PC's would be able to handle, out of Crysis 2).