Alpha Protocol getting a little more polish and balancing for different strategies and playstyles would be quite nice.
Okage: Shadow King is one of the games which I enjoyed very much because of its aesthetics, characters, and humor. Heck, once participated in a group that tried to design a sequel to pitch to Sony. It was doomed from the start, but an interesting experience, and very illuminating. I did the writing, scenario, etc. while a friend did most of the art (and she did some amazing stuff that deserved to star in something), and everyone else made a bunch of average ideas and wanted to make a convoluted system tied to one character because one of them thought her up so she had to be special.