First of all, there is a huge difference between a director and a writer, nine times out of ten, its not the same person.RyVal said:If people actually adhered to this in real life, the media would be pretty bland.
But your claims do not hold water. Some of the most critically acclaimed films about homosexuality were made by heterosexual directors. Ethnic minorities are regularly featured in video games/films which have been made by white people. Even if they are not the protagonists, writers are at least able to slot them in as a secondary characters.
Secondly, those movies are generally true stories based on real people. I'm talking about a straight writer creating a fictional gay character. It's completely different and happens very rarely.
Gaming is a minority in it's self, so you are talking about finding a minority within a minority. On top of that, the reason you see homosexuality more often in books and movies is because they are non interactive. It's one thing for someone to be able to sit and watch a movie about how hard life is for a homosexual. It's completely different for them to actively participate in the courtship.RyVal said:No such luck for homosexuals in video games. Not even Dragon Age: Origins featured one; Zevran was a bisexual, after all. In fact, the only other mainstream games which I can recall that feature secondary homosexual characters are Indigo Prophecy/Fahrenheit and Jade Empire. There is literally no representation in the market whatsoever.
Game development is an incredibly complex endeavor. First you would have to write the dialog, then bring the voice actors to record it. After that, you have to input the animation and other coding. Then comes bug testing and the subsequent fixes and then you have to find and fix the bugs that your original fixes caused. It's not as simple as just typing in a few lines of code.RyVal said:How would the inclusion of even a single male homosexual option have taken "months of development"?Pyode said:To ad months of development to a game, in order to cater to a relative minority, would not have been feasible or logical.
Keep in mind that this game is already on two disks. It's the first 360 game I have ever seen do that.