Lord Krunk said:
shMerker said:
Lord Krunk said:
As someone who hasn't played the game yet, I could see it working.
Hero guy on horse slaying gigantic demons of doom? Add a MacGuffin here, a few characters there and an intriguing story in between, and you have a movie!
Mind you, I have no idea what the game is about.
Look, I know you don't know what you just said, but just get out. Now. No no, don't worry about getting your things, we'll handle that. You just really need to leave right now.
I hear that the game was pretty good; I've been looking for a copy of the game forever.
I'm just saying that from first impressions, it seems very possible to make a movie based on a guy fighting some bigger guys.
yeah but is that truly why you think that the game has such high acclaim? what you described is a mediocre game and a mediocre movie, which yes could work, and might work very well indeed. however there have been a ton of mediocre games on the ps2 why is this one being singled out for a movie shot especially since it has not sold as much(relatively) as other games, a game that has an incredibly simple combat system that has little variation.
why on earth would it have any acclaim? well because the game is in my opinion the closest thing to "art" or rather one of the closest things in the game world which has been able to invoke an emotional and in some way a spiritual response from people, like art(impressionism in this case).
please try the game, i know it is kind of difficult to acquire in now a days where the ps2 is slowly turning into an antique. and please refrain from feeling put off by how strongly i personally feel about this game, it is just that while most games try to balance art, gameplay, plot and "gimmicks" this game has almost completely devoted itself to the artistic(and the gimmicky of course), it's not that it is a game for smug people to feel even more smug, it's just that you sometimes can compare a spoon and a knife, and sometimes even exchange each others roles, this game isn't even cutlery, and to treat it as such would ruin the entire purpose of the game.
much like what happened recently to the story of I am Legend when it was made into a film it missed the point entirely and instead focused on one guy fighting a bunch of zombies.
shadow of colossus is even easier to screw up because there was essentially no concrete plot the experience relied solely on what impressions the game gave to the player and how the player would choose to interpret them