I have a lifetime sub for this , was cheap at the time... but I cant keep at the game for too long, best I have is a level 50 Elf Loremaster (Loremistress ?) but after level 35 I found all the enemies resist so much of my attacks I ended up just hitting every skill in the list till the target is dead.
You know its bad when a mob 5 levels below you resists 3 of your 'skills' in a row.
I found the Old Forest to be the most immersive , scary and athmospheric area in the game... I get lost in there all the time, and those trees... the trees... nooo.
Actually most of the game looks great and has good athmosphere, its just to me the combat seemed rather stunted and dull, not dynamic at all... in fact there was barely any attack you can do on the move.
The Players vs Monster Player (PvMP aka Creeps (monsters) vs Freeps (free peoples) ) Characters area WAS fun but Turbine have a wierd sense of what it balanced... in shortening a long rant, lets just say it seems Turbines chief CEO must have a son/daughter that plays a Burglar freep in the game... that class is so powerfull , entire monster raids just about ignore them because its nearly pointless trying to kill one.
It was at its best when the first Freeps made level 50, and came in decent numbers to the moors, then (despite the old monster armour bug - there was no way to repair a monsters armour) there was some seriously fun roving battles that was more about organised attacks than zergs.
Havent played in awhile , but at the last attempt there was a serious pathing bug that glitched the mobs so they would go into anti exploit mode even when there was a clear path for the mob to get to the player.