Silicon Knights President: "Gameplay Isn't Everything"

Code_Red

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Jun 25, 2009
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I stopped taking Silicon Knights seriously after they released Too Human, so this doesn't surprise me.
 

bakonslayer

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Apr 15, 2009
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I was not expecting such tunnel-visioned responses from an escapist thread. I'm pretty surprised, really.

Essentially, though, The Metal Gear Franchise is the current generations Godfather series. You WILL go back in a decade or two to play it through again, maybe even show your children and try to share the fun with them. You won't be doing the same with Street Fighter 4 or Team Fortress 2, or 'hur-hur' Counterstrike...
 

Hookman

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Jul 2, 2008
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The guy made Too Human...He has no right to talk about what makes a game good!
Games are called games for a reason,they are about gameplay!
 

quack35

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Sep 1, 2008
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He believes all aspects of a game are equally important.

I don't see what's so bad about that...

You've been calling him names for 6 pages. Grow up, people.
 

boholikeu

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Aug 18, 2008
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I pretty much agree with what he's saying, though I would probably change it to say "gameplay isn't (always) everything, (though in some games it can be).

Woe Is You said:
pimppeter2 said:
Story and Gameplay can go hand in hand. When will people learn that you need story.
Virtua Fighter, Team Fortress, Dwarf Fortress, Nethack, Super Mario Bros, Geometry Wars, Super Stardust, The Sims, Sim City, Civilization, almost every tycoon game ever, almost every shmup ever, Tetris, Lumines, Outrun...
Most of those games still have a story, albeit one that is told solely through game play.

Haxordude said:
He never said games don't need good gameplay or that it wasn't important, he said that there is other important things too.
quack35 said:
He believes all aspects of a game are equally important.

I don't see what's so bad about that...

You've been calling him names for 6 pages. Grow up, people.
These two people get it. The rest of you are complaining about something he never even said.
 

Pumpkin_Eater

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Mar 17, 2009
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"It's an unpopular viewpoint, but I don't believe that gameplay is the most important aspect to games,"

Wrong. Might as well try and convince people that the internet is not the important aspect of browsers while you're at it.

"I have a theory: That engagement is greater than or equal to art plus story plus gameplay plus audio plus technology. It's all of these things combined..."

Ok, now you're starting to make-

"and one is not more important than another."

No, no, no. Good art and sound in a game with bad gameplay is like a beautifully decorated styrofoam cake. Nice to look at, but nothing else.

"If you look at the most popular games today, they are far more narrative-focused..."

Team Fortress 2, Smash Brothers, Counter Strike, and WoW would all like to have a word with you.
 

Woe Is You

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boholikeu said:
These two people get it. The rest of you are complaining about something he never even said.
He does say that he believes gameplay isn't the most important aspect to games, which is where I vehemently disagree with him. I also think that doing the stories the movie way is exactly one of the things that's wrong with a good share of games today.

bakonslayer said:
Essentially, though, The Metal Gear Franchise is the current generations Godfather series. You WILL go back in a decade or two to play it through again, maybe even show your children and try to share the fun with them. You won't be doing the same with Street Fighter 4 or Team Fortress 2, or 'hur-hur' Counterstrike...
Interesting, considering Counter-Strike is still pretty darn popular and it's a 10-year-old game. Street Fighter 2 is an even older game (almost 20 years) that still has quite the following. Okay, okay, the version of SF2 that still gets play is Super Turbo but even that is 15 years old by now. And then there's Tetris, a game that's older than the whole Metal Gear series. I think by now we realize that using movie criteria to rank games doesn't really quite work.

And I probably will never go back to playing any Metal Gear games since I concluded with the first and the second games that a lot of the appeal of the series is things I really hate about games with heavy narration.
 

boholikeu

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Woe Is You said:
boholikeu said:
These two people get it. The rest of you are complaining about something he never even said.
He does say that he believes gameplay isn't the most important aspect to games, which is where I vehemently disagree with him. I also think that doing the stories the movie way is exactly one of the things that's wrong with a good share of games today.
Hm, I suppose it depends what he means by "gameplay". If that means making a game "fun", then yes I agree with him because I think games are slowly starting to do other things (such as telling stories for example). If he means "mechanics", then I'd definitely disagree with him because that's a bit like saying grammar isn't an important part of writing a story.

Based on the context though I'd guess that he's talking about the former definition of game play. It makes the most sense based on the other comments he makes in the article
 

AbsoluteVirtue18

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Jan 14, 2009
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"Gameplay isn't everything...."

Whenever anyone dealing with games says that you know they have no 'effin clue what kind of people they are marketing to.
 

SimuLord

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Aug 20, 2008
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Show me the games that I consider greatest of all time and I'll show you games that Roger Ebert would use as exhibits for his argument that games are NOT art. The only games I have that could remotely qualify as artistic masterpieces are Final Fantasy VI (and by "art" in that case I don't mean the graphics but rather the music and story), Morrowind, and Oblivion. Other games that I absolutely adore are all about their gameplay. There's a reason I consider Rome: Total War vastly superior to games like Okami and Shadow of the Colossus. There's a reason I love open-source Tinkertoy graphic games like Simutrans, OpenTTD, and the various iterations of the Stratagus engine. They look like crap and play like gold.

As a gamer, I think we need less Denis Dyack and more Vince Lombardi: "Gameplay isn't everything. It's the only thing."

EDIT: Ninja'd. Five internets to asinann.
 
Aug 1, 2008
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I dont know whys there a problem, cant find anything wrong with his statement from a perspective of todays standards
Metal Gear Solid was and still is very successful though even what that game had to present was/is mediocre very hackneyed
In cinema you got the Dark Knight
If it was back then it would be a problem cause people wanted to be entertained, to have fun
now people are getting boners of anything artsy-fartsy in a generic dark setting, of very long but banal dialogues about some stupid topic using a vocabulary of a bloody rocket scientist and spending 10 minutes for something that could be said in less than 60 seconds(like this post..),..in games as well for films too
 

Foolishman1776

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Jul 4, 2009
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I think the title is misleading. Really, I'm fairly certain I agree with what the guy is saying. That aside, I don't really know if video games are art, or if they should even be considered such. They're a market driven entertainment commodity, if they continue to be so, then there's at least a slight chance that they'll be good. Problem with art is it doesn't go to you, it sits there and makes you come to it, the developers will make what they damn well please without a concern for what the customer thinks.
 

masher

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It certainly isn't everything about a game. There's still graphics, story, character development, etc. etc. but gameplay is still a fairly large part to a game. A game with amazing graphics, story, and character development, and voice acting with no gameplay is just a movie.
 

PyroZombie

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Apr 24, 2009
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Take away his computer, and make him play the E.T. Game for 5 months, see if he cares about Gameplay.