Valentine is also currently the oldest character in the roster at 27 so by then she can all well show off whatever she wants. Why when a character shows off to a male / hetero players it "cheapens" the character. This is something I find very unfair that as a part of that demographic I can't enjoy it because it somehow lessens the worth of the character.yunabomb said:From what I have seen so far, Skullgirls is sexist, but not nearly as bad as most fighting games.
The problem isn't really that the characters are sexy or sexualized. The problem is that a lot of this sexiness has the purpose of fanservice (take a look at the screen shots for Valentine. Her stances are designed to show off boobage). When characters are designed to show off to presumeably male, heterosexual players, it cheapens the characters. This is a big problem in gaming (just look at Mortal Kombat. All the female characters are showing off all the time).
Now, how the characters act and comport themselves makes Skullgirls's portrayal of its characters far better than that of other fighting games. Their actions show off their personality and style. Whereas in other games the female characters are frequently showing off their hotness for the players.
Also you say it cheapens the character but then in that regard whatever that makes the character standout and appeal to somebody. By your logic it somehow cheapens the character. Like Ms Fortune's bad puns, Peacock is a walking homage to at lease 20 things, Cerebella's bust and cocky / lighthearted attitude.
Don't forget Parasoul's Regal air and the fact she shows off her legs. I think Valentine pays homage to Mai Shiranui. Filia really pays homage to Millia Rage and Eddie/Zato-1 from Guilty Gear. All the characters have something that'll attract fans and the main thing is that you play a character that you'll want to play as. So it'll be a good idea you don't mind looking the the design.