Skullgirls Dev Dismisses Cries of Sexism

TheDooD

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Mikeyfell said:
Okay, I'm officially blacklisting the word sexist as of now.

That brings the words you're no longer allowed to say on the internet up to 3
Bias
Boycott
Sexist

There is such a grotesque double standard about what is "sexist" and not.

Some coder uses the word Whore, a character is attractive, there are no female characters in a game, prison inmate calls female superhero a ***** = sexism.

There was an article on this site that said: If guys can get boobs and videogames on the same site they'll wither away to nothingness.
No one batted an eye (except me)

So I've had it up to here with all this sexism crap.
The day Custer's Revenge 2 comes out you people will have something constructive to talk about but until then just shut the fuck up.

Consider this a better use of your time, go outside, find the prettiest woman you can and tell her that she's single-handedly diminishing her gender's respectability by being aesthetically pleasing. see how well that works out for you.
You sir made my day a bit brighter

OT

It's silly that people always cry wolf the "sexism" card the moment tits and ass are part of a game. Yet I bet sure as hell you check some of these guy's history on their PC you'll find some porn site on it. It's just messed up that creating a visually pleasing characters male or female is somehow wrong these days.

I also hate that people bring up the "logic" bomb unto videos games like the female armor issues, Dead or Alive fanservice, why are there meatheads only in Gears, etc. Overall I think people want everything to fit into what they like, yet at the same time I think the same people are also throwing up a front so they don't seem like the pigs they really are deep down.

It's all right to admire the human form and nobody can tell you other wise. As long you're not breaking any laws in the process.
 

Deimateos

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Mike Kayatta said:
Based on what you see in the trailer, do you agree that the game looks like nothing more than offensive fan service?
Cute attempt to try and lead people's answers, but no, I don't. The cat burglar's aren't even large (one character has none and only two fighters of six have very large breast), so I'm missing the "offensive sexism", unless you count this article that outs you for assuming only us evil hetero guys will play this game. I know plenty of women (hetero and lezzy) who will play the crap out of this game.

Maybe Bartholow should get game rid of Skullgirls and make more "otome" games (Like today's featured article), because if there's anything girl gamers want more of, it's dating sims, amirite guyz???

Methinks thou dost protest too much, Mike.
 

RedEyesBlackGamer

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Jan 23, 2011
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sanzo said:
Dreiko said:
RedEyesBlackGamer said:
HigherTomorrow said:
RedEyesBlackGamer said:
Dreiko said:
LilithSlave said:
Dreiko said:
I'll gladly take it over this:

Does this mean you don't like first person shooters just like me?

Oh God, I love you.

Haven't played one since Halflife 2, no CoDs, no battlefields, no halos. I mainly play rpgs and fighters with a bit of action games and random anime-stuff in between. :D
So exactly like me then? That is a bit weird.
People on the internet who dislike FPS's? What an unprecedented event!
A person who dislikes FPS's and mainly plays RPGS, fighting games, and a handful of action titles. Along with a few titles like Catherine. So it is a tad bit weird.
And things like Disgaea and Okami...I'm right ain't I? :D


Oh and I hate racing games, they're worse than FPSs for me, utterly boring.
Can... can I high-five you? Both of you?
Sure. I assume that you have similar tastes?
 

Mike Kayatta

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Aug 2, 2011
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Deimateos said:
Mike Kayatta said:
Based on what you see in the trailer, do you agree that the game looks like nothing more than offensive fan service?
Cute attempt to try and lead people's answers, but no, I don't. The cat burglar's aren't even large (one character has none and only two fighters of six have very large breast), so I'm missing the "offensive sexism", unless you count this article that outs you for assuming only us evil hetero guys will play this game. I know plenty of women (hetero and lezzy) who will play the crap out of this game.

Maybe Bartholow should get game rid of Skullgirls and make more "otome" games (Like today's featured article), because if there's anything girl gamers want more of, it's dating sims, amirite guyz???

Methinks thou dost protest too much, Mike.
Let me just go on the record here with my opinion, regardless of interpretation of that last line. I think Skullgirls is 100% non-offensive. In fact, I believed the inherent silliness of the statement alone would be enough to make that idea clear. Obviously, that led you and another person who messaged be about it to believe it was my actual opinion and an attempt to "lead" your thinking. Regardless of what that line may or may not have read like, I was not attempting to lead anyone, and was not supporting that idea.

To quote myself, "Personally, I think some of Bartholow's arguments are weak, but the better question is, does he need to be making them in the first place? If you're going to design a game starring nothing but cute girls in revealing outfits, you need to be prepared to own it, not justify it. Skullgirls isn't the first game to feature big-breasted women, and certainly won't be the last."

I will reiterate what I said there: the guy makes some dumb points. The fact that a woman instead of a man animated the game making a difference, and claiming that the characters just so "happen" to be attractive even though his company designed them are illogical. If his work WAS offensive, which I believe it isn't, then these would be piss poor ways of defending it. But, of course, the game isn't offensive, so the larger point is that he shouldn't need to defend it in the first place. Which, to be fair, he wasn't really trying to do. It isn't like he held a press conference; a journo just sort of hit him with the questions out of nowhere.

Just to be clear, I'm not attempting to debate whether or not what I wrote was effective communication. I'm simply clarifying my actual viewpoint so that you can feel comfortable in the notion that it was not my intent to manipulate you, especially with an opinion that is reverse of my own.
 

Darkmantle

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LilithSlave said:
Darkmantle said:
I've already mentioned Raiden in the thread before. Things like that are an exception to the rule and niche and not the norm. Again, this is mostly ridiculed in the gaming industry, and it doesn't happen all that much.

While like others have stated, half naked women and jiggle physics have become a staple of the fighting game genre. Women are still a lot, lot more sexualized than men, and males created with a female audience in mind are the exception to the norm, not the norm.

Tell me, how many games released this year can you claim have a heterosexual female audience in mind with their character designs? How many games released this year have a heterosexual male audience in mind with their character designs? The disparity is quite obvious.
How many designed with both genders in mind? well there's bioshock infinite, tomb raider(new one, I think it's made by a different company), mass effect 3(anything by bioware usually), arguably borderlands too, but not enough info is out about it yet.

There's also a few that are designed without genders in mind' it's not either male or female designed. Like the new super Mario games, they are designed for kids first and for most, so no sexualization at all.

I just think you need to choose your battles better. This game is hardly even close to the worst fighting games or even games in general have to offer. I consider this game quite the step forward, maybe a drunken stumbled step forward, but a step none the less. The characters are female and some of them show off a lot of skin, but they don't do constant fanservice a la ivy and SC4 in general, and are no where close to the disgrace of Dead or Alive. So of all the games to complain about, like say other M (that game is a joke), I see no reason why this one is getting this much flak. I'd hazard say that this is probably one of the least sexist, if not the THE least sexist fighting game released in the last 10 years.

What it sounds like to me is that you are criticizing progress instead of encouraging it, That is only hurting what you stand for.
 

Deimateos

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Mike Kayatta said:
I'm simply clarifying my actual viewpoint so that you can feel comfortable in the notion that it was not my intent to manipulate you, especially with an opinion that is reverse of my own.
Fair point, I think that next time posting a devil's advocate type question, it might be better to preface it right before (or leave it out entirely).
 

Pedro The Hutt

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Dreiko said:
It's not any different from things that have ukemi/emergency rolls like BB or GG though. If a combo bluebeats you get to roll out of it. Does the fact that it's a burst and not a tech somehow make it more abraisive to you or something? Just because it's merely for infinite combos and not dropped combos doesn't mean anything, if you drop a combo you can still go on infinitely in other games if the person doesn't tech, that's the same deal really.
Ah, but see, difference between BB and MvC3 is the fact you actually can tech or roll, MvC3 has no Ukemi, no mid-air recovery, no techroll, nada, if you are caught in a combo you have no choice in MvC but to ride it out until either your character is defeated or your opponent drops the combo, at least in Blazblue or most other games if the combo lasts long enough the hitstun will be so brief that you'll be able to do ~something~ before the next hit comes, plus in BB you can burst whenever you feel like it so you needn't wait for some system to decide if a combo is an infinite or not, and to my knowledge, after they fixed the Taokaka tauntloop not a single infinite combo remains in the game. I guess since the first fighting game I really sank my teeth into was Virtua Fighter that I'm kind of spoiled, but I feel that Skullgirls' way of dealing with infinites is rather... cheap, and to me sounds indicative that there are bunches of possible infinite combos in the game.

Of course, the game is perfectly free to prove me wrong, but I'll definitely just sit on the fence and await the reviews first.
 

AdamRBi

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You know, this was the first trailer I've seen of this game and the first time I've heard of it. I watch the whole clip and not ONCE had I stopped and thought "Ooo, I like that bouncing breast" or "sweet I can see her panties." I got over that when I was 15.

I saw the clip and thought "That game looks really good! The fast paced 2D animation is really clean and the abilities look fun to play."

I think this is another issue of people enacting a stock overreaction to an issue. You see female characters in a skimpy outfit that's not a bathing suit that's apparently sexist regardless of context. RE-GARD-LESS.

I see no issue. Until one of those characters starts attacking her opponents with her breasts, speaking in a over sexualized voice, and spanking herself or othersamong other examples I don't see the problem.

Now I'm just disappointed that this game isn't coming out on the PC/MAC. Looks fun.
 

Muphin_Mann

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thaluikhain said:
They got a woman to do it. Are people still using that defense?

How is that different from "my best mate's sister's hairdresser's cousin is an X, and once told me that Y isn't offensive to X"?
It isnt. Both are valid, although not very strong.

If a person of X says "Y is ok" then arnt they a greater authority on it than a non-X?

Is the game sexist? I honostly cant say, but im guessing probably a little. But less so than many. Its shallow and based on unabashed sex appeal but sexual appeal does not equate to sexism. A fighting game with only male characters would be more sexist, as it would imply women cant compete at martial sports. If the characters were flat and without personality (they dont appear to be) you would also have a stronger argument for sexism, especialy if males were present who were more fully developed.
Sexuality, and even pandering to sexuality, isnt in itself sexism, although sexism can contain elements of those other two.
 

sanzo

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RedEyesBlackGamer said:
sanzo said:
Dreiko said:
RedEyesBlackGamer said:
HigherTomorrow said:
RedEyesBlackGamer said:
Dreiko said:
LilithSlave said:
Dreiko said:
I'll gladly take it over this:

Does this mean you don't like first person shooters just like me?

Oh God, I love you.

Haven't played one since Halflife 2, no CoDs, no battlefields, no halos. I mainly play rpgs and fighters with a bit of action games and random anime-stuff in between. :D
So exactly like me then? That is a bit weird.
People on the internet who dislike FPS's? What an unprecedented event!
A person who dislikes FPS's and mainly plays RPGS, fighting games, and a handful of action titles. Along with a few titles like Catherine. So it is a tad bit weird.
And things like Disgaea and Okami...I'm right ain't I? :D


Oh and I hate racing games, they're worse than FPSs for me, utterly boring.
Can... can I high-five you? Both of you?
Sure. I assume that you have similar tastes?
Why yes. And I just washe.....

*Washes hands*

Washed my hands :D
 

Grahav

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sanzo said:
RedEyesBlackGamer said:
sanzo said:
Dreiko said:
RedEyesBlackGamer said:
HigherTomorrow said:
RedEyesBlackGamer said:
Dreiko said:
LilithSlave said:
Dreiko said:
I'll gladly take it over this:

Does this mean you don't like first person shooters just like me?

Oh God, I love you.

Haven't played one since Halflife 2, no CoDs, no battlefields, no halos. I mainly play rpgs and fighters with a bit of action games and random anime-stuff in between. :D
So exactly like me then? That is a bit weird.
People on the internet who dislike FPS's? What an unprecedented event!
A person who dislikes FPS's and mainly plays RPGS, fighting games, and a handful of action titles. Along with a few titles like Catherine. So it is a tad bit weird.
And things like Disgaea and Okami...I'm right ain't I? :D


Oh and I hate racing games, they're worse than FPSs for me, utterly boring.
Can... can I high-five you? Both of you?
Sure. I assume that you have similar tastes?
Why yes. And I just washe.....

*Washes hands*

Washed my hands :D
Hohoho. I like this group.

Still we are missing the other characters trailers in this thread.




I love the music from the last one.
 

Muphin_Mann

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I do love the extent to which this is just a re-skin of blaz blue judging by the trailors. Hmm...no one was complaining about the characters in that.
 

Dreiko_v1legacy

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Pedro The Hutt said:
Dreiko said:
It's not any different from things that have ukemi/emergency rolls like BB or GG though. If a combo bluebeats you get to roll out of it. Does the fact that it's a burst and not a tech somehow make it more abraisive to you or something? Just because it's merely for infinite combos and not dropped combos doesn't mean anything, if you drop a combo you can still go on infinitely in other games if the person doesn't tech, that's the same deal really.
Ah, but see, difference between BB and MvC3 is the fact you actually can tech or roll, MvC3 has no Ukemi, no mid-air recovery, no techroll, nada, if you are caught in a combo you have no choice in MvC but to ride it out until either your character is defeated or your opponent drops the combo, at least in Blazblue or most other games if the combo lasts long enough the hitstun will be so brief that you'll be able to do ~something~ before the next hit comes, plus in BB you can burst whenever you feel like it so you needn't wait for some system to decide if a combo is an infinite or not, and to my knowledge, after they fixed the Taokaka tauntloop not a single infinite combo remains in the game. I guess since the first fighting game I really sank my teeth into was Virtua Fighter that I'm kind of spoiled, but I feel that Skullgirls' way of dealing with infinites is rather... cheap, and to me sounds indicative that there are bunches of possible infinite combos in the game.

Of course, the game is perfectly free to prove me wrong, but I'll definitely just sit on the fence and await the reviews first.

Sorry but you're confusing combos with dropped combos in blazblue.


If it's a real, red-counter-combo, you DO have to wait until your char dies or your foe drops the combo. Only if the combo is not a real combo and the counter turns blue do you ever have the chance to do anything.

While you're right that hitstun proration is quite higher than that in MvC3, it ultimately means nothing since people will simply use shorter combos to retain the inescapable properties that all combos have and end in a wakeup state. (what people call okizeme or oki for short I main Bang so midscreen I do about 2k and end with oki, going for corner push and the nice 4k+ combos)


The fact that you can tech a dropped combo doesn't mean anything, the same is true for MvC3, it's just that the system techs for you there, which in practice means that in BB there will be some combos which were dropped or simply impossible, that actually did take place, simply because the guy forgot or misses an ukemi.


Finally, bursts are a HUGE tactical element, you can't just say "well, in BB combos aren't like MvC cause there's bursts" since bursting badly can lead you into a new, even stronger combo, bursts consume half your primers, potentially crippling certain matchups if you burst too early (try playing against a lambda who zones and breaks primers all day long with a char that has only one primer left, you'll be in danger state after 5 seconds, eating 5k combos, and that's if you play your cards right) and most importantly they're limited. Most of the time people will save a burst until it's a do or die situation, which in effect removes them from the table as far as the average combo length is concerned.

Feeling you have the option to break any combo is good, knowing you only get to burst out of two combos in an entire match, ever, is integral.


The taunt loop hasn't been in BB for over 10 months now man...and it never was an infinite anyways, it was just a very very long combo. Think arakune curse combos, yeah, it was like that.

I remember this burst-punish combo in a match, the Tao started the combo with a taunt and she did about 7k. 7k is a lot but nowhere near an infinite. I get to do 8.8k with Furinkazan Bang and that's with just a 20~ hit combo. If I add gold bursts to that it goes to over 11k...so yeah....tauntloop was never broken or anything.
 

aba1

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lord.jeff said:
My solution after this game release a fighting game with noting but a bunch of sexy men.
that's basically what I was thinking. If I was the dev and people were complaining telling me sexist I would just tell them to get ahead and make a sexy male version if it really bothers them that much.
 

RandallJohn

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Peter Bartholow said:
Our characters are strong, powerful women who happen to be attractive. We don't have anyone like [Street Fighter's] Cammy, who wraps her legs around your leg then beats you senseless with her Kegel muscles - or whatever is going on in that Cammy Super.
Ehm... quick heads-up, man: Insulting a beloved franchise in order to defend a game in the same genre as the beloved franchise with similar gameplay to the beloved franchise will probably not get you in good with the fans of that beloved franchise.

Also, any valid point you had probably went right out the window when you decided to defend it with the world's weakest argument.
 

JdaS

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It IS misplaced and shallow chivalry. The developer's points were spot on. Their focus is on making a balanced and thoroughly enjoyable fighting game. It's incredible that we're reaching a place where an all female cast of strong females who just happen to be good-looking is somehow promoting a sexist point of view.

Even if this was the case, how does it differ from SSFIV or UMvC3's females? Not to mention Arcana Heart.

But hey maybe they can add a sexually repressed character as DLC. One that hates her body and chastisizes the rest of the cast for being such sluts.
 

Dreiko_v1legacy

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aba1 said:
lord.jeff said:
My solution after this game release a fighting game with noting but a bunch of sexy men.
that's basically what I was thinking. If I was the dev and people were complaining telling me sexist I would just tell them to get ahead and make a sexy male version if it really bothers them that much.
Isn't MK9 enough? I mean, the men in that game have breasts and female hairstyles and names and whatnot...
 

Grahav

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RandallJohn said:
Peter Bartholow said:
Our characters are strong, powerful women who happen to be attractive. We don't have anyone like [Street Fighter's] Cammy, who wraps her legs around your leg then beats you senseless with her Kegel muscles - or whatever is going on in that Cammy Super.
Ehm... quick heads-up, man: Insulting a beloved franchise in order to defend a game in the same genre as the beloved franchise with similar gameplay to the beloved franchise will probably not get you in good with the fans of that beloved franchise.

Also, any valid point you had probably went right out the window when you decided to defend it with the world's weakest argument.
Source, please.
 

RandallJohn

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Aug 21, 2010
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Grahav said:
RandallJohn said:
Peter Bartholow said:
Our characters are strong, powerful women who happen to be attractive. We don't have anyone like [Street Fighter's] Cammy, who wraps her legs around your leg then beats you senseless with her Kegel muscles - or whatever is going on in that Cammy Super.
Ehm... quick heads-up, man: Insulting a beloved franchise in order to defend a game in the same genre as the beloved franchise with similar gameplay to the beloved franchise will probably not get you in good with the fans of that beloved franchise.

Also, any valid point you had probably went right out the window when you decided to defend it with the world's weakest argument.
Source, please.
Source on the quote? That's from the second paragraph of the OP.
 

Grahav

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RandallJohn said:
Grahav said:
RandallJohn said:
Peter Bartholow said:
Our characters are strong, powerful women who happen to be attractive. We don't have anyone like [Street Fighter's] Cammy, who wraps her legs around your leg then beats you senseless with her Kegel muscles - or whatever is going on in that Cammy Super.
Ehm... quick heads-up, man: Insulting a beloved franchise in order to defend a game in the same genre as the beloved franchise with similar gameplay to the beloved franchise will probably not get you in good with the fans of that beloved franchise.

Also, any valid point you had probably went right out the window when you decided to defend it with the world's weakest argument.
Source, please.
Source on the quote? That's from the second paragraph of the OP.
Ops... Sorry.

Really bad thing to say. It is like saying "I killed a hundred but Stalin killed millions, so I am not evil."

Still, there is a much better retort from the team in the following link:

http://oh8.deviantart.com/art/Skullgirls-272920402?q=sort%3Atime%20skullgirls&qo=0

I posted the text on the escapist forums, here:

http://www.escapistmagazine.com/forums/read/9.331240-Skullgirls-and-Sexism?page=1