Skyrim=Boring?

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croc3629

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I suppose I can understand your concern, but the fact of the matter is, the game's modularity allows for far more entertainment than I've had with many other games of late, allowing for a more personalized gaming experience. And we haven't even come to the first expansion yet.

When I finally got around to beating the game, without the use of many mods, I still had myself a blast. Then I downloaded some mods, started over again with new perks and spells available, and am now having the time of my life. Smarter, STRONGER dragons that shoot you with lightning? More spells? Enhanced combat mechanics? Even more meaningful and unique perks? Yes, please.

This unfortunately will not do console players any good, and I still had a heck of a good time with the base game, but games are a pretty subjective matter, so if you don't like something, no biggie.

But I will not be able to forgive Bethesda completely until they put spears back into the Elder Scrolls.

Edit: And many people are making a concerted effort to add even more dungeons, locations and quests to the world, and many of them have been rather fun, and I expect even better as the years go by.
 

SajuukKhar

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Mr Pantomime said:
Then I will make my way through those games. The story at least. Im not a big ES fan, but if a game suddenly says that spears no longer exist, thats either crappy and illogical writing or insanely brilliant writing.
Vivec, one of the god-kings in Morrowind, is a magical hermaphrodite that exists in multiple parallel universes at the same time, and wrote a magical bible detailing his life, even the parts were he had sex with his sister, who is also his mother, and himself, and how he used his "johnson" as a spear to kill demons, and he wrote all of this being it was apparently important in finding out the secret of CHIM, a state of being above god-hood were one realizes he is a fictional character in a video game yet still has the audacity to claim he exists.
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Ohh yeah you know how time pauses when you open up the menu? Apparently opening the menu and the universe pausing is something that actually happens in lore.

Loading up save games is also part of the lore.

The construction kit? also lore, it is CHIM.

Talos? he is Really Lorkhan
Lorkhan? he is also Akatosh
Sithis? is Lorkhan's father in the same way god is jesus's father, i.e. they are the same person

Talos, Sithis, Lorkhan, and Akatosh are all the same person.
 

Spineyguy

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You have to be in the right frame of mind for Skyrim, you won't enjoy it if you don't have a real interest in its paradigm.

I play Skyrim because I like exploring, I didn't particularly enjoy the main quest and I actively avoid the NPCs.
 

Mr Pantomime

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SajuukKhar said:
Mr Pantomime said:
Then I will make my way through those games. The story at least. Im not a big ES fan, but if a game suddenly says that spears no longer exist, thats either crappy and illogical writing or insanely brilliant writing.
Vivec, one of the god-kings in Morrowind, is a magical hermaphrodite that exists in multiple parallel universes at the same time, and wrote a magical bible detailing his life, even the parts were he had sex with his sister, who is also his mother, and himself, and how he used his "johnson" as a spear to kill demons, and he wrote all of this being it was apparently important in finding out the secret of CHIM, a state of being above god-hood were one realizes he is a fictional character in a video game yet still has the audacity to claim he exists.
.
.
Ohh yeah you know how time pauses when you open up the menu? Apparently opening the menu and the universe pausing is something that actually happens in lore.

Loading up save games is also part of the lore.

The construction kit? also lore, it is CHIM.

Talos? he is Really Lorkhan
Lorkhan? he is also Akatosh
Sithis? is Lorkhan's father in the same way god is jesus's father, i.e. they are the same person

Talos, Sithis, Lorkhan, and Akatosh are all the same person.
Ok, that was insane and fucking awesome. Im pretty much sold.
 

SajuukKhar

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Sep 26, 2010
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Mr Pantomime said:
Ok, that was insane and fucking awesome. Im pretty much sold.
http://www.imperial-library.info/content/michael-kirkbrides-texts
There's a list of almost all the works by Michael Kirkbride. He left Bethesda over a decade ago and yet they still contractually hire him to write lore for their series.

I will warn you MK writes in a style that can only be described as madness, his works can be nearly incompressible, and at other times be so seemingly clear you end up missing the real point.


http://www.imperial-library.info/content/forum-archives-michael-kirkbride
Here is some snippests of posts he has made on the forums detailing other thing.

Did you know the divine crusader who you meet in the knights of the nine DLC was a time traveler?
Did you know the Redguard SPLIT ATOMS with swords?
 

SomeBritishDude

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I'm just hoping Bethesda have done anything about the linear dungeons and crap quest by the time Fallout 4 rolls around. I enjoyed Skyrim for a time but for me Fallout 3 and New Vegas are much more my cup of tea, and I can't wait to see a wasteland in the new engine.
 

SajuukKhar

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SomeBritishDude said:
I'm just hoping Bethesda have done anything about the linear dungeons and crap quest by the time Fallout 4 rolls around. I enjoyed Skyrim for a time but for me Fallout 3 and New Vegas are much more my cup of tea, and I can't wait to see a wasteland in the new engine.
Uhh Obsidian is doing wasteland not Bethesda, and Obsidian doesn't have the rights to use Bethesda's creation engine.

Also Obsidian made New Vegas, not Bethesda.

Why can seemingly no one understand that Bethesda =/= Obsidian?
 

Samurai Silhouette

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I was bored of Skyrim after the first few hours. Beat it in two days. The only thing I can remember from the game is the color "generic dragon grey".
 

Squidbulb

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Jul 22, 2011
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Skyrim just isn't very well made. They just through all their ideas into a pile and left it at that. Most of the dungeons are the same. The quests aren't worth doing. Exploration gets you nowhere. The npcs are like robots; they seemingly have no interest in what they're saying. The combat is awful. I could go on, but you get the point.
I looked forward to exploring in Skyrim, but I just found the same stuff copy and pasted all over the map. Some different environments would've been nice, other than just snowy mountains and forests.
 

SajuukKhar

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Squidbulb said:
Skyrim just isn't very well made. They just through all their ideas into a pile and left it at that. Most of the dungeons are the same. The quests aren't worth doing. Exploration gets you nowhere. The npcs are like robots; they seemingly have no interest in what they're saying. The combat is awful. I could go on, but you get the point.
I looked forward to exploring in Skyrim, but I just found the same stuff copy and pasted all over the map. Some different environments would've been nice, other than just snowy mountains and forests.
Because that giant swamp, and grassy plains with little trees in it didn't exist?
 

Trippy Turtle

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May 10, 2010
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I had fun until I beat the main questline which was why I put if off for as long as I could. i enjoyed Oblivion more but I wasn't as good at gaming back then.
 

SomeBritishDude

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SajuukKhar said:
SomeBritishDude said:
I'm just hoping Bethesda have done anything about the linear dungeons and crap quest by the time Fallout 4 rolls around. I enjoyed Skyrim for a time but for me Fallout 3 and New Vegas are much more my cup of tea, and I can't wait to see a wasteland in the new engine.
Uhh Obsidian is doing wasteland not Bethesda, and Obsidian doesn't have the rights to use Bethesda's creation engine.

Also Obsidian made New Vegas, not Bethesda.

Why can seemingly no one understand that Bethesda =/= Obsidian?
Haha I mean the environment in the next fallout will be a wasteland. I get that Obsidian is a different company, that's why New Vegas wasn't a bastardisation of the fallout world like Fallout 3.
 

Legendsmith

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kman123 said:
Skyrim lacks decent narrative to keep playing. I recommend going to New Vegas.
Agreed
See: this [http://www.escapistmagazine.com/forums/read/9.336533-Skyrim-is-bad-as-an-RPG-but-would-have-been-decent-as-an-action-adventure-Discuss] for more detail.
 

Darkmantle

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Torah Dreidelberg said:
I was so hyped for Skyrim a couple months before it came out. I had played and really enjoyed elder scrolls 4 as well as fallout 3.I even had it preloaded on steam for launch day and played it at midnight. I had a major skyrim weekend that week and got to 25-30 hours and beat the game. Ever since beating the game every time I try to play and do side quests I am underwhelmed and bored with in 10-15 minutes. Ive tried many mods they don't seem to help at all either, what could be the problem?

Edit: I just hear a lot about people who still play and was wondering if that's the norm.
I've actually had the same experience, it's really weird.
 

MBaskerville

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Apr 10, 2012
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I played it for quite a few hours in the first two weeks that it was out and like others have said it wore me out. You've really got to pace yourself if you want to enjoy this game all the way to the end.

(not that there is one)
 

Kahunaburger

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New Vegas, man. It's like a Bethesda game where they remembered to include the game part. Things in that game aren't a homogeneous leveled blob of meh.
 

Folksoul

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Never got far enough to be bored or enraptured by the game. I fell through the level geometry and then it autosaved. "Endearingly glitchy" my ass, the thing barely worked and then destroyed my save file about 5 hours in. I haven't gone back.
 

Hugga_Bear

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Kahunaburger said:
New Vegas, man. It's like a Bethesda game where they remembered to include the game part. Things in that game aren't a homogeneous leveled blob of meh.
That's because Black Isle.

I found Skyrim boring shortly after completing it, been away from it for about 5 months now and I really got back into it. Rolled a mage with emphasis on destruction and minor in conjuration and she is a complete badass. Impact is the best perk, once I had that throwing spells meant something.

I dunno, a lot of the complaints are ridiculous: "OMG I've played it for 200 hours and now it's like...boring...god"...well, yeah, you freaking played the game nonstop!

My big wish for Skyrim is better combat, it's a huge step up from Oblivion certainly but still feels lacklustre, spells need to do more, swordfighting needs to be pushed further away from the rock 'em sock 'em robot style and archery needs a few tweaks. Enemy AI needs a LOT of improvement, particularly with the humans (or higher beings, whatever). Raise an alarm, don't ignore the arrow in your chest, DO SOMETHING.

Generally though? I loved Skyrim, still do. That break helped a lot.
 

Fwee

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It can get boring depending on the Actual Gameplay/Loading Screen ratio. I try to walk or ride a horse to get to my objectives instead of fast traveling.
I've been a fan of the series since Morrowind, and something about the way you build your own character has always been one of the most fun parts for me.
 

thememan

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Hugga_Bear said:
Kahunaburger said:
New Vegas, man. It's like a Bethesda game where they remembered to include the game part. Things in that game aren't a homogeneous leveled blob of meh.
That's because Black Isle.

I found Skyrim boring shortly after completing it, been away from it for about 5 months now and I really got back into it. Rolled a mage with emphasis on destruction and minor in conjuration and she is a complete badass. Impact is the best perk, once I had that throwing spells meant something.

I dunno, a lot of the complaints are ridiculous: "OMG I've played it for 200 hours and now it's like...boring...god"...well, yeah, you freaking played the game nonstop!
Even those who complain that they played it for 50 hours and now it's boring. Considering the state of gaming, getting 50+ hours into any game is an achievement in and of itself, and if you get that much playtime before it gets boring it's great value (Considering that 20 hours of gameplay is something of a godsend these days).