Skyrim Child Killing Mod

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tetron

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Dec 9, 2009
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Sweet, getting this mod for sure. Is there one for killing all NPCs too ?

I'm fine with child killing not being vanilla, since that's flac the devs don't need/want and it can be modded easily enough, but I'm not fine with the whole invincible NPC thing.

"With this character's death, the thread of prophecy is severed. Restore a saved game to restore the weave of fate,or persist in the doomed world you have created."

This, remember this ? Why Bethesda took that away after Morrowind I'll never know, nor is there a reason good enough.
 

Robert Ewing

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Mar 2, 2011
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Do you realize how much schtick ANYONE would get if they featured a child being killed? Bethesda did the right thing by all accounts and made children unkillable.

The player can be a sadistic person, it's a lot safer to just leave child murdering out, and let the modders add it in later. That means Bethesda are not liable for any legal action.

Same with a nude mod, when modders came to add this to the oblivion mod library, they found that all textures were already there. The textures for nipples, proper shading, and the below regions were all there already. The modders just removed the underwear, and maybe add a little boob physics. So the intention was there, they just didn't execute it.

Anyway, I'm seeing a lot of posts being flagged, I hope I'm not one of them D:
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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Robert Ewing said:
Do you realize how much schtick ANYONE would get if they featured a child being killed?
Like Bioshock? A glance over a googlesearch for 'Bioshock controversy' reveals very few hits about the Little Sisters. In fact, most of Bioshock's controversy hits are based around it's (now removed) DRM system. There was some mentions, but it seems to mostly be reporting on one article by Boston's The Patriot Ledger - an article which no longer has a working link, apparently. Edit: A google sitesearch of the Patriot Ledger reveals no such article anymore. Interesting...

I can't see anything from any 'mainstream' news venues.
 

SwagLordYoloson

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Jul 21, 2010
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They need to replace kids not kill them. Remove them from the game, or replace them with dogs. Both options I'am okay with. Dogs could be cool, add a sense of worth for that bit of pixels.

Kids in Sky rim, and Fallout 3 and Fallout: New Vegas all degraded the experience of these games. Purely because of how abusive they were, and the fact that they taunt you where ever you go. Dogs would be better.

Request: Can a modder please disable children in Skyrim?
 

Dreiko_v1legacy

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Aug 28, 2008
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pumuckl said:
Dreiko said:
pumuckl said:
Dreiko said:
But they really don't care about gamers in this aspect and that's the thing that pisses me and most others off, they only really care about their image and other such empty things and that is the whole spectrum of consideration regarding this aspect, matters of immersion or consistency be damned.
welcome to capitalism, *hands common sense tophat and reality monocle* you'll need these.
Oh but that's not a free market effect my friend. Unless you're willing to state that a lot of people wouldn't buy the game if they found out that you could kill kids as well as everyone else, then I may be able to see your point.


They didn't do it cause the game wouldn't do well in a capitalist society, they did it cause other people who are the ones who actually don't want to be in a free market system would cry foul and ***** and moan and bother them tremendously, in effect stifling capitalism and enacting communist thought police practices.

True capitalism is all about supply and demand...and there is no such thing as "negative demand", no matter how much some people may not want something in a game it has absolutely no effect on it actual market power, just because some will cry and moan and go on TV and say a bunch of stupid things they still are just single digits as far as capitalism is concerned, those people will simply not play the game and the rest of them will, that's all.


By making a game rated M Bethesda is already excluding every kid below, say...age 10 or so and those are way more sales than those that would have been lost by including child killing. Why did they do that? Well, cause for immersion and consistency reasons you can't have an E-rated Skyrim, despite the fact that it could sell more. Disregarding wider markets to cater to your trusting fans and followers is not incompatible with capitalism, it is in fact the best way of playing it safe and minimizing risks...and I say that including child killing for consistency and role-playing sake is worth it.


*returns hat and monocle, as his Orcish figure is too large for them*
you're right, but i'm talking about stock holders and such. As a game, you only wanna piss off fox sexily, in a way that doesn't offend the average gamer, but actually draws them in, like allowing hot female nord on elf action for instance, which if you noticed they mention every six minutes that you can be a lesbian. What you dont want to have, is someone labeling your game the child killing simulator, which the media would in a heartbeat.

now, a large share of gamers are in fact under the age of 18, or are over 18 and are still man children so their parents buy them the games. You would be loosing profit if mom just heard on the radio that game is about killing children and dragging their limp body around town with you. if you think kids dont play M games just as much as you do, i'd like to ask what age you played mortal kombat the first time.

Also, you run a risk of losing investors who want to avoid that drama (child killing simulator! sponsored by gerber!). If you have read anything about initial pitching in any media industry, you know that target demographics play a huge role in any final product. and bethesda is in the end a company, not your genie who wants to make your wishes come true. they just accidentally almost did. Plus, they'd have to spend extra development time (probobly not much, but still) and we'd all miss out on lesbian nord sex.

too close this off cuz this is way too ranty for my taste, ask yourself, if video games dont operate like normal business, why do they advertise soo damn heavily? why do they have the most attractive display at every major store? why do they release so many statements and trailers making the game seem like god, when everyone who's already there fan and target core audience knows it'll be more walking through dark dank dungeon then battling dragons from atop a tower. Even rockstar these days wants to appeal to the mass, and add more maturity to their grittiness, and we have to deal with it.


/endrant *exhales deeply* holy sh*t try writing a reasonable rant while ur girl IS SCREAMING IN YOUR EAR


But I already said that kids over 10 would play the game man, I never said that only adults play mature games, that was the point, even in the under 10 age group they still lose so many more sales than they would if they made this slight alteration. Similarly, just enabling for kids to die like other NPCs is not more work, in fact it's more work to make em immortal when everything else dies.


I seriously doubt part of pitching skyrim entailed what things in it die and what don't. It pretty much went like this:
Bethesda: "We're making more Elder Scrolls and you're paying for it."
Publisher:"Thanks for the free profits, dinner at 7?"



Games are a business of their own, you can't entirely liken them to books or movies in this aspect as well as the storytelling and interactivity fronts. They advertise for many reasons, most people don't really know about every game ever and are casual about it, the popularity and monetary power of those people who only really know farmville or whatever is stupid to ignore but at the same time I wouldn't take that as a sign of a creator's true intention but more as them, like the publishers, accepting free profits without the ties to fulfill those dragon roof fights they advertise for. Game business models shouldn't try to imitate anything, they should find their own form and adhering to limitations long removed from those mediums is counter-productive.

When was Lolita published...the 50s right? Imagine the controversy of a game tactfully presenting a story about pedophilia...it would be a major shitstorm wouldn't it?

Making kids un-killable in a game as momentous as Skyrim prolongs the period that games will be unable to present stories as troubling as that (well...out of Japan) and that is bad both for my dream game, gaming as a whole and the publisher's pockets as well.



Oh and a personal question...why are you posting from the kitchen?
 

Tipatap

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Aug 7, 2011
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Chew on this; I plan on installing this mod, but I will never use it.

I do not want to kill kids, neither in real life nor in Skyrim, nor any other game I've played. But if a dragon attacks, and wreaths fire down on a child, it should die. As is the same for a bear, troll, or most other manner of creatures.

Murdering a child, whether on purpose or not, should result in a 10,000g fine, along with all people in the Hold becoming hostile, in a ripple effect from the center, and not stopping looking for you.

Those are my two cents, anyways..
 

kenu12345

Seeker of Ancient Knowledge
Aug 3, 2011
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apsham said:
I worry when/if people on this forum become parents. Chemical castration should be an option for.. most all of you.
to you
u didnt even read this thread did u i recommend u read the guy's post below you that is all
 

tthor

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Apr 9, 2008
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if a dragon comes to town and kills everyone, i wanna be able to properly mourn what has happened without little billy ruining it all- I'm downloading this mod, simply so that when a dragon comes by and kills Billy, i can become enraged and avenge the child, rather than just sit in disdain watching the little immortal billy run around the dragon unharmed
 

distortedreality

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May 2, 2011
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Why are people even arguing about this?

If you don't like it, don't get the mod, or better yet, don't play the game, considering *innocent* NPC's will get killed at some point in the game, either directly by or your actions.

There's no moral or ethical debate here - if one type of NPC can be killed, and the community obviously doesn't have a problem with that, then all types of NPC should be able to die.
 

The Pinray

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Jul 21, 2011
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Sadly, I don't play on PC. The immortal children running around insulting people is getting really immersion breaking. When a dragon attacks Riverwood, I don't immediately run to a child's aid. Why? Because he can fend for himself. He's immortal. So I can let him be a distraction for the dragon. That is utterly ridiculous.

Now, I have no desire to go on a child murder spree. Hell, I don't have a desire to go on an adult murder spree. Killing a child is no less moral than killing an adult. It's still a human life being lost, regardless of how long it's been alive. Honestly, I just want the children to be mortal. I want to feel like I've made a difference when I've saved one's life.

And to those that want to murder the annoying ones? Have at it. It's no more wrong than murdering a grown man.

It says nothing about my mental health. I did wonderfully in high school (Seriously, a kid here brought up high school to insult people?). I love children, and I'm currently raising one. We all just need to stop being children. But alas, welcome to the internet. Anonymity is a lovely thing.

Oh, and to the kids that say "If you want this mod stay away from my neighborhood," Can that not be said about anyone who's played a game ever? We've all murdered virtually. It's ROLE PLAYING. Virtual. Separate from reality, and affects none of mine.

Who I am in Skyrim is nowhere near who I am in the USA.
 

Trivea

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Jan 27, 2011
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Dammit, and I have the 360 version too. Ah well. No squishy kids for me. I really loathe children.
 

Frankster

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Mar 13, 2009
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distortedreality said:
Why are people even arguing about this?
Because a fair few people here honestly believe installing this mod means:

a) you only intend to use the mod to act out your child killing fantasies (a fair few including me have pointed out we don't give a damn about that, is more about children being vulnerable to hostile enemies like dragons same as any other npc but no1 on the "other side" seems to want to adress this for some reason)

b)That this is proof that you hate kids and should never ever have kids and will be a terrible parent (see the guy a bit above actually calling for chemical castration, which is actually kinda sexist now i think about... so all this only applies to males and women are incapable of such deviancy? fuck me...)

LastGreatBlasphemer said:
Allegory isn't equation, nice try though.
It indeed isn't, but think s/he meant it in the sense of equetable/equatability
http://www.thefreedictionary.com/equate
 

Xan Krieger

Completely insane
Feb 11, 2009
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It's like Jack Thompson registered a bunch of accounts on this forum, so many killjoys. Kids are not immortal, when a dragon lands and starts murdering everyone kids should not be exempt. As for why we'd want to kill kids, look at the following:
http://fallout.wikia.com/wiki/Robert_Joseph_MacCready
You see that thing on his back? It's an assault rifle. He is armed and a potential threat. Look at his notable quotes
"Stay the fuck away, fucking mungo, I sure as fuck don't fucking want to catch old from you. Just fucking go, okay?"
He is armed and irritated meaning he is even more of a potential threat. Killing him is a preempitive strike. Tell me why an armed kid should be invincible.
 

Nalgas D. Lemur

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Nov 20, 2009
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urprobablyright said:
If you're on the 'I just want a realistic representation' bandwagon then I still think you should not want the chance to kill kids. If you want realism you shouldn't be walking around with fire balls, killing giant spiders, or instantly healing a percentage of your hitpoints by consuming a plant or combination of plants you picked up off the ground, or imbibing a red fluid. Maybe you should just imagine that in this world, kids reign supreme as a silent mass of influential, omnicient beings.
I don't want realism. It's a deliberately unrealistic fantasy world. What I do want is logic and internal consistency in my game worlds. Why are children immortal, invincible, and indestructible, while adults are not? When the entire town gets razed to the ground, why does nothing survive but a few kids? Why do they suddenly become mortal when they hit puberty? How does this make any sense? What motivation do I have for doing anything to help them or even just put up with their crap if they're a bunch omnipotent jerks?

When they can be put in danger (not just from the player character, but from other enemies/NPC/the environment), there is both something to risk and a reward/motivation for the player to help/protect them and fight cautiously around them instead of flinging AOE spells around willy-nilly. Conversely, if they're playing as an "evil" character of some sort (roleplaying: look it up, because not everyone has to act how they would/should in real life when they're playing a game, just like when they're acting in a movie/play/etc.), it gives something truly horrible to do which can be reflected by the reactions of the other NPCs.
 

mirasiel

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Jul 12, 2010
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There seems to be enough high horses in this thread to form a decent cavalry charge.

I'd be interested in knowing if there would be something similar to the 'Child Killer' perk from Fallout (2) as part of this mod.
 

jawakiller

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Jan 14, 2011
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I think it comes down to role-playing. No, not sex. Games. What if you wanted to be a sick murderer in Skyrim? See, a lot of people think your character in an RPG is a direct reflection of the gamer's personality. This is utter bullshit. I'm currently playing my second run through right now. Am I, in real life, a selfish, sneaky, dark, female, high elf who betrays literally everyone she meets? No. I'm not a chick, not an elf and I'm actually pretty loyal.

So wanting to kill a child in Skyrim is not so much "your" desire, it's a characteristic your character is fulfilling. You may not be a thief or a fighter (or a fucking fire mage for that matter) but you can still rp as one. You may not even want to be a fighter in real life. Or an assassin (but to be honest, after playing AC 2 I kinda wanted to go parkour a building or two).

Oh, this shows how little some people know about role-playing games. How I would hate to play D&D with some of you. Some of you understand but most, well its all cut and dry.
 

BlackWidower

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Nov 16, 2009
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"Because we don't let you kill children. Got it."

Why not? You do realize they are not real right?

Yes, if they were real, it would be morally reprehensible to kill them. But they aren't. Penalize players for killing kids if you really must, but to simply make it impossible is just ridiculous.

I'm reminded of Half-Life 2 and subsequent episodes and mods. You can't kill any friendly NPCs. Which tends to take me out of the game somewhat. As my "squad" is surrounding me like a bunch of angry wasps, and getting in my way, and reminding me to reload (bit condescending). I'd love to drop a Combine grenade in the middle of their huddle and see what happens. But I can't.

Of course in that case, Valve's argument is, letting the player kill friendly NPCs would break some of the game's triggers (which could be avoided if you just game over when certain NPCs are killed, like in HL1). But in this case, they really don't have a reason.
 

Micalas

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Mar 5, 2011
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Dr.Helios said:
Wow, I am all of a sudden really disappointed in this community as well as the modding community, why on earth would you want to kill kids.

People say they are annoying and antagonistic, of course they are they're kids and kids are annoying, does that justify their death? I bet everyone who has commented so far bemoaning the lack of infanticide in this game was immensely more annoying than any kid in Skyrim.

If its an issue of immersion just remove them from the world with a console. To be honest I think there needs to be some kind of database list with the names of anyone who downloads this mod because to be quite frank it's sickening.

And before anyone says "oh it's just a game" you know some idiot is going to take it too far and take an axe to a real kid and Gaming will get blamed, because of this mod and its ilk.
The same reason I want to kill adults in the game. THAT'S HOW I'M PLAYING MY CHARACTER. It's still a "human life." Kids aren't special. The kids are just as innocent as the 400 other people I've mowed down with my magical hand flamethrowers.

TestECull said:
Bethesda doesn't allow it simply because they'd be sued to oblivion over it. I'm sure, if that wasn't an issue, they would.


It's a non issue. Don't like it? don't install the mod.
Killing pixels isn't illegal. Nothing to get sued over.




apsham said:
I worry when/if people on this forum become parents. Chemical castration should be an option for.. most all of you.
Just quoting you so you can see this. It applies quite nicely to you.

mirasiel said:
There seems to be enough high horses in this thread to form a decent cavalry charge.

I'd be interested in knowing if there would be something similar to the 'Child Killer' perk from Fallout (2) as part of this mod.
Quoting you for the above and because that was a very witty sentence.
 

mirasiel

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Jul 12, 2010
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jawakiller said:
Oh, this shows how little some people know about role-playing games. How I would hate to play D&D with some of you. Some of you understand but most, well its all cut and dry.
off topic but your comment reminded me: A couple weeks ago in my campaign one of the players (wizard) dropped a burst power on a group of goblin kids (8 years to 15), wiped 'em out...

It was really bizarre watching the party reactions after that, half of them didn't care (only goblins after all), one of them straight up attacked the wizard for child killing and the rest were horrified and were completely off-kilter all night.

The night ended with the party facing down the enraged/distraught goblin clan (who had never offered the party any violence, indeed the party didnt even know goblins lived at this location) and by the end of it, the wizard was dead with the healer refusing to heal him, two party members left and one stood aside through the whole fight feeling that justice had been served.

And if I had taken the tack Bethesda (and some people in this thread) took and made the kids unkillable...none of it would have happened.

for the record, the ones who killed the kids/didn't care all have kids and those who were horrified/angered don't (and never intend on having them).
60/40 m/f split too.