I hadn't thought about it, but yeah, lock on targeting would be nice. It certainly worked for all the Halo games. The one problem would be that you usually won't kill something on the first hit, so if your character kept lunging it would look a bit odd.Little Duck said:Still back to topic I think this could be interesting. Certainly sounds more fun. Personally I've always felt this game needed some lock on targeting or something. Attack by cross-hairs with a sword is downright inaccurate at times, not to mention frustrating. Also some other way of casting magic but I'm getting off topic again.
Also, they have changed magic a bit. Now you equip a spell to whichever hand you want, so you can have two spells, or a spell and a sword, or a spell and a shield, etc. I found that the weapon spell combo worked well in Bioshock 2, but what were you actually thinking of when you said you disliked their magic casting?
OT: I have totally restarted a character three times in oblivion cause I regretted a creation choice. This is a good move.