I'm not really mad, just upset that I now know the game very likely won't be the best experience PC gamers could get. Unless the game is a huge screw up, I'll likely still get it, but not until there's a Steam sale or when the eventual GOTY edition comes out.MiracleOfSound said:No, I apologize, my bad.Lenriak said:Is "fairness" and "standards" too much to ask for nowadays?
We don't know Skyrim will be as buggy as their other games yet, I guess my point is that there's no point getting mad at them until we get the game. Innocent until proven guilty or whatever.
Now New Vegas, as I said earlier, is an example of something that should never have been released as it was, especially at full price. If Skyrim turns out as broken and fucked up as that game was, I'll be right there with you criticising them for it.
Daxent said:eathing city consoles start huffin
But hey, we'rYikes, someone is entitled.
ing, bre all pals here right? It's not like the PC is responsible for the success of a dozen companies that are now high profile "console" developers. No, we deserve getting shit thrown at our faces for supporting them. We're all just pirates and hackers that don't give a fuck about the industry. We dese
Let's also talk about consoles for a bit. Games tend to be dumbed down for consoles and Skyrim is no exception. Let's face itate, where simplicity is accepted over complexity but it's even more bullshit gamers actually bf RAM ctive DRM schemes and crappy console ports. No, really, we do.g and puffing like they're going to have a heart attack. Just look at Re
Look, want to know why the console market is bigger now? Because it has almost the same capabilities as PC and it's much harder to pirate. We buy more games, in basic terms. We also don't throw a fit whenever the dev changes something.
Bethesda is a company. They may make money by making games, but they still need to make money. Just because they make things you enjoy doesn't mean that their entire purpose in live is to make things for you. They aren't "betraying" their core audience by putting the emphasis on consoles in the same way that Subway didn't "betray" their core audience by starting to advertise their food as healthy. Console gamers buy more, don't throw as many tantrums, and you don't have to worry about making it for old operating systems or anything like that.
Do you know the process for pirating a X360 game? It's just as easy, if not even easier than pirating a PC game. There's no restrictive DRM (other than the few useless security updates that Microsoft does every once in a while) to get in your way. PC on the other hand...yeah.Ironic Pirate said:Yikes, someone is entitled.AndyFromMonday said:So what? The Elder Scrolls was originally a PC franchise and the only reason YOU get to play your tidy, neat, dumbed down game is because PC gamers spent their hard earned fucking money to support this shitty company. The only reason Bethesda still exists is because PC gamers everywhere bought their shitty games and here we are, 8 years later getting screwed over for supporting them. Yeah, thanks Bethesda.Liudeius said:You do realize that if porting will really bring up so many bugs, porting from the PC to the consoles would screw anyone who uses a console. Yeah, PC gamers may have to fix a few more bugs than 360's, but you actually can fix them. (and it isn't as if you will be doing any of the player-bug fixing, so stop your complaining)AndyFromMonday said:I'm not going to spend my money on a console port. I see no reason to do so when they choose to ignore their main audience and shift the responsibilities of actually making the game work properly unto modders Fuck you Bethesda and an especially big fuck you to all publishers.
And who gives a shit if "we" can actually fix them or not. Not only do we have to pay the same price as everyone else for this piece of shit console port but we also get to fix our own bugs? That's fun. At the same time we also get a dumbed down game with shitty AI and even shittier gameplay. Yeah, no thanks. I'm not supporting a company that turns on their core audience and I'm tired of these condescending remarks that you keep making. The fact that the PC allows for games to be exploited data wise does not mean we should have to make our own patches. The developer released a game, at full price mind you, so they should support it on every single platform rather than release a buggy port and hope no one gets pissed. Gaming should be done right for every platform. I'm tired of developers exploiting PC gaming only to turn on them just like that. It's insulting the way PC gamers are treated nowadays. "Oh, you want the game to? Sure, you can have it. There's a catch though. The game is filled with shit and we're sure as hell not going to be cleaning it. Your job buddy. By the way, 50 bucks upfront!"
But hey, we're all pals here right? It's not like the PC is responsible for the success of a dozen companies that are now high profile "console" developers. No, we deserve getting shit thrown at our faces for supporting them. We're all just pirates and hackers that don't give a fuck about the industry. We deserve restrictive DRM schemes and crappy console ports. No, really, we do.
Let's also talk about consoles for a bit. Games tend to be dumbed down for consoles and Skyrim is no exception. Let's face it, 512 MB of RAM just doesn't cut it anymore and that's really starting to show in newer games. The moment you attempt to create a living, breathing city consoles start huffing and puffing like they're going to have a heart attack. Just look at Red Dead Redemption or an even better example, Portal 2. It's bullshit that gaming has devolved into its current state, where simplicity is accepted over complexity but it's even more bullshit gamers actually buy into this crap, continuing to shell out money so publishers can continue fucking us in the ass.
Look, want to know why the console market is bigger now? Because it has almost the same capabilities as PC and it's much harder to pirate. We buy more games, in basic terms. We also don't throw a fit whenever the dev changes something.
Bethesda is a company. They may make money by making games, but they still need to make money. Just because they make things you enjoy doesn't mean that their entire purpose in live is to make things for you. They aren't "betraying" their core audience by putting the emphasis on consoles in the same way that Subway didn't "betray" their core audience by starting to advertise their food as healthy. Console gamers buy more, don't throw as many tantrums, and you don't have to worry about making it for old operating systems or anything like that.
Having only ever played a few games on my PC (Fallout 3, Oblivion, Morrowind, Fallout 1 and 2) I haven't experienced a 'console port' myself.Lenriak said:I'm not really mad, just upset that I now know the game very likely won't be the best experience PC gamers could get. Unless the game is a huge screw up, I'll likely still get it, but not until there's a Steam sale or when the eventual GOTY edition comes out.
Well, Bethesda is reasonably good at porting .. frankly, I think people are bitching more than they should.MiracleOfSound said:Having only ever played a few games on my PC (Fallout 3, Oblivion, Morrowind, Fallout 1 and 2) I haven't experienced a 'console port' myself.Lenriak said:I'm not really mad, just upset that I now know the game very likely won't be the best experience PC gamers could get. Unless the game is a huge screw up, I'll likely still get it, but not until there's a Steam sale or when the eventual GOTY edition comes out.
In these cases of console first, do PC Gamers lose the abilty to tweak things and make the game look and perform better? Is that why console ports are frowned upon?
'Allow'? They can't really stop it so they should stop being jerks and hand over the dev tools.Keava said:More developers should allow it
MiracleOfSound said:Having only ever played a few games on my PC (Fallout 3, Oblivion, Morrowind, Fallout 1 and 2) I haven't experienced a 'console port' myself.Lenriak said:I'm not really mad, just upset that I now know the game very likely won't be the best experience PC gamers could get. Unless the game is a huge screw up, I'll likely still get it, but not until there's a Steam sale or when the eventual GOTY edition comes out.
In these cases of console first, do PC Gamers lose the abilty to tweak things and make the game look and perform better? Is that why console ports are frowned upon?
No, that would be because it's a Bethesda game that it's going to be a bug ridden pile of crap.Nedoras said:Oi, just because this is a console port doesn't mean it's going to be a bug ridden pile of crap.
http://www.escapistmagazine.com/news/view/109378-Bethesda-Wants-Skyrim-Mods-on-ConsolesMiracleOfSound said:Well look on the bright side. You guys get all the cool mods and will ultimately end up with the better game.
I bought and played all of those, including Oblivion (not counting Just Cause 2) day 1 on the PC, and never had a single problem with them at all, so I fully intended to purchase this day one and will be playing it on PC for weeks on end. Bethesda has never steered me wrong yet and they have earned a lot of good faith with me, enough that if there next 3 games bomb I will still buy each one expecting a good experience.DaHero said:http://www.pcgamer.com/2011/06/08/e3-2011-the-elder-scrolls-v-skyrim-interview-consoles-are-our-lead-skew/
Houston, we have a problem. They are developing on the 360, then doing a quick-port to PC, (which from the way he talks they haven't even done yet, and thinks it'll be easy) and then confirming DLC like they have it made already.
I'm not saying I'm NOT going to buy it, but I'm going to step away from the fence until I see reviews now.
For those of you not getting the sudden shift: Oblivion had to have an UNOFFICIAL bug patch and a couple extra mods before the PC gamers could really enjoy it.
I'm also not crying that the PC isn't the elite platform, but I think DA2/ME2/Just Cause 2 still leaves a bad taste in the PC gamers mouth.
Also the mouse wheel doesn't scroll the codex text anymore. Worked in ME but not in ME2.Danceofmasks said:As much as I love ME2, there were 2 glaring problems with the UI.Alleged_Alec said:What was so bad about the pc version of ME2? Everything worked fine for me.
1) Lack of weapon hotkeys
2) Space bar does 15 different things (very slight exaggeration)
3) Mouse sensitivity is drastically altered depending on whether you're in combat or not. This one is anathema to anyone who calibrates the mouse by making sure they can make precise turns with their eyes shut.
I was a little annoyed by the 8 power hotkey limit, but hey .. 8 isn't too restrictive a limit.
Edit:
I just realised saying there are 2 problems then putting 3 numbers may have been silly.
1 & 2 were actual issues. 3 only affects crazy people like me.