Skyrim - Two months later.

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Nopodop

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Jan 2, 2011
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The only reason reason I'm still playing it is because I'm sick of everything else I have. I've had two warrior saves with maxed out armour, weapons, and smithing skills with full legendary deadric armour.
Then there's my mage with 0% magicka cost for destruction and restoration so I'm basically invincible.
 

Extravagance

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Mar 23, 2011
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For allll the people saying they've stopped without finishing the main quest or doing the faction side quests; Go and do those.

Finished the main quest, all the faction quests, most of the "become thane of this place" ones and the civil war story line. Level 30something and most of my used skills are 75-100. That's why I've not been playing it veyr much recently.
 

Baron von Blitztank

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May 7, 2010
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Got it on Christmas and while I'm enjoying the hell out of it, I'm getting to the stage where it's almost unplayable. Not because I'm overleveled and nothing is a meaty challenge (I'm only level 27) but because the game is lagging to hell. If you can guess, I'm one of the stupid bastards who decided to get the game for the PS3 and now I've gotten to the point where the internet started complaining. Dragon* fights slow to a crawl and I can never be able to dodge the dragonfire in time thanks to the nice drop in framerate I've been cursed with. Fights with the numerous bandits and mages have become worse than the dragons thanks to the enemies having the tactic of turning themselves into a Serious Sam style horde the second they see me which slows down the framerate even more (This is more avoidable since I'm role-playing as an Assassin so the stealth-killing reduces the chances of getting mobbed).

Believe me, despite this huge complaint I REALLY love the game but after hearing horror-stories from Fallout 3 and New Vegas having similar problems (and never getting resolved) I shudder that my copy of Skyrim may never receive treatment. I've heard that the next patch is said to resolve the lag issues but I'm not holding out much hope on that.


*- Also the Dragons have two legs and two wings which in my books makes them Wyverns.
 

Jaeke

New member
Feb 25, 2010
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How the hell can you people say you are bored of it then immediately follow with
"I haven't finished the main story or faction missions"

/sigh
 

Jaeke

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Feb 25, 2010
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Baron Von Blitztank
I think you have to many saves on your memory. It tends to lag if you have to much
 

brunothepig

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May 18, 2009
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Apart from the horrific streamlining (which I expected, but it still made me sad), the most depressing thing for me was realising after about 40 hours that it was incredibly shallow. I did the mages guild questline in a few hours. Hours, people. They had one guild location, what kind of pathetic show is that? Remember Morrowind, or even Oblivion, having larger cities, with larger questlines, and more guild halls etc.

My largest complaint really is the content. Combat is great fun, especially as a mage, but the towns are pathetically small, questlines, even the main one, are small. Of course, part of the problem is the level-scaling. Enemies are difficult to a degree, but my level 10 mage still managed to finish off the mages guild questline, even after a difficult encounter with a Draugr Deathlord. At level 10, I should not be the most powerful mage in Skyrim, but it damn sure feels that way. Now I get that some people want to have that, but not me. And, as many people have pointed out in probably every Skyrim thread, it makes dragons pretty pathetic. Once you start seeing Blood and Elder Dragons they're actually a threat, but before that it's just kinda sad.

But despite my disappointment in that (also level-scaling is still a *****, with me finishing the mage guild questline far too easily), it's a fun game. I haven't played in a while, thanks to picking up a bunch of games in the Christmas sale, standouts being Just Cause 2, Arkham Asylum, Fallout 3 and Borderlands. But I do fully intend to go back. Make no mistake, I think it's a wonderful RPG. I just think it's incredibly shallow, which unfortunately means I won't be playing it for weeks at a time like I do with Morrowind and Mount & Blade. Maybe in a few months there will be some mods that fix my issues with the game. Get rid of level-scaling and I'll probably dive back into the game for a while, but the pathetic questlines probably aren't going anywhere.

My god, I know the thread said simply "talk about Skyrim" but I did ramble on didn't I?
 

Ranorak

Tamer of the Coffee mug!
Feb 17, 2010
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Still play it, still love it.
Too bad social pressure and education get in the way more then I'd like.
 

JoesshittyOs

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Aug 10, 2011
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It still holds up. I honestly felt a little cautious with it more towards the beginning when I realized the cities weren't going to be quite as grand as Oblivion's.

Quests are a little more lacking this time around, and the charm of joining things like the Dark Brotherhood and Thieves guild a little lacking this time around. I just didn't particularly care for any of the guild questlines like I did in the last game. I don't know, but Oblivion sort of contained a little bit of charm when you learned about the different guilds and how to join them.

But besides that, well worth the wait. Combat isn't boring, magic is fun to use, and the character creation was awesome to the point of where I actually did put a little life and backstory in my character. The towns seem more alive, and my character is slowly becoming more and more of a bad ass. The dungeons are much more interesting to explore, and some of the secrets and non-quest related random things you find are incredible. I kind of wish that I played it more slow and didn't go to some of the bigger cities for a while, but I'm still enjoying it.

I pick it up and play it for days at a time, which isn't something I can say about most games nowadays.
 

kouriichi

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Sep 5, 2010
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Raj still enjoys his time in Skyrim. Walking across lands, going in strange places, putting bucket on Wife Mjolls head and then taking her sweet roll. Last one most enjoyable of all.

But at times, there is nothing more to do then just.... do nothing. Read books of skyrim, fill spare room with bukkets, see how many sweet rolls Raj can find in one afternoon. Seems like days growing alittle stale.

Raj looks forward to adventures in future. Perhaps they will breath new life into world. But until then, theres always small hobbies. Collecting bugs in jars, placing bodies in strange places, amassing pile of mmoonsugar so big, can lay in it.
 

ChadSexington

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Apr 14, 2011
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I guess I'm one of the few still enjoying it. I've been enjoying the role playing, I've enjoyed exploring, I've enjoyed the dragon fights and overall it's just been - and still is - great fun for me. I can see where you're all coming from in disliking it, I guess I'm just not as bothered by its flaws.
 

The Name's Bond

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Jan 16, 2012
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I have found that I played skyrim less and less as time has passed, maybe because when I finally got my smithing up to 100 and finally made the deadric armour that I had nothing to do. Draugur are no long a huge threat and killing dragons is easy when I got spellbreaker. That doesn't mean I won't keep playing it just I find that the difficulty is gone. its become like a routine: walk across field dragon attacks use stormcall, spam attack, absorb soul, etc. Hopefully there might be some interesting DLC soon.
 

ImmortalDrifter

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Jan 6, 2011
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No-one Special said:
I'm interested to see what they do with DLC. I hope they actually expand with more stories as opposed to just content (eg. new weapons).
Luckily Bethesda has said they're taking the Morrowind/Shivering Isles approach of making large expansions rather than short questlines.
 

Sonic Doctor

Time Lord / Whack-A-Newbie!
Jan 9, 2010
3,041
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Sarpedon said:
So.

Talk about Skyrim. Anything you want to talk about. Are you still playing it after two months? Was it everything you'd hoped it would be? More than you'd hoped? Less, even? What could Bethesda have done better? What could they have done away with? What kind of things would you like to see in future Skyrim DLC or even future Elder Scrolls titles?

Personally I burned myself out on Skyrim within the first month, and can't bring myself to touch it again now. There was just something it lacked. I played Morrowind religiously for about three years, and still go back to it occasionally now. Even Oblivion kept me entertained longer.
It really hasn't even been a month for me, since I didn't get the game until my brother got it for me as a Christmas present(for my 360).

It is actually the first ever game made by Bethesda that I had played. At this point, I only have one character, and I'm just over 100 hours in play time in(though have really only completed 7 main story quests). I really like it, though I have been taking a break and it has been kind of nice, getting some achievements in other games on my 360:

Finally getting 100% achievement completion on Halo Reach(screw you extra achievements that come along with DLC map packs). Played some Forza 3, also on my way through the first Saints Row as I just recently got the first two SR games for twenty bucks. Just got Full House Poker off of the XBLA and have playing a bit of that. Got myself one achievement away from 100% on Plants vs. Zombies. Played a bit of Rock of Ages as well, and finally, I have been working on my first try of Insanity difficulty on Mass Effect 2, to get the last two difficulty achievements I haven't got yet, and four others I missed on my Casual play through. I'm also doing it to keep my mind fresh on the story for when I get my collectors edition copy of Mass Effect 3 this March.

Now back to Skyrim:

My mind is nowhere near thinking of DLC, since after my 100 hours, I don't see myself being ready for DLC until I have completed most of the quests in the game, and that will probably take another 150 to 200 or so hours.

Now, even though Skyrim was my first Bethesda game, I still have some perspective to criticize how Bethesda is doing,since not long after I started Skyrim, I went ahead and bought the GOTY Edition of Fallout 3 and the 5th anniversary edition of Oblivion.

I just started playing those two, and I already see the glaring differences between them and Skyrim. Though for me the glaring differences make Skyrim look and feel even more amazing.

Bethesda gets a gold star for adding a sprint function in Skyrim.

It also gets an A++++++++++ for removing item wear. I think I'll be able to tolerate the wear system when I try and play more of Oblivion and Fallout 3, but it was a very big and important step for Bethesda in making gameplay better, because item wear in games should be something put in only as an add-on, and not even a part of the hardest mode, just an add-on to be flicked on and off. The reason for that is that item wear, while it does somewhat added to the realism of a game, for me, it ruins gameplay and immersion, because I'm constantly worrying if my weapon will survive its way through all of the latest dungeon, and since carry weight is an issue, with such a system I have to fill up valuable carry weight with at least two back up weapons and possibly a back up set of armor.

For the most part realism only has it's place in games if it deals with looks, other than that, usually, realism really hoses up gameplay and just makes it a chore.

In that department as well, I like that Bethesda removed the need to carry a torch. People might think that walking into a once sealed dungeon and finding it is filled with lit candles and torches is dumb and detracts from realism, but I find it nice that it is like Oblivion where at times I have to sacrifice carrying a shield because I have to carry a torch in dark places.

That also reminds me that I love that they added a duel wield system in Skyrim. That instead of having magic and my sword both on one hand and having to take a break from using one to use the other, I can now have my healing in one hand and my sword in the other and can heal and attack at the same time. It also is awesome that I can have my awesome glass flame sword in my main hand and have my Lunar Steel War Axe in the other, that way I can practically deal double damage and drain life at night as well.

I have much more to say, but I'll just end this with how I think it is the best idea ever, that they made arrows weightless in Skyrim. I don't have to keep track of how many arrows I am carrying, like I do in Oblivion. In Skyrim, I probably have over 600 arrows of different flavors. It got to that number when I got to Solitude and found the place where I can get the infinite supply of any type of arrow I want. (Here guard, use these 10 Ebony arrows for your target practicing, you keep shooting and don't try to think too hard on how you just shot over 200 for me to pick off of the target circle. Okay, whats that, you have to go to bed because it is night time, okay, you do that, I'll be back tomorrow to see if I can pick up over 200 more arrows again.)
 

Adam Jensen_v1legacy

I never asked for this
Sep 8, 2011
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I'm still playing it and I'm still loving it. I play without fast traveling and I find it 100 times better than traveling anywhere with fast travel. I even travel from Solitude to Riften on foot or using a horse for a simple fetch quest. It makes the game so much better. Oh, the random encounters and adventures I had along the way. Spectacular.
 

Sonic Doctor

Time Lord / Whack-A-Newbie!
Jan 9, 2010
3,041
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kouriichi said:
Collecting bugs in jars, placing bodies in strange places, amassing pile of mmoonsugar so big, can lay in it.
Ah, amassing piles of things, one of the things I do best in Skyrim. Though I tried to amass a pile of 12 skulls just outside the door of my home in Whiterun, as a warning to all that might think of entering, but when I came back after only one full day of questing, I found the pile had disappeared.

I find this odd, because the single skull that I placed in the fire of the metal fire post that is just across the street from my home, is still there even after an entire in game month.

WHY CAN'T I HAVE MY SKULL PILE!!! Who I wonder, is stealing my skulls!?!

Hmm, MASTER CHIEF!!!! Have you been using dimensional portals to enter Skyrim like you did with Fable 2? Those are my skulls, not yours.
 

butternut

New member
Jul 14, 2010
238
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Finished up playing a character. Argonian Assassin, lvl38 or something...

I only got one skill to 100, Illusion of all things. And thats because its just so damn useful for a stealth character, Silent casting, Calm spells for repeated sneak attacks, Rage spells for when your fighting alot of enemies at once, and I don't even need to mention Invisibility and Muffle.

Illusion is so underrated.
 

TheSaw

A flayed man holds no secrets.
Apr 22, 2011
281
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Got 1000/1000 achievements after 180 hours played, haven't touched it since then, which was a month or so ago.

After 180 hours on dark souls though, I'm still playing because I enjoy that game more. Which is strange because I never thought I would have.
 

Frankster

Space Ace
Mar 13, 2009
2,507
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Played it once to the end boss, then ended it there for the time being. It's not that I burnt myself out or anything, it's that the modding tools only just got released and give a few month and there will be an insane amount of mods that will completely transform skyrim.

Same thing happened with fallout games, I play them initially on a vanilla run to get familiar with the game and know what features I want to see in it for a "perfect" game then I hunt down the mods to make it possible. Atm with skyrim it's too soon for there to be all the mods I want so gave it a hiatus in favor of other games like TOR.

Rest assured skyrim, i'll be back for you ;)
 

kommando367

New member
Oct 9, 2008
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Made 3 characters

level 29 high elf destruction mage

level 34 orc dual warrior

level 40 Khajiit stealth mage

Had a fuckload of fun. Now taking a break.