Well, I've got two characters at the moment:
A level 4 Nord who I'll use to do alternate stories with (destroy the dark brotherhood instead of joining it and the stormcloak line instead of the Imperial line) and a level 81 Dunmer (didn't powerlevel, just did ALL the questlines) who I'm currently using to get the Thieves Guild back to its former glory courtesy of side-quests, which are pretty good for stealing random loot.
It's good fun, although I'll probably burn myself out after I full-level my Nord character.
What I'd love to see in a Skyrim expansion is this:
- Possibly more backstory to the Dwarves and their disappearance
- Some sort of indication of what happened to Vivec after the Oblivion Crisis happened and he ran away to Akavir (not sure if I got the right place)
- Maybe a trip to Morrowind or Mournhold (not Solstheim, there's enough snow in Skyrim, don't need an island covered in the stuff)
What I'd like to see in the sequel:
- The return of the Morrowind armor system (Light and Heavy, medium was a bit useless, as the strongest armor was weaker than light armor's strongest) and the ability to wear more than one ring and amulet (possible limit of 6 rings and 2 amulets)
- Maybe the return of the Acrobatics and Athletics skills, although, with the Skyrim setup, there may not be any particularly useful perks for them)
- Spears and crossbows (I know this is a very common complaint, but I was a big fan of spears in Morrowind, and crossbows, although they were heavier than most longbows, did a fairly high amount of damage)
- The setting's something I'm not too sure about, but Valenwood or Elsweyr seem to be the best ideas)
- A crossover of sorts between guild storylines (in Morrowind, to finish the Fighters or Thieves guild was to, unless you knew exploits to keep them both alive, kill the leader of the rival faction, which was quite a challenge, as they were usually perfectly countered to the guild you were working for)
EDIT: Just realised I've got most of the achievements, which is a bit sad, since I've hardly touched it since I rediscovered New Vegas (Old World Blues, how your juvenile humor entertains me)
A level 4 Nord who I'll use to do alternate stories with (destroy the dark brotherhood instead of joining it and the stormcloak line instead of the Imperial line) and a level 81 Dunmer (didn't powerlevel, just did ALL the questlines) who I'm currently using to get the Thieves Guild back to its former glory courtesy of side-quests, which are pretty good for stealing random loot.
It's good fun, although I'll probably burn myself out after I full-level my Nord character.
What I'd love to see in a Skyrim expansion is this:
- Possibly more backstory to the Dwarves and their disappearance
- Some sort of indication of what happened to Vivec after the Oblivion Crisis happened and he ran away to Akavir (not sure if I got the right place)
- Maybe a trip to Morrowind or Mournhold (not Solstheim, there's enough snow in Skyrim, don't need an island covered in the stuff)
What I'd like to see in the sequel:
- The return of the Morrowind armor system (Light and Heavy, medium was a bit useless, as the strongest armor was weaker than light armor's strongest) and the ability to wear more than one ring and amulet (possible limit of 6 rings and 2 amulets)
- Maybe the return of the Acrobatics and Athletics skills, although, with the Skyrim setup, there may not be any particularly useful perks for them)
- Spears and crossbows (I know this is a very common complaint, but I was a big fan of spears in Morrowind, and crossbows, although they were heavier than most longbows, did a fairly high amount of damage)
- The setting's something I'm not too sure about, but Valenwood or Elsweyr seem to be the best ideas)
- A crossover of sorts between guild storylines (in Morrowind, to finish the Fighters or Thieves guild was to, unless you knew exploits to keep them both alive, kill the leader of the rival faction, which was quite a challenge, as they were usually perfectly countered to the guild you were working for)
EDIT: Just realised I've got most of the achievements, which is a bit sad, since I've hardly touched it since I rediscovered New Vegas (Old World Blues, how your juvenile humor entertains me)