Skyrim will suck for you...

Sjakie

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Every fan of TES games is looking forward to this next game in the series. since your reading this i can assume you yourself as well.
Previews are positive, expectations are incredibly high (ever since it was announced last year, Skyrim has been in the top 8 of 10, of most active games on gametrailers.com, not missing a week). So what if it will fail you on some level?

What if it contains something that is a dealbraker for you and what would that be? Lesser Graphical might? Technical problems like RAGE (shudders)
Less then promissed weirdness [http://www.escapistmagazine.com/news/view/108446-Skyrim-Will-Be-Weird-Like-Morrowind] is one of the things that im slightly worried about. Oblivion was a good game, but in whole it felt too much as 'generic fantasy'. It's a matter of taste, lets leave it at that.

It's all minor annoyances at best, im fairly sure it will become the GOTY we all expect it to be.
But what are things that you would not want to see in Skyrim? What are you worried about or would annoy you?

Im hoping magic will be viable enough from the start because of the 'no-class-system'.
Since im not planning on using the fasttravel (to much) I dont want to stop and fight a dragon every ingame kilometer travelled either.
 

Javarock

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Feb 11, 2011
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Pretty sure nothing will, If there is the answer is simple, Mod it yourself or wait untill someone else does.
 

the spud

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I don't think this is the case, but the game would be ruined for me if everytime I skipped town a dragon shows up while I'm not looking and kills several imprtant NPC's who were going to give me quests. That would piss me off.
 

twistedheat15

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It'll suck for me if I can't find a well hung male kitty to have saucy cat on lizard gay beastiality secks that was promised..... or did I read too much into that?... DON'T YOU JUDGE ME!!
 

Rawne1980

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Problems like that don't really bother me with games like Skyrim.

No problems bother me in games like that at all.

They release the tools to allow us to mod them so I can pretty much change anything that doesn't agree with me. Technical problems are easily solved, over at TESNexus we had fixes for a lot of issues not long after Oblivion was released.

Graphical overhauls are time consuming but worth it depending on how it looks to start with. From the shots/clips i've seen so far I doubt that will be too much of an issue.

Dragons are random based on how far you are in the story and not a common event. Thats based on whats been said but take with a pinch of salt, until it's out we won't know for sure.

Saw a clip on magic and it looks awesome. Dual weilding magic, the guy had fire in one hand and electricity in the other. They fire out in a constant stream unlike Oblivion and it did look good. I'm hoping it will be viable aswell

My biggest concern are NPC's. As long as they don't all look identical it will be alright.
 

babinro

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I think the fact that Skyrim has simplified mechanics and RPG elements will be the only potential hit against the hardcore fans. Dragon Age 2 and Mass Effect 2 are considered by some to be ruined because of streamlined mechanics for the 'casual' crowd.

I fully expect the main quest to come across as disappointing since they've never impressed me with other Elder Scroll or Fallout main quests. Aside from that my expectations for this game are very high.

My own personal concern comes from the classless system. I'm worried that I'll bottleneck myself into a specific builds because of this. Namely, every character I make will be a Healer/X hybrid. Be it healer/melee, healer/ranged, healer/summoner, healer/evocation.

I can only hope Skyrim will be balanced enough that I'm not pigeon holed into certain skills or spells to really have fun with the game. I want to know that my stealthy and acrobatic dagger master can keep up with the archetype melee cleric and that I'm not punished for choosing the 'wrong' skills to focus on.
 

BiggyShackleton

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Three things pissed me off about Oblivion and that was, 1) Generic dungeons, 2) A lack of unique items, particularly armour and 3) How shitty Marksman was (unless you were sneaking and could super crit). All of these things seemed to have been addressed in Skyrim so at the moment it looks like a winner.
 

Duskflamer

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The only possible dealbreaker for me is possibly the magic system, since I've heard rumors that they're not going to include the sort of custom spell system they had in Oblivion. For me, making and messing around with those custom spells was the best part of the game, so if Skyrim doesn't include this in some form, I'm not sure if I'll end up purchasing it,
 

ZeroMachine

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Something you said is the only thing I'm worried about- an overabundance of dragons.

I'm really glad there's an unlimited amount, but it's as you said, if I come across them on EVERY DAMN TREK I make, I'll be disappointed. Not only will that wear out their welcome (and oh what a welcome they have) but it'll make Dragon Shouts far to easy to max out, which I don't want.
 

Woodsey

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ZeroMachine said:
Something you said is the only thing I'm worried about- an overabundance of dragons.

I'm really glad there's an unlimited amount, but it's as you said, if I come across them on EVERY DAMN TREK I make, I'll be disappointed. Not only will that wear out their welcome (and oh what a welcome they have) but it'll make Dragon Shouts far to easy to max out, which I don't want.
They're paced both by the developers and by the Radiant AI system (based on X amount of factors), so they won't be turning up every time you pop outside to the local shitting ditch.

the spud said:
I don't think this is the case, but the game would be ruined for me if everytime I skipped town a dragon shows up while I'm not looking and kills several imprtant NPC's who were going to give me quests. That would piss me off.
Err... no, that won't happen.

babinro said:
I think the fact that Skyrim has simplified mechanics and RPG elements will be the only potential hit against the hardcore fans. Dragon Age 2 and Mass Effect 2 are considered by some to be ruined because of streamlined mechanics for the 'casual' crowd.

I fully expect the main quest to come across as disappointing since they've never impressed me with other Elder Scroll or Fallout main quests. Aside from that my expectations for this game are very high.

My own personal concern comes from the classless system. I'm worried that I'll bottleneck myself into a specific builds because of this. Namely, every character I make will be a Healer/X hybrid. Be it healer/melee, healer/ranged, healer/summoner, healer/evocation.

I can only hope Skyrim will be balanced enough that I'm not pigeon holed into certain skills or spells to really have fun with the game. I want to know that my stealthy and acrobatic dagger master can keep up with the archetype melee cleric and that I'm not punished for choosing the 'wrong' skills to focus on.
That's precisely why they've ditched the class-system. You'll filter your play-style but you won't (if all goes to plan) be restricted from switching things up almost-completely because you chose to be Class Y 50 hours beforehand.
 

davisjones1287

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Dec 25, 2009
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Personally, I'm not super-hyped for it, so really the only direction my expectations can go is up.

If it sucks (which is possible) then I'll sell it.
If it doesn't, then I'll play it.

I'm looking forward to dragon fights, but not so much dungeon crawls; since Oblivions dungeons sucked balls.
 

AlexiVolkov

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Mar 30, 2011
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Skyrim will suck major ass just like Oblivion and all the others if they didn't bother to fix their indoor maps.... Multilayer buildings just become a mess of shit on the map screen, not adding to navigation at all.... Fallout does this crap to and its annoying as fuck. Quit it Bethsoft...
 

WaywardHaymaker

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Duskflamer said:
The only possible dealbreaker for me is possibly the magic system, since I've heard rumors that they're not going to include the sort of custom spell system they had in Oblivion. For me, making and messing around with those custom spells was the best part of the game, so if Skyrim doesn't include this in some form, I'm not sure if I'll end up purchasing it,
That's what I'm most fearing, but they're for sure having the ability to forge your own sword. That'll make up for it in my books, seeing as forging your own weapon worth of the bards for ages on is probably the most bad-ass thing an adventurer can aspire to.
 

scw55

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I'm a big fan of pesimism. Personally I'm concerned that the main storyline won't be engaging like it was in Oblivion. I got fed up 'grinding' Oblivion gates to progress through the story.

I hope the side content is as engaging as the main content. I hope there aren't any gimicky mechanics in place that punishes leveling up like there was in Oblivion.

I hope it runs on my computer. Oblivion was awsome because it was old so it ran on my PC and I could download mods to upgrade the graphics of certain things so I could get a good baalance between visual and performance.
 

Redweaver

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Apr 1, 2009
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Do I have to pay extra for this sucking?

My, uh, "friend" says it usually costs more, but I don't really know what he means.
 

Duskflamer

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WaywardHaymaker said:
Duskflamer said:
The only possible dealbreaker for me is possibly the magic system, since I've heard rumors that they're not going to include the sort of custom spell system they had in Oblivion. For me, making and messing around with those custom spells was the best part of the game, so if Skyrim doesn't include this in some form, I'm not sure if I'll end up purchasing it,
That's what I'm most fearing, but they're for sure having the ability to forge your own sword. That'll make up for it in my books, seeing as forging your own weapon worth of the bards for ages on is probably the most bad-ass thing an adventurer can aspire to.
Eh, I don't really follow. No matter how much you slaved and labored to create your sword, you're still just swinging it around in the end (unless you have the ability to enchant the weapons you make somehow, which I would count as a form of the custom spell system). It's just not the same as making a spell that will zap anyone in a 100 ft radius with lightning, or cause a massive riot in the middle of a crowded street.
 

RagTagBand

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Jul 7, 2011
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I'm pretty sure the same things that sucked in oblivion will suck in Skyrim, Bethesda don't have a good track record in fixing shit, just making sure its slightly less broken the next time around.

Combat animations for example - I'm all for ragdoll physics but unless you can give the body some realistic rigidity upon death or injury (a la the rage engine used in GTA4 and RDR) instant loose ragdolling upon death simply doesn't cut it anymore...and yet they pretty much use the same ragdolling system they've used in every game since oblivion which gives the same shitty, immersion breaking death flail.

And like I said, they haven't fixed it, they've just made it less broken, this time they've put specific "Kill" animations in which smooths it out -some- of the time. But they've yet to do ANYTHING whatsoever to fix the shitty, SHITTY hit response animations; that is to say they still use maybe 2 or 3. Watch any combat from Oblivion to Skyrim and you'll see the same thing happening - Swings of the sword making contact but the enemy not reacting in the slightest, use a heavy weapon and you might see them defy gravity as their character model simply floats backwards because of the force. That shit is bad and Bethesda should feel bad for having not addressed it.

But thats but one example.

That being said i'll still buy skyrim...if some time next year.
 

TheMigrantSoldier

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Nov 12, 2010
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What will ruin Skyrim for me is if there will be just fighting and no Role-playing Decisions. "Hey, How do you feel about fighting the imperial Loyalist leader?" "Actually-" "Great! Grab a sword and spill some Legion dog blood!". Wasn't it confirmed that you could choose sides like, let's say, New Vegas?
 
Mar 9, 2010
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I'd not be too happy if it had a shit story. But it can't be much worse than Oblivion's and even then there's the massive open world with side quests and RPing to enjoy.
 

Duskflamer

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SirBryghtside said:
Duskflamer said:
The only possible dealbreaker for me is possibly the magic system, since I've heard rumors that they're not going to include the sort of custom spell system they had in Oblivion. For me, making and messing around with those custom spells was the best part of the game, so if Skyrim doesn't include this in some form, I'm not sure if I'll end up purchasing it,
That's not a rumour, that's fact. But was that really the only thing you played the game for? No matter what you play it for, Skyrim will probably still be more awesome than every other release for another 4 years.
After a while? Yes. It was the only thing I played the game for. I spent more time messing around with magic in Oblivion than I did with every other part of the game combined, and if it's fact that Skyrim wont include a custom spell system, then I'm not buying it until there's a stable mod that brings that functionality into the game.