Slender Review

saintdane05

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Aug 2, 2011
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Garrett said:
Am I the only one that finds Slender unbelievably boring? You're just walking around an empty forest looking for some pages. Appearances of SlenderMan don't make this game scary, they just make it hard to complete.
And the ending makes collecting pages totally pointless, since you die anyway in the exact same way as when he catches you during gameplay. The only possible motivation for playing this game is to see what is drawn on these pages.

I also like how you can't see shit without the flashligh under clear and starry sky but can see everything perfectly fine inside a building.
You forgot to mention the way Slendy doesn't actually appear till a few of the pages are collected, how your walking speed is slower than a game of Sins of a Solar Empire, and how he breathes through a Darth Vader mask. I think.
 

Polite Sage

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Feb 22, 2011
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4.5 - 5.0
Ehhhhh... there are much better horror games. Ones which are free too. Or is the reviewer trying to appeal to "underground gamers" (read: hipsters)?

Game is just walking around and collecting pages and is actually not that scary to be honest. Very similar to this another first person freeware game (whose name I can't remember anymore) where you are a prison escapee and need to collect a few plates in a very snowy area. While scary cops (like, they're actually disturbing, they make this weird noise) and helicopters search for you. Wouldn't be surprised if the idea was lifted straight from that one.

For true horror try out SCP - Containment Breach. Shit is scarier than Amnesia and is random generated, all the while still being in Alpha phase of developement. Will appease the ego hunger for "le underground gamers" too since it's not developed by a big studio and isn't that popular (yet).
 

Polite Sage

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Mangles69 said:
If you think it's bad, YOU YOUSELF CAN MAKE SOMETHING BETTER RIGHT?
How much time he took to make the game has nothing to do with the subject at hand. It still doesn't play well, it still doesn't look good, and most important of all, it's still not scary.

Simply doesn't deserve 4.5 stars out of five. Or is any game that has no real effort put behind it automatically good for it's "possible potential"? Or is it good because it's "indie"? Or "good" just for including "le epic meme character xD"?
 

Phisi

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Jun 1, 2011
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I don't find slender that scary to be honest, more of frustrating, possibly stressful. It's like playing the annoying stealth section of a game. I get quite scared from other games and movies but Slender just feels to gamey for me.
 

Metalrocks

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Jan 15, 2009
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i have kept playing it more and got up to 6 pages. and to be honest now; it wasnt as scary anymore. i just kept walking, trying to find the other pages and eventually he got me. made me jump still when he got me but it does lose its appeal after a time.
never the less, its still a good game. its after all a beta version. so still time to fix things.
 

Whateveralot

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Oct 25, 2010
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Garrett said:
Am I the only one that finds Slender unbelievably boring? You're just walking around an empty forest looking for some pages. Appearances of SlenderMan don't make this game scary, they just make it hard to complete.
And the ending makes collecting pages totally pointless, since you die anyway in the exact same way as when he catches you during gameplay. The only possible motivation for playing this game is to see what is drawn on these pages.

I also like how you can't see shit without the flashligh under clear and starry sky but can see everything perfectly fine inside a building.
Damn, yes. It totally ruins the immersion and it makes the game world seem distant and uncanny. Have you seen those textures? Very ugly, and this is 2012, ey! This game needs to be built on the CryEngine!!1

[/sarcasm]


Of course not. The game is fine the way it is. The darkness serves a clear purpose. If you could just see everything. The rest are simply coding or engine issues. Who the hell cares if it doesn't look THAT good, it's simply good enough to be scared shitless.

And about the purpose of the game. It only has one purpose; that's being scared. Of course it ends that way, it's exactly what it wants to do. It's about the buildup and being caught. Getting all 8 pages and then being caught is the ultimate achievement in the game. It's how you get there (and how often you don't make it) that determine the experience.


 

Bindal

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May 14, 2012
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Whateveralot said:
Of course not. The game is fine the way it is. The darkness serves a clear purpose. If you could just see everything. The rest are simply coding or engine issues. Who the hell cares if it doesn't look THAT good, it's simply good enough to be scared shitless.

And about the purpose of the game. It only has one purpose; that's being scared.
If THAT is its purpose, then it failed hard at what it's supposed to do because it is NOT scary. It has some jump-scares but EVERY game can have those, even "Hello Kitty World Adventure" - just let something suddenly pop up in your face and have a weird sound play. BAM, instant-jump-scare! Does it make the game scary? FUCK NO!
 

Garrett

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Jul 12, 2012
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Whateveralot said:
Garrett said:
Damn, yes. It totally ruins the immersion and it makes the game world seem distant and uncanny. Have you seen those textures? Very ugly, and this is 2012, ey! This game needs to be built on the CryEngine!!1

[/sarcasm]


Of course not. The game is fine the way it is. The darkness serves a clear purpose. If you could just see everything. The rest are simply coding or engine issues. Who the hell cares if it doesn't look THAT good, it's simply good enough to be scared shitless.

And about the purpose of the game. It only has one purpose; that's being scared. Of course it ends that way, it's exactly what it wants to do. It's about the buildup and being caught. Getting all 8 pages and then being caught is the ultimate achievement in the game. It's how you get there (and how often you don't make it) that determine the experience.


Is that picture for you? Because you totally missed the point. I never complained about graphics level. I complained that the game is boring and not scary while pointing out the logical stupidity of not needing any artificial source of light inside a dark building, while needing it outside, under clear and starry sky.
 

BehattedWanderer

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Jun 24, 2009
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Nurb said:
Find where each page has spawned first, then make a ma͔̫d̼ d̜̮͍̣a̳̹̰̖̱̥s̲̱̥͎̱h̩̗̱̝ t͕͓o̟̦̗͍̮ ͓s͓̩̼̺̰͙̝n̮̱̝a̺̲ṭ̦c̮̬̙̲͈͍̣̟h̩̺̣̗̦̱̰ ͚̝t̰̘h͓̩͙e̜̭̥̟m͇̗̘̤̬̮.̥̮̯̤͖̹͉̣

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S̙e̺͖̩̻̠̮e͇̝͍m̲s͕̞ ̼͍̲͙̪̤̳̬̠l̬͈͉͔̜̙ḭ͉͍̳k̖̹̤̹̲͉e̞ ̤̱̩̗t̺̝̱̭̭̟͓̥̟h̙̯̖̤͚̲̩͚ͅa̼͔̲t̳̻̪̥ ̯̯̪s̱̦͙̖̤l̩e̬̻͚̘̩̩̺͍n̫̱d̗̺͓̞͉̻̬͍̬ẹ̹̟̙̭͚r̞̤͖̝̲̙̼ ̙̪g̲̗̻u͚̪̲̦y̲̖̪͔̹̬̼̟͖ i͎̦͢ṣ͖̩ ̷̤̥́p̝̘͇͔͖̙̀͟r͖̹͙̙̲͉͔̀͢e͓͇̖̖̻̙͔͙͓t̴̸͖͙̼̮t̠̲̠y͎̤̠ ̧҉̙̘̬̰̤̝̠̗e͢͏̱̥͕̮̥̬̣͝á̢͍̖̩̦͔̩̬͓s̳̺̲̝͘ỵ̛͓̳̬͔̪̟͖͝ ̸̖̣̗͖͍̗̖͙t̵̨̤̪o͏͍͚̖̖̝̮̺̱͢͡ ̶̣͕f͕̩͇̙̜͞o͎o͇̞l͏̧̲̰͎͠!҉̴̜̭̼̩̕

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H̵̥͇̥͍̬̰o̺̘̠̥͔̜͝l̸͘҉̮̭̘d̴͇̖̺̫͠ ̹̼́ͅơ̧͕͍̥ͅn̷̜̠̠͖̲̳͎ͅ ̡̢̪̮̕a̢̟̳̺͕͓͉͙̬͉ ̸̺͍̦̳͚͇̘̀s̰̘̯̩e̴̩̝̲̤͚̯̲͍̬c̭̙̠̕͢͟ǫ͏͚̮͔̰̪n̸̵҉̰̼̖d̛̟̦̠̜̺̫̕͠ͅ,̡͇̤̤̬̜͙͚ I̵̠̳͍̺̞͇̘̠̺̤̙̦̹̝̗̪͋͌ͬ͋̀͞ ̌͐ͩ̂̑̚҉̯̩̮̳̭̹̹̼̖͈̮̞̥̜̻͕̳͎̀̕͜t̢̛͖͙̳̺̮̘̟͇̺̦͎̣̞̹̫̅̍̿̾̈͛̉ͧ̐̀̔̀ͯ͛̀̕ͅȟ̆̑̾ͨ͏̢̟͕̫̱̹͟i̧͈̩̙̭̰͙̥͉̭͕̱͍ͨ̉̀́̌ͮ̾ͨ̀͂͒͌̅ͬ̈̓̾͒ͪ̕ͅn͚͕̯̠̘̣͍͔̪̗̟̘̰̘͔͑̅ͨͣͭ͋̕̕͢k̴̨̾̏ͫ̋̽͒ͫ̄̓̓̒͐ͧ̌͠҉̥̳̻ ̢̂ͥ̀̿̇͂̿͏̨̪͔͈̹̼̀͡I̷̝̰͍̤̼͓̲̤ͬ͒̎̉͑͢ ͗̃͑ͯ̓̒̈ͨ̚҉͕̻͕̜̮͙̘̳͔̻͍̣̳̀͢͢͝ḩ̶̢̖̯̥̹̱̥͈͚̞̱̮̟͕̖͋͑ͬ͌ͮ́̄̈̽͊̀̚ę̷̵̵̥̱͕͔͍̫̔̅͑̈́́̎̈̋͒̓ͣͪ̏ͅaͮ̄ͣ͛̔̆̈́͠͏̯̘͎̣̹͟r̍̒̈́͌͏̟̩̜̖̰̘̝̗̤̭̬̜͝ ̛̖̺̗̻̮̟̱̩̺̹̣̯ͤͣͬ̔́͛͐͆͛ͭͩͮͩ͂ͩ̆͜͟s̶̪̹̩̩̩͙̥͔̯̻̒̆̍̾ͯ̓̓̒̾̉ͩ͐̓̏͊͗͐̿͗ͅö́̃̍̕͜҉͓̩͍͇̲̗͢͟mͫ̎͂̂̈̀͛̑͐̈́̾ͦͮͪ͑ͭ̀́̚͟҉̹̩͖͇͖͔̗̞͙̜̳͎̹e̡ͭ͒ͮ̽ͪ̆͢͏̯͓̳̪̙͇͜ ̲̮̬̩̥̘̙̼̙̂ͪ͛̿̋̍̀̽ͫ̒̇̚̕͝ͅs̛̰̦̮̮̒̀͐̂̾ͤͥ̇̆̏ͬ̚c̶̡̛̛̘̰̗̝̝͇̲͈̻̰͕̙̬̙̙͓͌ͨ̑̈́ͮͪ͊ͫͩ̉͐̀͜r̷̵̥͙͕͎̖̻̦̗͎̠͖̲̯̆ͣ̒͛ͥ̀ͅă͒ͨͫ͠͏̤̤̟̟͈̪̠̩̼͍̥̞̯͔̫ț̙̣̖͕̠̜́ͭ́̈̍̿̔͞͡ͅc̶̶͌̈̈͂͛̈͐͟͏̮͕̯̼͇̼̻̖͙͎̜̬̰̝̬̜ḩ̸̱̱͇̩͍̭̙͉̼͍̳͚̯̘͆̈́͛͌͋̆̊͜͜͞i̴̡̨̩̦͖̦̠̤͓̠̙̖̪̮̰͓̫̘̤̠̹̔ͫ̅͋ͬ̿̔n̢̙͍̟̪̹̎̅ͥ̏͒ͧ̈͢͝͡g̵̡͙̯̻̞͔̪͙̭̺̜̣̘̰̺̣͇ͩ̅ͦ͂ͅ ̡̐͆ͭ̋̊̋͗̿ͤ̓ͣͣ̑ͦ̿̃̃̊̑҉̸̀͏̠̤͔̞a̶̢̲̼͇͔̠͙̬͔͖̮̱̠̫̲ͧ̃̑̀̂ͬ̕t̶͕͔̪͚̲̤̰̱̦͍͙̾͛̇̚͜ͅ ̴̡̱̦̫̼̲͎̘̹̞̱̤̱͇̘̩̬̰̯ͥ͗̈́̏̃ͨͥ̿͑͋ͯ̃͑́̚ͅṱ̵̡̢̫̲̫̗̲̥̥͍̹͚̆̆̄̎̅ͫ̅͌̉̌ͪ̄̓̒̊̌͡h̾̽̍̓̿̀͏̖̤̪̝̟͓̟͍̻͉͈̞͓̱̖̯̱͢͡ȇ̵̢̺̝̘̳̹̥̞̺̠͍̼ͭ̈̊̊ͣͧ͑̂̊ ̋̍͋̐̇̒͂̈́̔ͫͨ͑͊̾͏̵̦͔̥̻̹̠̦̜͘͠d͉̹͎̠̥̥͔̘̞͙̾̀͛̽ͭͦ̔͑̏͌͛ͣ́ͅỏͦ͊ͩ̂ͩ͊ͪ͛͛͐ͧͪͪ̚̕͝͞͏̧͈̖̲͓̲̱̝̰̮͖ͅô̵̸̸̭̮͎̖̺̱͈̈̿͑̆̎͐̆̐ͨ̈̉̔ͩ̾̄̍̌͜r͉͖̜̭͙̰̬͓̠̈́ͬ̄̅́̚̕ͅ.̸̙͎̪̬̮̣̗̬ͧ͑͌ͧ̐̉̉̈́ͪ̽̈́̃͛̇̀̕

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Okay. Yeah, that wins. Well done. Your post is like playing a text-adventure game of Slender.
 

AgentNein

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Jun 14, 2008
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darkmind35 said:
4.5 - 5.0
Ehhhhh... there are much better horror games. Ones which are free too. Or is the reviewer trying to appeal to "underground gamers" (read: hipsters)?
What the hell does that even mean? I can't enjoy indie games without being labeled a hipster now? Jesus christ that meaningless term has run its course.
 

Therumancer

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Nov 28, 2007
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Hmmm, this reminds me that it's been a while since I've checked in on Marble Hornets.

Kind of awesome to see people doing things with what is probably one of the better creepy creations of the internet. If this catches on it would be interesting to see what could be done with this, and other similar internet spawned creations like Candle Cove (and actually most of what's on Ichor Falls) or the SCP material (which is awesome, and has spawned some minor games also).

The only real problem with the Slender Man "mythology" is that there really isn't one because there hasn't been much consistincy in building up the rules and such. Unfiction has a lot of speculation based on Marble Hornets, but nothing concrete enough to come up with a solid set of "rules" to build a game around yet.

That said the only real problem I see with a game like this one is that given Slendy's capabilities I wouldn't think he'd actually need to chase you unless there was a reason for it. Of course if I play and beat it, that might also be apparent. He's got shape shifting, hypnosis, and stretching, in pretty much every version I've seen, and god knows what else. Of course at the same time I'm not sure how tough he'd logically be on the horror baddies scale if he was fully developed because he's a fringe monster that relies on stealth and going after weaker targets, presumably with mind games and such thrown in, as opposed to the kind of creature that could hypothetically walk into a police station terminator style and kill everyone inside.
 

TheMann

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Jul 13, 2010
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AgentNein said:
What the hell does that even mean? I can't enjoy indie games without being labeled a hipster now? Jesus christ that meaningless term has run its course.
I completely concur. Look guys, real hipsters are very, very easy to spot. This doesn't mean that enjoying something obscure makes you one. Geez, if nobody was ever allowed to enjoy cool things that are little known, nothing cool could ever rise to prominence. By that logic, back in 2005 if you weren't some "hipster", Narbacular Drop just wouldn't be worth your time. Fortunately certain people thought otherwise, and we all know what that led to. Oh, and horrors upon horrors that Paul Goodman would take the time to review or bring to light a fairly interesting concept game that's absolutely fucking free, takes almost no time to download, and occupies a whole 117 MB on your hard drive! Look, if you didn't like it, fine. Delete it and you've lost exactly nothing, but don't slap labels on people who may have found it interesting.

Actually I think Slender works well as a concept piece. If expanded on this could be something pretty cool. The best part for me is the sound design. As a guy who's spent a fair amount of time in uninhabited wooded areas at night (don't ask), the soundscapes used just nail it perfectly.
Evil Smurf said:
[But Paul is not a child......Why would it kill him? Does this game work for the Mac?
Yes, yes it does.
 

likalaruku

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Nov 29, 2008
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My online friends already ruined the scary aspect for me by posting tons of images & videos that make the Slender Man look like a comic relief character who just wants a hug.



Littlekuriboh played his part in that too....

 

PrototypeC

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Apr 19, 2009
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Wakikifudge said:
How on Earth did you have the time and knowledge to write all of this for your post? Or was your post attacked by a mod?
It's a dumb little tool you can get on the internet (I've misplaced the link, though... sorry) called Zalgo or something. It's used in attempts to make itself look more "scary", but once you know the secret it's about as frightening as a damp roll of paper towel. It's kind of pretentious, actually.

Well hey, that actually sums up how I felt about Slender too! Fancy that.

I guess it's baby's first Slenderman. If you're used to the image macros, stories and especially the impeccable Marble Hornets (not so keen on the other two video series), then Slender is a huge disappointment. Just a cheap, marketable cash-in that has the unfortunate side-effect of introducing a host of rather dim people to the usually great Slenderman mythos.
 

wasman217

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Mar 11, 2012
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looking at it, the concept of the game is so simple. it is the appearance of this horror icon that makes this game what it is. my brothers downloaded it on my computer and i'm afraid to put my cursor over the program, let alone play the game. he got one of my brothers while playing and he didn't get any pages. i just hope talking about him doesn't make me a targo;afisbgnsb XZLKJb gbfas
 
Jun 24, 2009
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I have to say, Slender isn't really scary at all. At least, not in my opinion. The jump scares startle me, but I never really felt afraid of Slenderman after the first time I saw that he was just an unmoving, poorly texture manniquin. Slenderman has always seemed a bit bland to me, even before the games. I just have a hard time finding it scary when there's very little physical threat beyond his "face" popping up in your screen, accompanied by some loud noise.

Still a well done review though, and the game does have some potential.
 

Doctor Infinity

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Apr 5, 2010
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I've never understood why people find Slenderman scary. Maybe I've just been a fan of the Question for too long to find a faceless man in a suit scary.