Sniping is officially WORTHLESS in Black Ops

Phoenixmgs_v1legacy

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Sep 1, 2010
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this isnt my name said:
You suck and your bitching because you lost your easy kill button, should I call the wahmbulance for you ? Learn to play the game without overpowered weapons.
I only played MW2 for a few hours at my cousin's to realize it was horribly broken. The only CoD I've ever bought was CoD4. And, I don't snipe in shooters because I'm a crap sniper.
 

Jesus Phish

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psivamp said:
Two seconds is a bit much. I haven't played yet, but if the time is really 2-3 seconds, that is excessive. That cuts into the ability of a rifleman to even try to defend at moderate range, or to counter-snipe an entrenched sniper. I've made a ton of kills in MW2 on entrenched snipers by lining up a good shot in the first couple seconds down the scope.
That's what your side arm is for.

To the OP. A broken game mechanic has now been fixed. Regardless of how much you might hate it, you can now
-use sniper rifles as they were intended
-play a different class type
-go back to play MW2 instead of Black Ops.

Someone else stated snipers shouldnt be used in CoD games and I for one agree. The maps are all too small for proper use of a sniper rifle.
 

Phoenixmgs_v1legacy

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elvor0 said:
Okaaay so the video shows the death of quick sniping, and you're saying sniping is worthless. Quick sniping is not sniping, it's an exploitation of game mechanics, nothing more, nothing less. Now you may actually have to snipe, the horror.
Sniping is worthless now because if you ARE sniping from a sniper position and you see someone in the open, aim at them, and then you have to WAIT to shoot at them so the bullet goes where you aim.

w-Jinksy said:
pretty sure they did this to stop assholes from quickscoping as it is tedious as fuck having people having good old fashioned fun firing off automatic weaponry then some twathat comes along exploiting the auto lock in the game.
Then fix the auto lock since that is what was exploited.
 

Griffolion

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Aug 18, 2009
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This is just my personal opinion, but i think more games should do what project reality does. Restrict the sniper class so only two people on each team can actually be one and encourage point acquisition through spotting and observation rather than this quick scoping business. I usually really liked being a sniper in MW2 but i never quick scoped. Alongside the upgrades to guns, you should also be able to change certain internals to guns to make their attributes differ. Like you could put an extended barrel and longer buttstock in an assault rifle with an ACOG and make that into a DMR, rather than a full sniper rifle. ADS time will be slower but there will be less recoil and more accuracy at long range. Just an example.
 

Eijarel

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I love sniping, but i'm the "in the grassy knoll" type
even then i must admit quickscoping (although i cant do it)is quite impressive.
i must admit it really does suck when they change stuff around and u have to re-invent your game play
 

elvor0

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Phoenixmgs said:
elvor0 said:
Okaaay so the video shows the death of quick sniping, and you're saying sniping is worthless. Quick sniping is not sniping, it's an exploitation of game mechanics, nothing more, nothing less. Now you may actually have to snipe, the horror.
Sniping is worthless now because if you ARE sniping from a sniper position and you see someone in the open, aim at them, and then you have to WAIT to shoot at them so the bullet goes where you aim.
That's what sniping is actually like though, no one's a good enough shot that they can just whip out thier sniper rifle and fire a decent shot off in half a second, you'd still be bringing the rifle up to your face in that time. The idea is you spot someone, then follow and blast them, otherwise all you're doing is quick scoping from a long range, as opposed to actual sniping.
 

DSK-

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What I saw in that video was that the kills the video maker got when quick scoping (the lucky ones, as he calls them) it appears as if he's simply using drag shots.

Basically you scope in near the person you want to kill, and then drag it towards them and fire. This essentially negates the few seconds required because the crosshair is not on the target until you drag the crosshairs on to said target.

At least that's what I saw in the video. So it isn't completely useless, you just can't quickscope directly onto a target and hope to hit it. That is to say, if what he mentioned and showed in the first part is correct.


Regardless, so what if quickscoping is removed? it's an exploit of sorts anyway, despite being part of the game. I've personally never minded it a great deal when playing MW2 and I do consider being able to do it consistently fairly skillful.
 

Assassin Xaero

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Merkavar said:
i think this is one of the best features of the new cod. snipers are not meant to use them like assualt rifles. (i wrote that slowly to emphasis my words, can you tell) they are meant to find a spot and snipe. funny that a sniper having to snipe instead of expecting there assualt riffly to be a 1 shot kill and 100% accurate.

why are you blaming aim assist. does the pc have aim assist?
I think every console shooter ever has some sort of aim assist and/or enlarged hit boxes due to analog sticks being far less accurate than a mouse is... PC games usually never needed it, but they are start to throw it into some now and it is sad...
 

Jake the Snake

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I have an opinion on this: I don't give a shit. Seriously you guys its not really the way you'd shoot a sniper rifle anyhow. You're all just pissed cuz now it'll be more difficult to kill people. Oh god! Challenge in a video game!? Whatever shall we fucking do!? The world's going end!! OH JESUS!
 

Phoenixmgs_v1legacy

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Sep 1, 2010
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elvor0 said:
Phoenixmgs said:
Sniping is worthless now because if you ARE sniping from a sniper position and you see someone in the open, aim at them, and then you have to WAIT to shoot at them so the bullet goes where you aim.
That's what sniping is actually like though, no one's a good enough shot that they can just whip out thier sniper rifle and fire a decent shot off in half a second, you'd still be bringing the rifle up to your face in that time. The idea is you spot someone, then follow and blast them, otherwise all you're doing is quick scoping from a long range, as opposed to actual sniping.
Stop using the "in real life" argument. The other guns in CoD don't perform like they do in real life either, and CoD is far far from a realistic shooter. A game shouldn't try to do actual sniping (and where's the gravity and wind bullet physics) when it doesn't even have actual recoil on the guns. You can't shoot ARs in real life like you do in CoD either.
 

Stonert

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Jul 3, 2010
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Why didn't they just slow down the animation for zooming in with snipers? Would've made a lot more sense. Now you're aiming and timing properly and you're just not hitting, apparently.
 

Jamous

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Meh, I was shit at quickscoping anyway, I snipe normally. It's still great fun, and there are no real problems.
 

SAccharing10

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Phoenixmgs said:
SODAssault said:
Good riddance. Do you know how many times I've been one-shotted by an M40+ACOG at point blank range today before I could get a second shot off with my MP5? Today alone, it's been somewhere between ten and fifteen. Oh, and let me preempt the "lrn2play": I average around 30-10 per game, regardless of play mode. Quick-scoping is bullshit, it breaks the balance of the game by giving a player the ability to score a one-hit-kill at any range without having to aim for the head.
Quickscopers don't go 30-10 so what are you complaining about? Nothing wrong with quickscoping since it takes aim and skill
>quickscoping
>skill
lol'd
 

AWAR

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Quick scoping in the pc version of CoD is not common but there are other ways of nerfing it while not messing up the game :p
 

vazzaroth

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Glad to see the Escapist community supports less retardation in their games. I came into this thread expecting 7 pages of whining, but looks like the majority of people realize quickscoping had no business being associated with Sniper Rifles.
:D

But as a PC player, I still find it weird when people don't do this with every weapon BESIDES snipers. I know I Mouse2 for juuuuust about every single shot unless it's a shotty or it's a complete desperation situation.
 

Lord Honk

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Mar 24, 2009
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I never got why people quickscoped. If you want to shoot long-range, get a sniper. If you want to run and gun, get something else.
Delaying the scoping animation would've been a good idea (on top of the sway), that way it wouldn't have been so obvious.
 

seamusotorain

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SODAssault said:
Two words, and listen carefully:
-Sidearm
-Overkill

Those were put in the game to give snipers a chance at close range, and I think even that's a bit too much of a concession. See, there's such a thing as a tradeoff: a guy with a shotgun can nail you in one shot at close range, but it only shoots so far, and he's at the mercy of everyone carrying a weapon with a rifled barrel; he has a maximum range of usefulness, and he willingly accepts that in exchange for the hell he can raise in a building. A guy with an assault rifle is going to be okay at any range, but will only dominate at intermediate ranges; he's still vulnerable to SMGs and shotguns up close, and vulnerable to snipers at a distance. A guy with an LMG is going to be slow and ponderous, and will make an easy target when doing anything other than squeezing the crap out of the trigger. A guy with a sub-machine gun will be fast, agile, and very good in close quarters, like the shotgunner, and while able to kill enemies at a distance, he'll generally be shit at it and will probably need his enemy to be so interested in whatever's in his scope that he won't notice the 9mm bullets plunking into him one by one; he'll also still get owned by the shotgunner up close.

A sniper, on the other hand, can nail you from across the map, but instead of being the polar opposite of the shotgunner, he can kill you in one shot at any range while jumping around like a lunatic. Tell me, where's the tradeoff? Where's the penalty for being able to reach out and touch someone at ranges where the damage dropoff on assault rifles causes kills to require a third of a magazines? There isn't one, and that's why it's bollocks.
Why are you guys still posting? This guy ended the thread a few pages ago.