"Invested in properly with competent developers" I should have said. And its not nostalgia, I played Deus Ex the other day. Its design (apart from obvious stuff that naturally gets better over time - weapon feel, enemy AI, etc) trumps most of the stuff coming out nowadays.OutrageousEmu said:Games would all be like Alpha Protocol and we'd have suffered another catastrophic market crash.Woodsey said:"If they buy the next Call of Duty, it's because they loved the last one and they want more of it."
Not so sure about that.
The amount of times I've seen: "MW2 totally sucked, BlOps is gonna rulez! Whoop Treyarch!", and now: "BlOps sucked, MW3 gonna stick it to da bitches!" is... well, a lot of times. I think a lot of people play them just because their mates do.
And perhaps the snobbery exists somewhat because some of us don't like CoD, and don't want its influence in every other bloody game released (which is happening a lot in some form or another)?
Still, I get his point, but "popular = good" is just as irritating as "popular = bad" to me.
Imagine what games would be like now if people had invested in the Deus Ex school of design, and not the "we're not even gonna let you open a fucking door" one. Sigh.
Oh, sorry. I really shouldn't have tried to bring some perspective into your short sighted nostalgia.
We'll reexamine the argument once Human Revolution has launched (you know, that one that's had a third of itself leaked and has everyone wanking over it), but for now, I'd suggest staying away from accusing other people of being narrow-minded when your own example is taken from a famously incompetent developer (arguably not their fault) who was in business with a supposedly pushy and interfering publisher.