Far Cry 3 and Skyrim. Having a gorgeous game where you are required to go along a linear path is one thing, to see a game that is gorgeous to look at AND gives you the freedom to go (basically) wherever you want blew me away.
To be fair, I played Titanfall on a $1200 Lenovo laptop that seems to be high-mid-range. Even with the game settings on high, it runs smoothly.Wasted said:Sorry to pick on you but I am very curious to know how Titanfall was the game to make you feel amazed about its graphics? Not a bad game by any means but compared to the other games on your list has me wondering. To me and everyone I ever talked to the graphics were the poorest aspect of it.Xman490 said:Basically, every first new AAA game from the new generations I got: Mario 64, Mario Sunshine, Gears of War 2, and Titanfall.
Any other games you tried with VR? I'd imagine Fallout and Bioshock would work well with those.bumbledog said:For graphics: Probably laughable these days but I remember me and my mates being blown away by the first Gears of War on Xbox 360, thinking "wow those graphics". There was an awful lot of detail on the character models.
Without being a snob about "next gen" console, there's nothing yet that I haven't seen on my (similarly priced) PC. More recently I tried Trinus Gyre with Google Carboard and played Skyrim in VR- which was, literally, an eyeball-melting 10 minutes. Having depth perception in a game is something that a verbal explanation simply cant do justice.
For innovation:
Seeing enemy gunfire peck chunks of brick out of the wall next to me and spotting smoking gun barrels on FEAR was awesome. The AI on FEAR still makes me sweat.
I remember playing FEAR on my new PC and seeing a light fixture swing back and forth when I threw a grenade. The accompanying lighting effects were absolutely shocking in a "I never expected that to be possible" way.XaVierDK said:The first F.E.A.R.. Not just because of the amazing lighting and shadows. It had some amazingly impressive AI tricks to show off, and it was really the first 1st person horror game that "worked" for me, even if you were playing as an unstoppable superman.
Yeah, I know you can't really talk about "generations" on PC, but it just felt like a leap.
If I have to go back further, I'd say watching Quake 2 for the first time, and seeing my neighbour turn on 3D acceleration. My 9 year old mind couldn't quite comprehend how the game managed to run smoother AND look better at the same time. That was awe-inspiring as well.
For console-games, it would be KillZone 2 for shooters, Batman Arkham Asylum for 3rd person action (Maybe Assassin's Creed) and God of War for pure awesome.