I'm liking it on the whole, except for Shanghai crashing all the freaking time.
The general feel is closer to BF2 to me, the maps are a bit bigger than 3 (but still smaller than 2/2142, which is still a huge shame) but the increased verticality and more dense terrain is more BF2, as is the limits on vehicle ammo, which I like enormously. I like that the vehicles on the whole are more destructive than than 3's somewhat anemic crowd, whilst the jets are still poorly balanced (Stealths are irrelevant, Attacks are unstoppable) they are improved over 3's God Machines.
I like the way movement carries a touch of momentum and that DICE have fixed the five second glitch from 3, I have knifed entire squads consecutively thanks to that, it's brilliant.
DMRs need a buff, Assault rifles need a slight nerf and the levelution events need to be bigger on most of the maps (especially with Flood Zone/Paracel's beingso good) but on the whole it's another Battlefield game.
If they'd bring back some more BF2 maps more faithfully than the BF3 versions I'd be delighted.
The general feel is closer to BF2 to me, the maps are a bit bigger than 3 (but still smaller than 2/2142, which is still a huge shame) but the increased verticality and more dense terrain is more BF2, as is the limits on vehicle ammo, which I like enormously. I like that the vehicles on the whole are more destructive than than 3's somewhat anemic crowd, whilst the jets are still poorly balanced (Stealths are irrelevant, Attacks are unstoppable) they are improved over 3's God Machines.
I like the way movement carries a touch of momentum and that DICE have fixed the five second glitch from 3, I have knifed entire squads consecutively thanks to that, it's brilliant.
DMRs need a buff, Assault rifles need a slight nerf and the levelution events need to be bigger on most of the maps (especially with Flood Zone/Paracel's beingso good) but on the whole it's another Battlefield game.
If they'd bring back some more BF2 maps more faithfully than the BF3 versions I'd be delighted.
The weapon physics are much closer to BF2 than Bad Company/3, with rapidly increasing spread for automatic fire, the mouse acceleration thing is quite BF2-like as well with a bit of momentum applied to weapons (it seems to be more for larger/heavier weapons like LMG's and RPG's too), I'm not sure I'd describe it as floaty, but different to the directness of BF3 for sure.ShinyCharizard said:My biggest problems with it are the floaty and inaccurate weapons, and the lighting