well for me if I find a secret and get a measly 1 up, im not excited, im almost the opposite, angry to some degree, I did all this work to find a secret and all I get is a measly 1 uP! oh cmon!Drathnoxis said:I would guess that the reason Mario still uses a live system is so they have something somewhat rare to hide throughout the levels. They can hide 1-UP mushrooms around the level so that the explorative player will feel like they are being rewarded, without having to make extra content for collectables or unlockables. They aren't actually worth anything, but they can still give the player a little rush of excitement for finding them. It's basically a placebo.
in Pokemon game, why are the battle still so slow! even without animation, a normal battle should not take 3 minutes.
The trivial quest, mainly in RPG, I have been replaying WoW recently and something I questing the "press this button, you win quest"! quest that are just boring and have no challenge and you just complete them by pressing a button, like the on rail shoot something. I understand ost of them are there to change the pace, but for me, they are boring.
The there too much gold conundrum in WoW, that too, there so many thing is this game that cost so much gold because its gold sink, but on the other hand I can do daily quest and such and get so much gold in rewards. That like saying that the loaf of bread cost 20 000 but your salary is 10 million! so its make doing the old quest without incentive, where when you complete them you get a few silver.