Ok, so I got the new downloadable content for Sonic Unleashed.
I'm still in pain.
It basically turns Dragon Road into a 3D version of Kaizo Mario World. When Yahtzee made that complaint about needing foresight or memory of a past completion, he was on to something. I needed to memorise everything in the level and I STILL died seven times (scrabbling for a 'D' Rank at the end). It was just agony....and I still enjoyed it. I'm a stickler for pain, particularly the feeling of achievement you get when you're done..
Let me list some of the things you get:
Chun-nan used to love me. It treated me with loving scenery and Lung Draconic imagery, pretty music, and an awesome homestretch at the end. Now it wants me to die...
Has anyone else tried to beat it? Has anyone lived after trying to beat it?
I'm still in pain.
It basically turns Dragon Road into a 3D version of Kaizo Mario World. When Yahtzee made that complaint about needing foresight or memory of a past completion, he was on to something. I needed to memorise everything in the level and I STILL died seven times (scrabbling for a 'D' Rank at the end). It was just agony....and I still enjoyed it. I'm a stickler for pain, particularly the feeling of achievement you get when you're done..
Let me list some of the things you get:
- The cannons that require you to push a button or be turfed out, you get ONE second to react. Furthermore, pushing the wrong button will KILL you, not send you elsewhere.
Huge gaps traversable only via Homing Attacks, half the enemies are INTERMITTENTLY ELECTRIFIED.
Spiky rotating drums. You'll need a hurdle jump (tap jump). Go too low, and you die. Go too high, and you die.
Things that require you to think outside of Sonic's train of logic. For example, interrupting a spring jump halfway after it's already happened, to avoid hitting a spike wall.
Impeccably well-defended rocket-launching enemies.
The Magic Roundabout in Swindon. The spinning platforms you have to run on. There's a whole section dedicated to those. They have rocket-launching enemies, machine-gunning enemies, electrified enemies, and more spiky drums.
Falling platforms, also with electified enemies.
Stretches of road with cascades of bombs, forcing you to quick-step like you're in the Riverdance.
Bombs on stretches of the river you have to dash along. Touching one of those is death.
Arbitrarily long and complex reaction sequences (A, A, Y, LB, A, B), with about four seconds to react. Failure likely ends in death.
Chun-nan used to love me. It treated me with loving scenery and Lung Draconic imagery, pretty music, and an awesome homestretch at the end. Now it wants me to die...
Has anyone else tried to beat it? Has anyone lived after trying to beat it?