No big for me. If I want to chat with my friends while playing a game we'll usually have Skype up. If I'm just playing fighters with them we text each other in between matches.
even then you'd have some of the community able to vice and others not, incompatibility and complaints all around.. it would be a nightmareNotthatbright said:No, because older games expect to get all of the available ram. You just can't give them all of it and then take it back later and expect them to work correctly. There is literally no RAM to give, because then something in the game would have to be deallocated, and that would crash the software.Abandon4093 said:yet the 360 has the same amount of RAM, only it's shared between CPU and GPU.
Methinks the real reason is a lot more to do with lazyness.
Employee 1: 'We should really rewrite this part of the code and put it in one of our updates, then we can do cross game chat.'
Employee 2: 'Nah, that looks like work, we'll just blame it on RAM or something.'
Kevin Butler: 'Sounds like a plan bitches!'
It was a bad design decision back from when they started creating the console. Can't change it now, unless they want to come out with a new console revision that pissess off everyone who already bought a PS3.
The Wii clearly has the best vitality sensor.Mike Kayatta said:people have argued about which console is best. "PS3 has the best graphics!" "360 has the best games!" "Wii has the best ... um, controller wiggling!"
Oh, you got the creepy heavy mouthbreather too, right? And the other guy who won't blow his nose, just keeps snorting up whatever it is that's plugging him up? Or the real winner, who has the stereo on full-blast and everything's echoing, including himself in some distorted moebius-like unreality that Cthulhu would be proud of?Unhappy Crow said:I could care less about cross chat in the PS3. When I play online, I don't like to talk to people with mics, only to hear background noises, random conversations, and a lot of cussing for no reason. I always like to play with the voices OFF. And I don't play multiplayer that much anyway.
THIS! Oh, god. I lol'd.gCrusher said:Oh, you got the creepy heavy mouthbreather too, right? And the other guy who won't blow his nose, just keeps snorting up whatever it is that's plugging him up? Or the real winner, who has the stereo on full-blast and everything's echoing, including himself in some distorted moebius-like unreality that Cthulhu would be proud of?
And between all these weird noises, they're ranting and swearing and blaming their teammates as to why the team is losing. Yeah, talking - OFF.
While funny, I really hope that not what you would do while playing a game. I don't sit playing a game talking to myself about everything that it happening to me that I can see already.Beautiful End said:Second, if we're not playing the same game, then what's the point in having a conversation that goes like:
Player 1: "Oh, crap! This guy just shot me in the head!"
Player 2: "What was that? Sorry, I was watching this Dragon Age cutscene..."
Player 1: "I said t-- THERE HE IS AGAIN!"
Player 2: "Aw, man! I couldn't hear what this guy said! Dude!"
Player 1: "Sorry! it's just that this guy is pissing me off. He went..."
Player 2: "He went...?"
Player 1: "Hold on. I'm chasing the--"
Player 2: "RANDOM DRAGON! RUN!"
You get the idea. I just think it's not necessary.
That's pretty much how I treat mine, and it's awesome.TPiddy said:Not surprising... this just re-affirms my belief that PS3 is primarily for solitary game play... Sony thought it could handle the online networking side of things on it's own and compete with Microsoft... a company who for YEARS worked in the online space before Sony did.
We are just seeing the fallout from that.... badly implemented security paradigms, sub par online service and now, standard online features being unavailable due to design flaws.
So yeah, you want a powerful system to play games on BY YOURSELF.... PS3 is the way to go .
Hey Sony, my computer has 8GB of RAM. Want to borrow 64MB to make it work?Mike Kayatta said:That shiny black box beneath your television is sporting only 256MB of system RAM and 256MB of video RAM, while its portable counterpart coming out early next year will boast 512MB of system alongside 128MB of video.