I must agree. Sony is like a little child going wah wah wah when someone does something better than them.Vanguard_Ex said:I must admit, I love how Sony are resorting to this childish slating of the other platforms.
Grow Up Sony.
I must agree. Sony is like a little child going wah wah wah when someone does something better than them.Vanguard_Ex said:I must admit, I love how Sony are resorting to this childish slating of the other platforms.
Citations citations.... ah! Here we are! Links are external:s69-5 said:No. They were sued because of a patent infringement on the Dualshock. It took time to sort it out. Once they did, they were allowed to produce it again.Icehearted said:Sony pointed out that rumble was a thing of the past before jumping back into that bandwagons when MGS4 came our way.
He wasn't saying it was too cheap for consumers. He was saying that based on the technology under the hood, it was set at a price point that meant they were selling at a loss. I think they may be breaking even now, but even last year, Sony was losing $18 on every PS3 sold.and that the PS3 was "too cheap" at $600.
They also undestood that consumers would not pay more than $600 (and even that was pushing it). I seem to remember something about a "long term plan" which is now coming into fruition. It is feasible that PS3 might have more units sold than 360 by the end of 2011.
OP: Don't care either way. I figure if I wanted motion control,I would have bought a Wii. However, as far as I know, Move has sold pretty well and Kinect is poised to do about the same numbers. Both Sony and Microsoft are looking into 5 million units by March 2011, which is entirely feasible on both counts. It will depend on software though (and it seems Sony is winning that race ATM).
And now a message from the National Pear Institute:AzrealMaximillion said:Aaron Greenberg from MS is famous for it. Both MS and Sony are guilty of it but you could just put greenberg in the escapist forum search and you'd have a hard time finding an article where he isn't throwing dirt in Sony's face.Vanguard_Ex said:I must admit, I love how Sony are resorting to this childish slating of the other platforms.
Ah but Kinect was never advertised as 1:1 motion capture, only "controller-free" and "full-body motion capture," at least to my recollection. It was Move that was always advertised as 1:1 motion capture, along with the "itz haz teh butns 2!" ad campaign after Sony found out about Microsoft's motion control design (don't get me wrong they were pretty good ads, they just had very childish intentions).Shale_Dirk said:Sure, software updates could fix the selection options, and iron out some of the kinks with video recognition, but it will do nothing to save the lag and drop-out problems that the system has. I'm not saying that the system is a failure because of a lack of expansive selections, I'm saying as such because it does not do its intended purpose, which is 1 to 1 motion capture.Eldritch Warlord said:All of those complaints could potentially be fixed with software updates and an expanding library of games (as the article itself said). Sure it's no excuse for Kinect being so specific in setup requirements, having limited or awkward menu navigation, or lacking in worthwhile games but the device is clearly not "broken failware".Shale_Dirk said:fix'd [http://www.joystiq.com/2010/11/04/kinect-review/]
Broken failware is broken. It's only official now.
Actually, the Kutaragi link wasn't even my original reference.... that one was gone with my lost HDD. Also, wikipedia? Really? That clear and infallible source of information people pretend it to be.... here, yet another linky:s69-5 said:Icehearted said:Citations citations.... ah! Here we are! Links are external:s69-5 said:No. They were sued because of a patent infringement on the Dualshock. It took time to sort it out. Once they did, they were allowed to produce it again.Icehearted said:Sony pointed out that rumble was a thing of the past before jumping back into that bandwagons when MGS4 came our way.
He wasn't saying it was too cheap for consumers. He was saying that based on the technology under the hood, it was set at a price point that meant they were selling at a loss. I think they may be breaking even now, but even last year, Sony was losing $18 on every PS3 sold.and that the PS3 was "too cheap" at $600.
They also undestood that consumers would not pay more than $600 (and even that was pushing it). I seem to remember something about a "long term plan" which is now coming into fruition. It is feasible that PS3 might have more units sold than 360 by the end of 2011.
OP: Don't care either way. I figure if I wanted motion control,I would have bought a Wii. However, as far as I know, Move has sold pretty well and Kinect is poised to do about the same numbers. Both Sony and Microsoft are looking into 5 million units by March 2011, which is entirely feasible on both counts. It will depend on software though (and it seems Sony is winning that race ATM).
Rumble is last generation...
http://www.gamespot.com/news/6149586.html
Ken Kutaragi said that not only was the system cheap, but if people could not afford it they would work more (get another job?) just to buy one...
http://www.digitalbattle.com/2009/03/08/top-10-reasons-the-ps3-is-failing/
I had a lot more on this too, but lolHDDfailure :/
Citations, citations (maybe you want to look past Corporate spin-doctoring to see the root of the issue).
Rumble:
http://en.wikipedia.org/wiki/Immersion_v._Sony
http://arstechnica.com/old/content/2006/03/6366.ars
http://www.afterdawn.com/news/article.cfm/2007/11/23/dualshock_3_gets_approval_from_fcc
Cost:
From your own article I might add:
"The PS3?s high price is a result of the complicated and high end hardware Sony uses in the PS3. At launch, they were losing hundreds of dollars for every console sold, and today, even after several updated and new, cheaper components, Sony still loses a big sum of money for every console they sell.
Some analysts have even suggested that Sony will continue to lose money on the PS3 during its entire lifetime, which is especially problematic since Sony expects the PS3 to last at least another 5 years."
It's funny that both you and the article cherry picked a sentence out of context from Ken Kutaragi. Trolling?
Here:
http://ps3.ign.com/articles/706/706133p1.html
Remember, Bluray was new tech at that time and the PS3 was the cheapest solution for a Bluray
device. Ken Kutaragi may have been a bit harsh in his words (that could be a language barrier thing) but the meaning is that the quality of the product (under the hood) is superior and expensive. Therefore, $600 would seem a reasonable price to pay (for early adopters).
Like DVD machines, Microwaves and VCRs in the past, new tech is always costly (each of those were $1000+ when they first arrived on shelves - and now what are they, $50?).
Not sure why this is an issue for you.
Apparently, the camera only tracks the big glowing ball at the end of the move.Jumplion said:I have EyeToy: Antigrav, it was fun when I played it as a kid
As for the video, while he didn't explicitly mention Kinect, it's obvious that it's being referenced.
I think that we really need to concentrate on regular motion controls for now since we can barely get those to work half the time to begin with. While I do want Kinect to succeed in some points (and the other half of me wants it to fail so that Microsoft will shut the hell up), it's probably best to work the kinks out of regular motion controls for now.
Though the Move, for as much flak as it's getting for being a "ripoff" of the Wii (which, in essence, it is), it is sort of an intermediate between the Wii and Kinect in that is has both a controller and a camera, effectively doubling it's possibilities.
I for one can't wait to see what either of these controllers will put out. Maybe it'll be crap, maybe it'll be gold, but I'm always optimistic with new technologies.
Oh, don't worry, both the Move and the Kinect will get copious amounts of shovelware, with the Kinect getting in on it early [http://kotaku.com/5563326/the-15-kinect-launch-titles-are] (I'm teasin', I'm teasin')LightOfDarkness said:Apparently, the camera only tracks the big glowing ball at the end of the move.Jumplion said:I have EyeToy: Antigrav, it was fun when I played it as a kid
As for the video, while he didn't explicitly mention Kinect, it's obvious that it's being referenced.
I think that we really need to concentrate on regular motion controls for now since we can barely get those to work half the time to begin with. While I do want Kinect to succeed in some points (and the other half of me wants it to fail so that Microsoft will shut the hell up), it's probably best to work the kinks out of regular motion controls for now.
Though the Move, for as much flak as it's getting for being a "ripoff" of the Wii (which, in essence, it is), it is sort of an intermediate between the Wii and Kinect in that is has both a controller and a camera, effectively doubling it's possibilities.
I for one can't wait to see what either of these controllers will put out. Maybe it'll be crap, maybe it'll be gold, but I'm always optimistic with new technologies.
I just hope it doesn't get tons of shovelware like the Wii did ;_; so much shovelware...
MY EYES, THEY BURN FROM THE SHOVELWAREJumplion said:Oh, don't worry, both the Move and the Kinect will get copious amounts of shovelware, with the Kinect getting in on it early [http://kotaku.com/5563326/the-15-kinect-launch-titles-are] (I'm teasin', I'm teasin')LightOfDarkness said:Apparently, the camera only tracks the big glowing ball at the end of the move.Jumplion said:I have EyeToy: Antigrav, it was fun when I played it as a kid
As for the video, while he didn't explicitly mention Kinect, it's obvious that it's being referenced.
I think that we really need to concentrate on regular motion controls for now since we can barely get those to work half the time to begin with. While I do want Kinect to succeed in some points (and the other half of me wants it to fail so that Microsoft will shut the hell up), it's probably best to work the kinks out of regular motion controls for now.
Though the Move, for as much flak as it's getting for being a "ripoff" of the Wii (which, in essence, it is), it is sort of an intermediate between the Wii and Kinect in that is has both a controller and a camera, effectively doubling it's possibilities.
I for one can't wait to see what either of these controllers will put out. Maybe it'll be crap, maybe it'll be gold, but I'm always optimistic with new technologies.
I just hope it doesn't get tons of shovelware like the Wii did ;_; so much shovelware...
But the camera itself can track a person, it's had a few of those games aswell as it's pretty much an amped up EyeToy.