Sony: Facebook MMOG Will Dwarf WoW

LordRelbat

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Um... All the things you mentioned seem to be for OLDER Players, raids, more levels, a class for lvl 55 and up? A new continent for high level players? None of this really benefits NEW players. Please read my whole post next time.
 

Computer-Noob

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LordRelbat said:
Um... All the things you mentioned seem to be for OLDER Players, raids, more levels, a class for lvl 55 and up? A new continent for high level players? None of this really benefits NEW players. Please read my whole post next time.
Hmm...for some reason, the post I made a minute ago isnt showing up. I'll re-type it.


As if the lead designer has any idea of how to top WoW. Don't you think that all of the past attempts of a superior game, including EVERQUEST ITSELF, failing to do so have lended to the fact that WoW isn't going to be topped? Or at least, until WoW declines to a serious extent? Also, the whole QQing about grind and the time you need to spend in MMOs is just stupid, and sort of hilarious.

People fail to understand that MMOs are NOT casual games. If you want a casual game, buy a Wii. Problem solved. If you want to feel as if you make a big difference in an MMO, you're going to have to work for it. Besides, there are plenty of people who couldn't care less about this so called "grindfest" that WoW and other MMOs force upon its players to keep the games going, so this "drawback" will never end up being the death of WoW.

No new content to new players pretty much goes hand in hand with what I said above. What exactly would you give to new players in addition to what they have? Better weapons? Umm, why would they need better weapons? They aren't at the level cap, so why not just LEVEL UP? THEN they get new, better weapons! Plus, to a new player, ALL the content that WoW currently has IS new content. For example, Blizzard isnt going to give people leveled 10-19 new instances and gear because if they run instances enough, THEY WILL LEVEL UP! Then when they get to the 20-29 range, they have NEW stuff to do! New gear they can get! New instances to run! Thats why content is always improved for people at the highest level. They aren't going to raise the level cap EVERY TIME someone maxes it out, so instead, they give better gear and instance possibilities to them. Also, last time I checked, there are at least 3 zones for every 10 levels that a person gets between 1-60, so if you're bored of one zone, there's two others to go to. If that isnt good enough for you, read the last sentence.

Unless you're so much of a noob that you're somehow stuck at a certain level and have no possible way of improving yourself, then your point might be slightly valid. But if thats true, then here's a thought.


MAYBE, OH JUST MAYBE, MMOs ARE NOT the game for you.
 

LordRelbat

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Computer-Noob,
I find your post rather funny only because of how angry you seem to be in it. The continual usage of the "caps lock is cruise control for cool" idea isn't helping you. As far as assuming I'm QQing about your favorite video game, I'm not. I merely stated what I think, If anything, will eventually take down wow. It is not that I am some desperate noob that has never gotten past level 20 and whines to everyone he sees. I am an avid wow fanatic and enjoy the game thoroughly, I have actually taken several characters through the game and still play them. I'm not sure who your really angry at, but you need to chill the hell out. I do not believe wow is in any danger of dieing off at any moment. You have even stated a bit of what I was getting at when you said it wont happen until wow declines to a serious extent, I make reference to that above when I refer to it as being akin to the fall of many sony games, If it goes down it'll be after it's prime just while something new is on the rise. Wow will make a bad choice and they'll then be toppled.

The emphasis that the original poster was making was not on mmos being a casual gamers market, I took it more as, the simpler games, that require less time dependence can often draw in a far wider crowd. Obviously a less active crowd but I really think the whole idea of anything dwarfing wow overnight isn't going to happen regardless of the medium.
 

Woe Is You

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mshcherbatskaya said:
I suspect a Facebook MMO would not be a WoW killer, it would be a Second Life killer.
At first I thought she had a point.

Then I realized something. What Barker describing is Second Life. It's pretty much (one of) the most popular virtual world out there. Over 15 million accounts where a good percentage is paid premium accounts. And of those that aren't premium accounts, there are still surprisingly many that have spent money on virtual goods. I know, I know, some of those accounts might very well be duplicates, but still...

Shame he missed the boat there too.
 

OblivionRegained

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I do not think anyone related to Sony can even think of talking about MMO's + Success if they are even slightly related to Sony, we all know what happens to MMO's run by Sony... They Fail! Look what happened to Star Wars Galaxies, that was awesome until Sony took it up and wanked it down the drain...
 

Jumplion

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|[ said:
Kaneda1007[]|]I do not think anyone related to Sony can even think of talking about MMO's + Success if they are even slightly related to Sony, we all know what happens to MMO's run by Sony... They Fail! Look what happened to Star Wars Galaxies, that was awesome until Sony took it up and wanked it down the drain...
I dunno, I've heard that "Free Realms" is actually quite good and "Everquest" seems to still be successful as well.
 

boholikeu

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Computer-Noob said:
People fail to understand that MMOs are NOT casual games. If you want a casual game, buy a Wii. Problem solved. If you want to feel as if you make a big difference in an MMO, you're going to have to work for it. Besides, there are plenty of people who couldn't care less about this so called "grindfest" that WoW and other MMOs force upon its players to keep the games going, so this "drawback" will never end up being the death of WoW.
Currently MMOs are not casual games, but that doesn't mean it won't change in the future. The whole point of the article is that if someone did make a casual MMO (IE an MMO that is not based on character progression), it would have a chance of overthrowing WoW since it'd appeal to EVERYBODY, not just gamers.
 

Taerdin

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I love how deluded some people in this thread are. There's already casual MMOs, theres already Facebook MMOs. These are not laughable concepts, they do exist. As a gamer who is geared more towards traditional games you would probably find them to be a waste of time, but they are tapping more into the 'casual gamer/nongamer' market than WoW ever could. WoW is not a casual game.
 

magic-mouse

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Ok thats another way to get users.
There is 54 people here whining about what a lead designer of a game that is all forgotten because they didnt deliver what the people wanted (Not 100% true, someone else just did it better)

Did any of you read the post before you started crying? He said that it had no veteran superiority, so you should have the same chances in the game when you started yesterday or 5 years ago. Like face book ... not like something else in face book and he defenitly didnt say facebook was an MMO. He was thinking about one of the key's in a strong product can be a major key in MMO's future.

Well before you start juding so hard think about the future .. it is posible.
Think about colombus ... claiming the world is round. HA bullshit.
IBM's Management told us that there would be 4 computers in the world anno 2000. Well there is 4 ... +
And Amerigo V-something: claimed that the potatoe would never be something that ordinary people would eat.

Before crying think if it is posible. When such a game is out i will laugh at you.

Disclaimer: The written words are words of my own. I ***** because i see 54 people thinking they know much about future, building MMO's and lead designers from different companies.
 

Samah

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boholikeu said:
Computer-Noob said:
People fail to understand that MMOs are NOT casual games. If you want a casual game, buy a Wii. Problem solved. If you want to feel as if you make a big difference in an MMO, you're going to have to work for it. Besides, there are plenty of people who couldn't care less about this so called "grindfest" that WoW and other MMOs force upon its players to keep the games going, so this "drawback" will never end up being the death of WoW.
Currently MMOs are not casual games, but that doesn't mean it won't change in the future. The whole point of the article is that if someone did make a casual MMO (IE an MMO that is not based on character progression), it would have a chance of overthrowing WoW since it'd appeal to EVERYBODY, not just gamers.
The thing is, if someone (hell, why not Blizzard?) releases what you call a "casual MMO", the hardcore MMO players won't play it. Go look somewhere like BigFishGames and you'll see what a lucrative market casual gaming is. Different target audiences, therefore not a "WoW killer".
 

boholikeu

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Samah said:
The thing is, if someone (hell, why not Blizzard?) releases what you call a "casual MMO", the hardcore MMO players won't play it. Go look somewhere like BigFishGames and you'll see what a lucrative market casual gaming is. Different target audiences, therefore not a "WoW killer".
Hmm good point, but I guess it just depends on your definition of a "WoW killer" is. To most I think it's just an MMO that would get more subscribers than WoW. Whether or not it actually steal from WoW's subscriber base is another matter.

You also have to consider the fact that WoW's popularity basically stems from the fact that it's basically the most casual MMO out there. If an even more casual-friendly MMO was released I wouldn't be surprised if it stole a good chunk of WoW's players.
 

mhitman

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Well the secret world doesn't have levels, maybe that might be the one, maybe.
 

jthm

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See, we have online community games in which everyone starts on an equal footing (sometimes). They're called online FPS with clan support.
 

traceur_

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Khell_Sennet said:
Take two things I avoid like the plague, social networking sites and (usually subscription-based) massively multiplayer wankfest games, and combine them to create quite possibly the most retarded idea since they thought up drilling holes in peoples heads to cure a headache (or possession by Satan). Hoo-fucking-rah.
Agreed.

Anything using facebook to launch itself is obviously tainted with retarded narcissism and must be purged in a manner involving cannons.
 

Senial

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Sep 18, 2008
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wordsmith said:
Senial said:
I don't care if YoutTwitFace made an MMO. Nothing will ever be able to drive a stake into the cold heart of the king off MMOs, World of Warcraft.

Youtube + Twitter + Facebook = YouTwitFace(If you can tell me who I stole that from I'll buy you something)
Conan O'brien?

You want the teddy bear or the slip'n'slide?
 

MrPop

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Wow... I don't know what sort of a game that could possibly be. If it literally was a 'Facebook MMO'.
 

Eatspeeple

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Given the 'social' aspect of social networking, people use it to socialise. MMO players are seen as hopeless shut-ins, so people after social interaction will dodge any MMO regardless of wheather it is designed to be social or not. Until they dive in and investigate, people will always take things at face value.